| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information ([email protected])
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| 5 | **
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| 6 | ** This file is part of the examples of the Qt Toolkit.
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| 7 | **
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$
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| 9 | ** Commercial Usage
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the
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| 12 | ** Software or, alternatively, in accordance with the terms contained in
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| 13 | ** a written agreement between you and Nokia.
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| 14 | **
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| 15 | ** GNU Lesser General Public License Usage
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 17 | ** General Public License version 2.1 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 19 | ** packaging of this file. Please review the following information to
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 22 | **
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| 23 | ** In addition, as a special exception, Nokia gives you certain
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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| 26 | ** package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you are unsure which license is appropriate for your use, please
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| 37 | ** contact the sales department at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*
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| 43 | * KAsteroids - Copyright (c) Martin R. Jones 1997
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| 44 | *
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| 45 | * Part of the KDE project
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| 46 | */
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| 47 |
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| 48 | #ifndef __AST_VIEW_H__
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| 49 | #define __AST_VIEW_H__
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| 50 |
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| 51 | #include <qwidget.h>
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| 52 | #include <q3ptrlist.h>
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| 53 | #include <q3intdict.h>
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| 54 | #include <qtimer.h>
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| 55 | #include <QGraphicsScene>
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| 56 | #include <QGraphicsView>
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| 57 | //Added by qt3to4:
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| 58 | #include <QTimerEvent>
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| 59 | #include <QShowEvent>
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| 60 | #include <QResizeEvent>
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| 61 | #include "sprites.h"
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| 62 |
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| 63 | #define MAX_POWER_LEVEL 1000
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| 64 |
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| 65 | class KAsteroidsView : public QWidget
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| 66 | {
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| 67 | Q_OBJECT
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| 68 | public:
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| 69 | KAsteroidsView( QWidget *parent = 0, const char *name = 0 );
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| 70 | virtual ~KAsteroidsView();
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| 71 |
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| 72 | int refreshRate;
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| 73 |
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| 74 | void reset();
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| 75 | void setRockSpeed( double rs ) { rockSpeed = rs; }
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| 76 | void addRocks( int num );
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| 77 | void newGame();
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| 78 | void endGame();
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| 79 | void newShip();
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| 80 |
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| 81 | void rotateLeft( bool r ) { rotateL = r; rotateSlow = 5; }
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| 82 | void rotateRight( bool r ) { rotateR = r; rotateSlow = 5; }
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| 83 | void thrust( bool t ) { thrustShip = t && shipPower > 0; }
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| 84 | void shoot( bool s ) { shootShip = s; shootDelay = 0; }
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| 85 | void setShield( bool s );
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| 86 | void teleport( bool te) { teleportShip = te && mTeleportCount; }
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| 87 | void brake( bool b );
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| 88 | void pause( bool p);
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| 89 |
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| 90 | void showText( const QString &text, const QColor &color, bool scroll=TRUE );
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| 91 | void hideText();
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| 92 |
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| 93 | int shots() const { return shotsFired; }
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| 94 | int hits() const { return shotsHit; }
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| 95 | int power() const { return shipPower; }
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| 96 |
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| 97 | int teleportCount() const { return mTeleportCount; }
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| 98 | int brakeCount() const { return mBrakeCount; }
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| 99 | int shieldCount() const { return mShieldCount; }
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| 100 | int shootCount() const { return mShootCount; }
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| 101 |
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| 102 | signals:
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| 103 | void shipKilled();
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| 104 | void rockHit( int size );
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| 105 | void rocksRemoved();
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| 106 | void updateVitals();
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| 107 |
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| 108 | private slots:
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| 109 | void hideShield();
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| 110 |
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| 111 | protected:
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| 112 | bool readSprites();
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| 113 | void wrapSprite( QGraphicsItem * );
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| 114 | void rockHit( AnimatedPixmapItem * );
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| 115 | void reducePower( int val );
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| 116 | void addExhaust( double x, double y, double dx, double dy, int count );
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| 117 | void processMissiles();
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| 118 | void processShip();
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| 119 | void processPowerups();
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| 120 | void processShield();
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| 121 | double randDouble();
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| 122 | int randInt( int range );
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| 123 |
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| 124 | virtual void resizeEvent( QResizeEvent *event );
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| 125 | virtual void timerEvent( QTimerEvent * );
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| 126 |
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| 127 | void showEvent( QShowEvent * );
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| 128 |
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| 129 | private:
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| 130 | QGraphicsScene field;
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| 131 | QGraphicsView view;
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| 132 | QMap<int, QList<QPixmap> > animation;
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| 133 | Q3PtrList<AnimatedPixmapItem> rocks;
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| 134 | Q3PtrList<KMissile> missiles;
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| 135 | Q3PtrList<KBit> bits;
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| 136 | Q3PtrList<KExhaust> exhaust;
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| 137 | Q3PtrList<KPowerup> powerups;
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| 138 | KShield *shield;
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| 139 | AnimatedPixmapItem *ship;
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| 140 | QGraphicsTextItem *textSprite;
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| 141 |
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| 142 | bool rotateL;
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| 143 | bool rotateR;
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| 144 | bool thrustShip;
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| 145 | bool shootShip;
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| 146 | bool teleportShip;
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| 147 | bool brakeShip;
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| 148 | bool pauseShip;
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| 149 | bool shieldOn;
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| 150 |
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| 151 | bool vitalsChanged;
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| 152 |
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| 153 | int shipAngle;
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| 154 | int rotateSlow;
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| 155 | int rotateRate;
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| 156 | int shipPower;
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| 157 |
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| 158 | int shotsFired;
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| 159 | int shotsHit;
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| 160 | int shootDelay;
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| 161 |
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| 162 | int mBrakeCount;
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| 163 | int mShieldCount;
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| 164 | int mTeleportCount;
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| 165 | int mShootCount;
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| 166 |
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| 167 | double shipDx;
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| 168 | double shipDy;
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| 169 |
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| 170 | int textDy;
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| 171 | int mFrameNum;
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| 172 | bool mPaused;
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| 173 | int mTimerId;
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| 174 |
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| 175 | double rockSpeed;
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| 176 | double powerupSpeed;
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| 177 |
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| 178 | bool can_destroy_powerups;
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| 179 |
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| 180 | QTimer *shieldTimer;
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| 181 | bool initialized;
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| 182 | };
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| 183 |
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| 184 | #endif
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