source: trunk/examples/graphicsview/portedasteroids/view.h@ 168

Last change on this file since 168 was 2, checked in by Dmitry A. Kuminov, 16 years ago

Initially imported qt-all-opensource-src-4.5.1 from Trolltech.

File size: 5.1 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** Contact: Qt Software Information ([email protected])
5**
6** This file is part of the examples of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial Usage
10** Licensees holding valid Qt Commercial licenses may use this file in
11** accordance with the Qt Commercial License Agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and Nokia.
14**
15** GNU Lesser General Public License Usage
16** Alternatively, this file may be used under the terms of the GNU Lesser
17** General Public License version 2.1 as published by the Free Software
18** Foundation and appearing in the file LICENSE.LGPL included in the
19** packaging of this file. Please review the following information to
20** ensure the GNU Lesser General Public License version 2.1 requirements
21** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
22**
23** In addition, as a special exception, Nokia gives you certain
24** additional rights. These rights are described in the Nokia Qt LGPL
25** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
26** package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you are unsure which license is appropriate for your use, please
37** contact the sales department at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42/*
43 * KAsteroids - Copyright (c) Martin R. Jones 1997
44 *
45 * Part of the KDE project
46 */
47
48#ifndef __AST_VIEW_H__
49#define __AST_VIEW_H__
50
51#include <qwidget.h>
52#include <q3ptrlist.h>
53#include <q3intdict.h>
54#include <qtimer.h>
55#include <QGraphicsScene>
56#include <QGraphicsView>
57//Added by qt3to4:
58#include <QTimerEvent>
59#include <QShowEvent>
60#include <QResizeEvent>
61#include "sprites.h"
62
63#define MAX_POWER_LEVEL 1000
64
65class KAsteroidsView : public QWidget
66{
67 Q_OBJECT
68public:
69 KAsteroidsView( QWidget *parent = 0, const char *name = 0 );
70 virtual ~KAsteroidsView();
71
72 int refreshRate;
73
74 void reset();
75 void setRockSpeed( double rs ) { rockSpeed = rs; }
76 void addRocks( int num );
77 void newGame();
78 void endGame();
79 void newShip();
80
81 void rotateLeft( bool r ) { rotateL = r; rotateSlow = 5; }
82 void rotateRight( bool r ) { rotateR = r; rotateSlow = 5; }
83 void thrust( bool t ) { thrustShip = t && shipPower > 0; }
84 void shoot( bool s ) { shootShip = s; shootDelay = 0; }
85 void setShield( bool s );
86 void teleport( bool te) { teleportShip = te && mTeleportCount; }
87 void brake( bool b );
88 void pause( bool p);
89
90 void showText( const QString &text, const QColor &color, bool scroll=TRUE );
91 void hideText();
92
93 int shots() const { return shotsFired; }
94 int hits() const { return shotsHit; }
95 int power() const { return shipPower; }
96
97 int teleportCount() const { return mTeleportCount; }
98 int brakeCount() const { return mBrakeCount; }
99 int shieldCount() const { return mShieldCount; }
100 int shootCount() const { return mShootCount; }
101
102signals:
103 void shipKilled();
104 void rockHit( int size );
105 void rocksRemoved();
106 void updateVitals();
107
108private slots:
109 void hideShield();
110
111protected:
112 bool readSprites();
113 void wrapSprite( QGraphicsItem * );
114 void rockHit( AnimatedPixmapItem * );
115 void reducePower( int val );
116 void addExhaust( double x, double y, double dx, double dy, int count );
117 void processMissiles();
118 void processShip();
119 void processPowerups();
120 void processShield();
121 double randDouble();
122 int randInt( int range );
123
124 virtual void resizeEvent( QResizeEvent *event );
125 virtual void timerEvent( QTimerEvent * );
126
127 void showEvent( QShowEvent * );
128
129private:
130 QGraphicsScene field;
131 QGraphicsView view;
132 QMap<int, QList<QPixmap> > animation;
133 Q3PtrList<AnimatedPixmapItem> rocks;
134 Q3PtrList<KMissile> missiles;
135 Q3PtrList<KBit> bits;
136 Q3PtrList<KExhaust> exhaust;
137 Q3PtrList<KPowerup> powerups;
138 KShield *shield;
139 AnimatedPixmapItem *ship;
140 QGraphicsTextItem *textSprite;
141
142 bool rotateL;
143 bool rotateR;
144 bool thrustShip;
145 bool shootShip;
146 bool teleportShip;
147 bool brakeShip;
148 bool pauseShip;
149 bool shieldOn;
150
151 bool vitalsChanged;
152
153 int shipAngle;
154 int rotateSlow;
155 int rotateRate;
156 int shipPower;
157
158 int shotsFired;
159 int shotsHit;
160 int shootDelay;
161
162 int mBrakeCount;
163 int mShieldCount;
164 int mTeleportCount;
165 int mShootCount;
166
167 double shipDx;
168 double shipDy;
169
170 int textDy;
171 int mFrameNum;
172 bool mPaused;
173 int mTimerId;
174
175 double rockSpeed;
176 double powerupSpeed;
177
178 bool can_destroy_powerups;
179
180 QTimer *shieldTimer;
181 bool initialized;
182};
183
184#endif
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