source: trunk/examples/itemviews/puzzle/mainwindow.cpp@ 336

Last change on this file since 336 was 2, checked in by Dmitry A. Kuminov, 16 years ago

Initially imported qt-all-opensource-src-4.5.1 from Trolltech.

File size: 5.0 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** Contact: Qt Software Information ([email protected])
5**
6** This file is part of the examples of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial Usage
10** Licensees holding valid Qt Commercial licenses may use this file in
11** accordance with the Qt Commercial License Agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and Nokia.
14**
15** GNU Lesser General Public License Usage
16** Alternatively, this file may be used under the terms of the GNU Lesser
17** General Public License version 2.1 as published by the Free Software
18** Foundation and appearing in the file LICENSE.LGPL included in the
19** packaging of this file. Please review the following information to
20** ensure the GNU Lesser General Public License version 2.1 requirements
21** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
22**
23** In addition, as a special exception, Nokia gives you certain
24** additional rights. These rights are described in the Nokia Qt LGPL
25** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
26** package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you are unsure which license is appropriate for your use, please
37** contact the sales department at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#include <QtGui>
43#include <stdlib.h>
44
45#include "mainwindow.h"
46#include "piecesmodel.h"
47#include "puzzlewidget.h"
48
49MainWindow::MainWindow(QWidget *parent)
50 : QMainWindow(parent)
51{
52 setupMenus();
53 setupWidgets();
54 model = new PiecesModel(this);
55 piecesList->setModel(model);
56
57 setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
58 setWindowTitle(tr("Puzzle"));
59}
60
61void MainWindow::openImage(const QString &path)
62{
63 QString fileName = path;
64
65 if (fileName.isNull())
66 fileName = QFileDialog::getOpenFileName(this,
67 tr("Open Image"), "", tr("Image Files (*.png *.jpg *.bmp)"));
68
69 if (!fileName.isEmpty()) {
70 QPixmap newImage;
71 if (!newImage.load(fileName)) {
72 QMessageBox::warning(this, tr("Open Image"),
73 tr("The image file could not be loaded."),
74 QMessageBox::Cancel);
75 return;
76 }
77 puzzleImage = newImage;
78 setupPuzzle();
79 }
80}
81
82void MainWindow::setCompleted()
83{
84 QMessageBox::information(this, tr("Puzzle Completed"),
85 tr("Congratulations! You have completed the puzzle!\n"
86 "Click OK to start again."),
87 QMessageBox::Ok);
88
89 setupPuzzle();
90}
91
92void MainWindow::setupPuzzle()
93{
94 int size = qMin(puzzleImage.width(), puzzleImage.height());
95 puzzleImage = puzzleImage.copy((puzzleImage.width() - size)/2,
96 (puzzleImage.height() - size)/2, size, size).scaled(400,
97 400, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
98
99 qsrand(QCursor::pos().x() ^ QCursor::pos().y());
100
101 model->addPieces(puzzleImage);
102 puzzleWidget->clear();
103}
104
105void MainWindow::setupMenus()
106{
107 QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
108
109 QAction *openAction = fileMenu->addAction(tr("&Open..."));
110 openAction->setShortcut(QKeySequence(tr("Ctrl+O")));
111
112 QAction *exitAction = fileMenu->addAction(tr("E&xit"));
113 exitAction->setShortcut(QKeySequence(tr("Ctrl+Q")));
114
115 QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
116
117 QAction *restartAction = gameMenu->addAction(tr("&Restart"));
118
119 connect(openAction, SIGNAL(triggered()), this, SLOT(openImage()));
120 connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
121 connect(restartAction, SIGNAL(triggered()), this, SLOT(setupPuzzle()));
122}
123
124void MainWindow::setupWidgets()
125{
126 QFrame *frame = new QFrame;
127 QHBoxLayout *frameLayout = new QHBoxLayout(frame);
128
129 piecesList = new QListView;
130 piecesList->setDragEnabled(true);
131 piecesList->setViewMode(QListView::IconMode);
132 piecesList->setIconSize(QSize(60, 60));
133 piecesList->setGridSize(QSize(80, 80));
134 piecesList->setSpacing(10);
135 piecesList->setMovement(QListView::Snap);
136 piecesList->setAcceptDrops(true);
137 piecesList->setDropIndicatorShown(true);
138
139 PiecesModel *model = new PiecesModel(this);
140 piecesList->setModel(model);
141
142 puzzleWidget = new PuzzleWidget;
143
144 connect(puzzleWidget, SIGNAL(puzzleCompleted()),
145 this, SLOT(setCompleted()), Qt::QueuedConnection);
146
147 frameLayout->addWidget(piecesList);
148 frameLayout->addWidget(puzzleWidget);
149 setCentralWidget(frame);
150}
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