| 1 | /****************************************************************************
|
|---|
| 2 | **
|
|---|
| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
|
|---|
| 4 | ** Contact: Qt Software Information ([email protected])
|
|---|
| 5 | **
|
|---|
| 6 | ** This file is part of the examples of the Qt Toolkit.
|
|---|
| 7 | **
|
|---|
| 8 | ** $QT_BEGIN_LICENSE:LGPL$
|
|---|
| 9 | ** Commercial Usage
|
|---|
| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in
|
|---|
| 11 | ** accordance with the Qt Commercial License Agreement provided with the
|
|---|
| 12 | ** Software or, alternatively, in accordance with the terms contained in
|
|---|
| 13 | ** a written agreement between you and Nokia.
|
|---|
| 14 | **
|
|---|
| 15 | ** GNU Lesser General Public License Usage
|
|---|
| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
|
|---|
| 17 | ** General Public License version 2.1 as published by the Free Software
|
|---|
| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
|
|---|
| 19 | ** packaging of this file. Please review the following information to
|
|---|
| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
|
|---|
| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
|---|
| 22 | **
|
|---|
| 23 | ** In addition, as a special exception, Nokia gives you certain
|
|---|
| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL
|
|---|
| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
|
|---|
| 26 | ** package.
|
|---|
| 27 | **
|
|---|
| 28 | ** GNU General Public License Usage
|
|---|
| 29 | ** Alternatively, this file may be used under the terms of the GNU
|
|---|
| 30 | ** General Public License version 3.0 as published by the Free Software
|
|---|
| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
|
|---|
| 32 | ** packaging of this file. Please review the following information to
|
|---|
| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
|
|---|
| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
|
|---|
| 35 | **
|
|---|
| 36 | ** If you are unsure which license is appropriate for your use, please
|
|---|
| 37 | ** contact the sales department at [email protected].
|
|---|
| 38 | ** $QT_END_LICENSE$
|
|---|
| 39 | **
|
|---|
| 40 | ****************************************************************************/
|
|---|
| 41 |
|
|---|
| 42 | /*
|
|---|
| 43 | * KAsteroids - Copyright (c) Martin R. Jones 1997
|
|---|
| 44 | *
|
|---|
| 45 | * Part of the KDE project
|
|---|
| 46 | */
|
|---|
| 47 |
|
|---|
| 48 | #include <stdlib.h>
|
|---|
| 49 | #include <math.h>
|
|---|
| 50 | #include <qapplication.h>
|
|---|
| 51 | #include <qnamespace.h>
|
|---|
| 52 | #include <q3accel.h>
|
|---|
| 53 | #include <qmessagebox.h>
|
|---|
| 54 | #include <q3scrollview.h>
|
|---|
| 55 | #include <qdir.h>
|
|---|
| 56 | #include <QGraphicsItem>
|
|---|
| 57 | //Added by qt3to4:
|
|---|
| 58 | #include <QTimerEvent>
|
|---|
| 59 | #include <QPixmap>
|
|---|
| 60 | #include <QResizeEvent>
|
|---|
| 61 | #include <QShowEvent>
|
|---|
| 62 |
|
|---|
| 63 | #include "view.h"
|
|---|
| 64 |
|
|---|
| 65 | #define IMG_BACKGROUND ":/trolltech/examples/graphicsview/portedasteroids/bg.png"
|
|---|
| 66 |
|
|---|
| 67 | #define REFRESH_DELAY 33
|
|---|
| 68 | #define SHIP_SPEED 0.3
|
|---|
| 69 | #define MISSILE_SPEED 10.0
|
|---|
| 70 | #define SHIP_STEPS 64
|
|---|
| 71 | #define ROTATE_RATE 2
|
|---|
| 72 | #define SHIELD_ON_COST 1
|
|---|
| 73 | #define SHIELD_HIT_COST 30
|
|---|
| 74 | #define BRAKE_ON_COST 4
|
|---|
| 75 |
|
|---|
| 76 | #define MAX_ROCK_SPEED 2.5
|
|---|
| 77 | #define MAX_POWERUP_SPEED 1.5
|
|---|
| 78 | #define MAX_SHIP_SPEED 12
|
|---|
| 79 | #define MAX_BRAKES 5
|
|---|
| 80 | #define MAX_SHIELDS 5
|
|---|
| 81 | #define MAX_FIREPOWER 5
|
|---|
| 82 |
|
|---|
| 83 | #define TEXT_SPEED 4
|
|---|
| 84 |
|
|---|
| 85 | #define PI_X_2 6.283185307
|
|---|
| 86 | #ifndef M_PI
|
|---|
| 87 | #define M_PI 3.141592654
|
|---|
| 88 | #endif
|
|---|
| 89 |
|
|---|
| 90 | static struct
|
|---|
| 91 | {
|
|---|
| 92 | int id;
|
|---|
| 93 | const char *path;
|
|---|
| 94 | int frames;
|
|---|
| 95 | }
|
|---|
| 96 | kas_animations [] =
|
|---|
| 97 | {
|
|---|
| 98 | { ID_ROCK_LARGE, "rock1/rock1%1.png", 32 },
|
|---|
| 99 | { ID_ROCK_MEDIUM, "rock2/rock2%1.png", 32 },
|
|---|
| 100 | { ID_ROCK_SMALL, "rock3/rock3%1.png", 32 },
|
|---|
| 101 | { ID_SHIP, "ship/ship%1.png", 32 },
|
|---|
| 102 | { ID_MISSILE, "missile/missile.png", 1 },
|
|---|
| 103 | { ID_BIT, "bits/bits%1.png", 16 },
|
|---|
| 104 | { ID_EXHAUST, "exhaust/exhaust.png", 1 },
|
|---|
| 105 | { ID_ENERGY_POWERUP, "powerups/energy.png", 1 },
|
|---|
| 106 | // { ID_TELEPORT_POWERUP, "powerups/teleport%1.png", 12 },
|
|---|
| 107 | { ID_BRAKE_POWERUP, "powerups/brake.png", 1 },
|
|---|
| 108 | { ID_SHIELD_POWERUP, "powerups/shield.png", 1 },
|
|---|
| 109 | { ID_SHOOT_POWERUP, "powerups/shoot.png", 1 },
|
|---|
| 110 | { ID_SHIELD, "shield/shield%1.png", 6 },
|
|---|
| 111 | { 0, 0, 0 }
|
|---|
| 112 | };
|
|---|
| 113 |
|
|---|
| 114 | KAsteroidsView::KAsteroidsView( QWidget *parent, const char *name )
|
|---|
| 115 | : QWidget( parent, name ),
|
|---|
| 116 | field(0, 0, 640, 440),
|
|---|
| 117 | view(&field,this)
|
|---|
| 118 | {
|
|---|
| 119 | view.setVerticalScrollBarPolicy( Qt::ScrollBarAlwaysOff );
|
|---|
| 120 | view.setHorizontalScrollBarPolicy( Qt::ScrollBarAlwaysOff );
|
|---|
| 121 | view.setCacheMode(QGraphicsView::CacheBackground);
|
|---|
| 122 | view.setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
|
|---|
| 123 | view.setOptimizationFlags(QGraphicsView::DontClipPainter
|
|---|
| 124 | | QGraphicsView::DontSavePainterState
|
|---|
| 125 | | QGraphicsView::DontAdjustForAntialiasing);
|
|---|
| 126 | view.viewport()->setFocusProxy( this );
|
|---|
| 127 | rocks.setAutoDelete( TRUE );
|
|---|
| 128 | missiles.setAutoDelete( TRUE );
|
|---|
| 129 | bits.setAutoDelete( TRUE );
|
|---|
| 130 | powerups.setAutoDelete( TRUE );
|
|---|
| 131 | exhaust.setAutoDelete( TRUE );
|
|---|
| 132 |
|
|---|
| 133 | QPixmap pm( IMG_BACKGROUND );
|
|---|
| 134 | field.setBackgroundBrush( pm );
|
|---|
| 135 |
|
|---|
| 136 | textSprite = new QGraphicsTextItem( 0, &field );
|
|---|
| 137 | QFont font( "helvetica", 18 );
|
|---|
| 138 | textSprite->setFont( font );
|
|---|
| 139 | textSprite->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
|
|---|
| 140 |
|
|---|
| 141 | shield = 0;
|
|---|
| 142 | shieldOn = FALSE;
|
|---|
| 143 | refreshRate = REFRESH_DELAY;
|
|---|
| 144 |
|
|---|
| 145 | initialized = readSprites();
|
|---|
| 146 |
|
|---|
| 147 | shieldTimer = new QTimer( this );
|
|---|
| 148 | connect( shieldTimer, SIGNAL(timeout()), this, SLOT(hideShield()) );
|
|---|
| 149 | mTimerId = -1;
|
|---|
| 150 |
|
|---|
| 151 | shipPower = MAX_POWER_LEVEL;
|
|---|
| 152 | vitalsChanged = TRUE;
|
|---|
| 153 | can_destroy_powerups = FALSE;
|
|---|
| 154 |
|
|---|
| 155 | mPaused = TRUE;
|
|---|
| 156 |
|
|---|
| 157 | if ( !initialized ) {
|
|---|
| 158 | textSprite->setHtml( tr("<font color=red>Error: Cannot read sprite images</font>") );
|
|---|
| 159 | textSprite->setPos( (field.width()-textSprite->boundingRect().width()) / 2,
|
|---|
| 160 | (field.height()-textSprite->boundingRect().height()) / 2 );
|
|---|
| 161 | }
|
|---|
| 162 | }
|
|---|
| 163 |
|
|---|
| 164 | // - - -
|
|---|
| 165 |
|
|---|
| 166 | KAsteroidsView::~KAsteroidsView()
|
|---|
| 167 | {
|
|---|
| 168 | }
|
|---|
| 169 |
|
|---|
| 170 | // - - -
|
|---|
| 171 |
|
|---|
| 172 | void KAsteroidsView::reset()
|
|---|
| 173 | {
|
|---|
| 174 | if ( !initialized )
|
|---|
| 175 | return;
|
|---|
| 176 | rocks.clear();
|
|---|
| 177 | missiles.clear();
|
|---|
| 178 | bits.clear();
|
|---|
| 179 | powerups.clear();
|
|---|
| 180 | exhaust.clear();
|
|---|
| 181 |
|
|---|
| 182 | shotsFired = 0;
|
|---|
| 183 | shotsHit = 0;
|
|---|
| 184 |
|
|---|
| 185 | rockSpeed = 1.0;
|
|---|
| 186 | powerupSpeed = 1.0;
|
|---|
| 187 | mFrameNum = 0;
|
|---|
| 188 | mPaused = FALSE;
|
|---|
| 189 |
|
|---|
| 190 | ship->hide();
|
|---|
| 191 | shield->hide();
|
|---|
| 192 | /*
|
|---|
| 193 | if ( mTimerId >= 0 ) {
|
|---|
| 194 | killTimer( mTimerId );
|
|---|
| 195 | mTimerId = -1;
|
|---|
| 196 | }
|
|---|
| 197 | */
|
|---|
| 198 | }
|
|---|
| 199 |
|
|---|
| 200 | // - --
|
|---|
| 201 |
|
|---|
| 202 | void KAsteroidsView::newGame()
|
|---|
| 203 | {
|
|---|
| 204 | if ( !initialized )
|
|---|
| 205 | return;
|
|---|
| 206 | if ( shieldOn )
|
|---|
| 207 | {
|
|---|
| 208 | shield->hide();
|
|---|
| 209 | shieldOn = FALSE;
|
|---|
| 210 | }
|
|---|
| 211 | reset();
|
|---|
| 212 | if ( mTimerId < 0 )
|
|---|
| 213 | mTimerId = startTimer( REFRESH_DELAY );
|
|---|
| 214 | emit updateVitals();
|
|---|
| 215 | }
|
|---|
| 216 |
|
|---|
| 217 | // - - -
|
|---|
| 218 |
|
|---|
| 219 | void KAsteroidsView::endGame()
|
|---|
| 220 | {
|
|---|
| 221 | }
|
|---|
| 222 |
|
|---|
| 223 | void KAsteroidsView::pause( bool p )
|
|---|
| 224 | {
|
|---|
| 225 | if ( !initialized )
|
|---|
| 226 | return;
|
|---|
| 227 | if ( !mPaused && p ) {
|
|---|
| 228 | if ( mTimerId >= 0 ) {
|
|---|
| 229 | killTimer( mTimerId );
|
|---|
| 230 | mTimerId = -1;
|
|---|
| 231 | }
|
|---|
| 232 | } else if ( mPaused && !p )
|
|---|
| 233 | mTimerId = startTimer( REFRESH_DELAY );
|
|---|
| 234 | mPaused = p;
|
|---|
| 235 | }
|
|---|
| 236 |
|
|---|
| 237 | // - - -
|
|---|
| 238 |
|
|---|
| 239 | void KAsteroidsView::newShip()
|
|---|
| 240 | {
|
|---|
| 241 | if ( !initialized )
|
|---|
| 242 | return;
|
|---|
| 243 | ship->setPos( width()/2, height()/2 );
|
|---|
| 244 | ship->setFrame( 0 );
|
|---|
| 245 | shield->setPos( width()/2, height()/2 );
|
|---|
| 246 | shield->setFrame( 0 );
|
|---|
| 247 | ship->setVelocity( 0.0, 0.0 );
|
|---|
| 248 | shipDx = 0;
|
|---|
| 249 | shipDy = 0;
|
|---|
| 250 | shipAngle = 0;
|
|---|
| 251 | rotateL = FALSE;
|
|---|
| 252 | rotateR = FALSE;
|
|---|
| 253 | thrustShip = FALSE;
|
|---|
| 254 | shootShip = FALSE;
|
|---|
| 255 | brakeShip = FALSE;
|
|---|
| 256 | teleportShip = FALSE;
|
|---|
| 257 | shieldOn = TRUE;
|
|---|
| 258 | shootDelay = 0;
|
|---|
| 259 | shipPower = MAX_POWER_LEVEL;
|
|---|
| 260 | rotateRate = ROTATE_RATE;
|
|---|
| 261 | rotateSlow = 0;
|
|---|
| 262 |
|
|---|
| 263 | mBrakeCount = 0;
|
|---|
| 264 | mTeleportCount = 0;
|
|---|
| 265 | mShootCount = 0;
|
|---|
| 266 |
|
|---|
| 267 | ship->show();
|
|---|
| 268 | shield->show();
|
|---|
| 269 | mShieldCount = 1; // just in case the ship appears on a rock.
|
|---|
| 270 | shieldTimer->start( 1000, TRUE );
|
|---|
| 271 | }
|
|---|
| 272 |
|
|---|
| 273 | void KAsteroidsView::setShield( bool s )
|
|---|
| 274 | {
|
|---|
| 275 | if ( !initialized )
|
|---|
| 276 | return;
|
|---|
| 277 | if ( shieldTimer->isActive() && !s ) {
|
|---|
| 278 | shieldTimer->stop();
|
|---|
| 279 | hideShield();
|
|---|
| 280 | } else {
|
|---|
| 281 | shieldOn = s && mShieldCount;
|
|---|
| 282 | }
|
|---|
| 283 | }
|
|---|
| 284 |
|
|---|
| 285 | void KAsteroidsView::brake( bool b )
|
|---|
| 286 | {
|
|---|
| 287 | if ( !initialized )
|
|---|
| 288 | return;
|
|---|
| 289 | if ( mBrakeCount )
|
|---|
| 290 | {
|
|---|
| 291 | if ( brakeShip && !b )
|
|---|
| 292 | {
|
|---|
| 293 | rotateL = FALSE;
|
|---|
| 294 | rotateR = FALSE;
|
|---|
| 295 | thrustShip = FALSE;
|
|---|
| 296 | rotateRate = ROTATE_RATE;
|
|---|
| 297 | }
|
|---|
| 298 |
|
|---|
| 299 | brakeShip = b;
|
|---|
| 300 | }
|
|---|
| 301 | }
|
|---|
| 302 |
|
|---|
| 303 | // - - -
|
|---|
| 304 |
|
|---|
| 305 | bool KAsteroidsView::readSprites()
|
|---|
| 306 | {
|
|---|
| 307 | QString sprites_prefix = ":/trolltech/examples/graphicsview/portedasteroids/sprites/";
|
|---|
| 308 |
|
|---|
| 309 | int i = 0;
|
|---|
| 310 | while ( kas_animations[i].id )
|
|---|
| 311 | {
|
|---|
| 312 | QList<QPixmap> anim;
|
|---|
| 313 | QString wildcard = sprites_prefix + kas_animations[i].path;
|
|---|
| 314 | wildcard.replace("%1", "*");
|
|---|
| 315 | QFileInfo fi(wildcard);
|
|---|
| 316 | foreach (QString entry, QDir(fi.path(), fi.fileName()).entryList())
|
|---|
| 317 | anim << QPixmap(fi.path() + "/" + entry);
|
|---|
| 318 | animation.insert( kas_animations[i].id, anim );
|
|---|
| 319 | i++;
|
|---|
| 320 | }
|
|---|
| 321 |
|
|---|
| 322 | ship = new AnimatedPixmapItem( animation[ID_SHIP], &field );
|
|---|
| 323 | ship->hide();
|
|---|
| 324 |
|
|---|
| 325 | shield = new KShield( animation[ID_SHIELD], &field );
|
|---|
| 326 | shield->hide();
|
|---|
| 327 |
|
|---|
| 328 | return (!ship->image(0).isNull() && !shield->image(0).isNull());
|
|---|
| 329 | }
|
|---|
| 330 |
|
|---|
| 331 | // - - -
|
|---|
| 332 |
|
|---|
| 333 | void KAsteroidsView::addRocks( int num )
|
|---|
| 334 | {
|
|---|
| 335 | if ( !initialized )
|
|---|
| 336 | return;
|
|---|
| 337 | for ( int i = 0; i < num; i++ )
|
|---|
| 338 | {
|
|---|
| 339 | KRock *rock = new KRock( animation[ID_ROCK_LARGE], &field,
|
|---|
| 340 | ID_ROCK_LARGE, randInt(2), randInt(2) ? -1 : 1 );
|
|---|
| 341 | double dx = (2.0 - randDouble()*4.0) * rockSpeed;
|
|---|
| 342 | double dy = (2.0 - randDouble()*4.0) * rockSpeed;
|
|---|
| 343 | rock->setVelocity( dx, dy );
|
|---|
| 344 | rock->setFrame( randInt( rock->frameCount() ) );
|
|---|
| 345 | if ( dx > 0 )
|
|---|
| 346 | {
|
|---|
| 347 | if ( dy > 0 )
|
|---|
| 348 | rock->setPos( 5, 5 );
|
|---|
| 349 | else
|
|---|
| 350 | rock->setPos( 5, field.height() - 25 );
|
|---|
| 351 | rock->setFrame( 0 );
|
|---|
| 352 | }
|
|---|
| 353 | else
|
|---|
| 354 | {
|
|---|
| 355 | if ( dy > 0 )
|
|---|
| 356 | rock->setPos( field.width() - 25, 5 );
|
|---|
| 357 | else
|
|---|
| 358 | rock->setPos( field.width() - 25, field.height() - 25 );
|
|---|
| 359 | rock->setFrame( 0 );
|
|---|
| 360 | }
|
|---|
| 361 | rock->show();
|
|---|
| 362 | rocks.append( rock );
|
|---|
| 363 | }
|
|---|
| 364 | }
|
|---|
| 365 |
|
|---|
| 366 | // - - -
|
|---|
| 367 |
|
|---|
| 368 | void KAsteroidsView::showText( const QString &text, const QColor &color, bool scroll )
|
|---|
| 369 | {
|
|---|
| 370 | if ( !initialized )
|
|---|
| 371 | return;
|
|---|
| 372 | textSprite->setHtml( QString("<font color=#%1%2%3>%4</font>")
|
|---|
| 373 | .arg(color.red(), 2, 16, QLatin1Char('0'))
|
|---|
| 374 | .arg(color.green(), 2, 16, QLatin1Char('0'))
|
|---|
| 375 | .arg(color.blue(), 2, 16, QLatin1Char('0'))
|
|---|
| 376 | .arg(text) );
|
|---|
| 377 | Q_UNUSED(color);
|
|---|
| 378 | // ### Porting: no such thing textSprite->setColor( color );
|
|---|
| 379 |
|
|---|
| 380 | if ( scroll ) {
|
|---|
| 381 | textSprite->setPos( (field.width()-textSprite->boundingRect().width()) / 2,
|
|---|
| 382 | -textSprite->boundingRect().height() );
|
|---|
| 383 | textDy = TEXT_SPEED;
|
|---|
| 384 | } else {
|
|---|
| 385 | textSprite->setPos( (field.width()-textSprite->boundingRect().width()) / 2,
|
|---|
| 386 | (field.height()-textSprite->boundingRect().height()) / 2 );
|
|---|
| 387 | textDy = 0;
|
|---|
| 388 | }
|
|---|
| 389 | textSprite->show();
|
|---|
| 390 | }
|
|---|
| 391 |
|
|---|
| 392 | // - - -
|
|---|
| 393 |
|
|---|
| 394 | void KAsteroidsView::hideText()
|
|---|
| 395 | {
|
|---|
| 396 | textDy = -TEXT_SPEED;
|
|---|
| 397 | }
|
|---|
| 398 |
|
|---|
| 399 | // - - -
|
|---|
| 400 |
|
|---|
| 401 | void KAsteroidsView::resizeEvent(QResizeEvent* event)
|
|---|
| 402 | {
|
|---|
| 403 | QWidget::resizeEvent(event);
|
|---|
| 404 | field.setSceneRect(0, 0, width()-4, height()-4);
|
|---|
| 405 | view.resize(width(),height());
|
|---|
| 406 | }
|
|---|
| 407 |
|
|---|
| 408 | // - - -
|
|---|
| 409 |
|
|---|
| 410 | void KAsteroidsView::timerEvent( QTimerEvent * )
|
|---|
| 411 | {
|
|---|
| 412 | field.advance();
|
|---|
| 413 |
|
|---|
| 414 | AnimatedPixmapItem *rock;
|
|---|
| 415 |
|
|---|
| 416 | // move rocks forward
|
|---|
| 417 | for ( rock = rocks.first(); rock; rock = rocks.next() ) {
|
|---|
| 418 | ((KRock *)rock)->nextFrame();
|
|---|
| 419 | wrapSprite( rock );
|
|---|
| 420 | }
|
|---|
| 421 |
|
|---|
| 422 | wrapSprite( ship );
|
|---|
| 423 |
|
|---|
| 424 | // check for missile collision with rocks.
|
|---|
| 425 | processMissiles();
|
|---|
| 426 |
|
|---|
| 427 | // these are generated when a ship explodes
|
|---|
| 428 | for ( KBit *bit = bits.first(); bit; bit = bits.next() )
|
|---|
| 429 | {
|
|---|
| 430 | if ( bit->expired() )
|
|---|
| 431 | {
|
|---|
| 432 | bits.removeRef( bit );
|
|---|
| 433 | }
|
|---|
| 434 | else
|
|---|
| 435 | {
|
|---|
| 436 | bit->growOlder();
|
|---|
| 437 | bit->setFrame( ( bit->frame()+1 ) % bit->frameCount() );
|
|---|
| 438 | }
|
|---|
| 439 | }
|
|---|
| 440 |
|
|---|
| 441 | for ( KExhaust *e = exhaust.first(); e; e = exhaust.next() )
|
|---|
| 442 | exhaust.removeRef( e );
|
|---|
| 443 |
|
|---|
| 444 | // move / rotate ship.
|
|---|
| 445 | // check for collision with a rock.
|
|---|
| 446 | processShip();
|
|---|
| 447 |
|
|---|
| 448 | // move powerups and check for collision with player and missiles
|
|---|
| 449 | processPowerups();
|
|---|
| 450 |
|
|---|
| 451 | if ( textSprite->isVisible() )
|
|---|
| 452 | {
|
|---|
| 453 | if ( textDy < 0 &&
|
|---|
| 454 | textSprite->boundingRect().y() <= -textSprite->boundingRect().height() ) {
|
|---|
| 455 | textSprite->hide();
|
|---|
| 456 | } else {
|
|---|
| 457 | textSprite->moveBy( 0, textDy );
|
|---|
| 458 | }
|
|---|
| 459 |
|
|---|
| 460 | if ( textSprite->sceneBoundingRect().y() > (field.height()-textSprite->boundingRect().height())/2 )
|
|---|
| 461 | textDy = 0;
|
|---|
| 462 | }
|
|---|
| 463 |
|
|---|
| 464 | if ( vitalsChanged && !(mFrameNum % 10) ) {
|
|---|
| 465 | emit updateVitals();
|
|---|
| 466 | vitalsChanged = FALSE;
|
|---|
| 467 | }
|
|---|
| 468 |
|
|---|
| 469 | mFrameNum++;
|
|---|
| 470 | }
|
|---|
| 471 |
|
|---|
| 472 | void KAsteroidsView::wrapSprite( QGraphicsItem *s )
|
|---|
| 473 | {
|
|---|
| 474 | int x = int(s->x() + s->boundingRect().width() / 2);
|
|---|
| 475 | int y = int(s->y() + s->boundingRect().height() / 2);
|
|---|
| 476 |
|
|---|
| 477 | if ( x > field.width() )
|
|---|
| 478 | s->setPos( s->x() - field.width(), s->y() );
|
|---|
| 479 | else if ( x < 0 )
|
|---|
| 480 | s->setPos( field.width() + s->x(), s->y() );
|
|---|
| 481 |
|
|---|
| 482 | if ( y > field.height() )
|
|---|
| 483 | s->setPos( s->x(), s->y() - field.height() );
|
|---|
| 484 | else if ( y < 0 )
|
|---|
| 485 | s->setPos( s->x(), field.height() + s->y() );
|
|---|
| 486 | }
|
|---|
| 487 |
|
|---|
| 488 | // - - -
|
|---|
| 489 |
|
|---|
| 490 | void KAsteroidsView::rockHit( AnimatedPixmapItem *hit )
|
|---|
| 491 | {
|
|---|
| 492 | KPowerup *nPup = 0;
|
|---|
| 493 | int rnd = int(randDouble()*30.0) % 30;
|
|---|
| 494 | switch( rnd )
|
|---|
| 495 | {
|
|---|
| 496 | case 4:
|
|---|
| 497 | case 5:
|
|---|
| 498 | nPup = new KPowerup( animation[ID_ENERGY_POWERUP], &field,
|
|---|
| 499 | ID_ENERGY_POWERUP );
|
|---|
| 500 | break;
|
|---|
| 501 | case 10:
|
|---|
| 502 | // nPup = new KPowerup( animation[ID_TELEPORT_POWERUP], &field,
|
|---|
| 503 | // ID_TELEPORT_POWERUP );
|
|---|
| 504 | break;
|
|---|
| 505 | case 15:
|
|---|
| 506 | nPup = new KPowerup( animation[ID_BRAKE_POWERUP], &field,
|
|---|
| 507 | ID_BRAKE_POWERUP );
|
|---|
| 508 | break;
|
|---|
| 509 | case 20:
|
|---|
| 510 | nPup = new KPowerup( animation[ID_SHIELD_POWERUP], &field,
|
|---|
| 511 | ID_SHIELD_POWERUP );
|
|---|
| 512 | break;
|
|---|
| 513 | case 24:
|
|---|
| 514 | case 25:
|
|---|
| 515 | nPup = new KPowerup( animation[ID_SHOOT_POWERUP], &field,
|
|---|
| 516 | ID_SHOOT_POWERUP );
|
|---|
| 517 | break;
|
|---|
| 518 | }
|
|---|
| 519 | if ( nPup )
|
|---|
| 520 | {
|
|---|
| 521 | double r = 0.5 - randDouble();
|
|---|
| 522 | nPup->setPos( hit->x(), hit->y() );
|
|---|
| 523 | nPup->setFrame( 0 );
|
|---|
| 524 | nPup->setVelocity( hit->xVelocity() + r, hit->yVelocity() + r );
|
|---|
| 525 | powerups.append( nPup );
|
|---|
| 526 | }
|
|---|
| 527 |
|
|---|
| 528 | if ( hit->type() == ID_ROCK_LARGE || hit->type() == ID_ROCK_MEDIUM )
|
|---|
| 529 | {
|
|---|
| 530 | // break into smaller rocks
|
|---|
| 531 | double addx[4] = { 1.0, 1.0, -1.0, -1.0 };
|
|---|
| 532 | double addy[4] = { -1.0, 1.0, -1.0, 1.0 };
|
|---|
| 533 |
|
|---|
| 534 | double dx = hit->xVelocity();
|
|---|
| 535 | double dy = hit->yVelocity();
|
|---|
| 536 |
|
|---|
| 537 | double maxRockSpeed = MAX_ROCK_SPEED * rockSpeed;
|
|---|
| 538 | if ( dx > maxRockSpeed )
|
|---|
| 539 | dx = maxRockSpeed;
|
|---|
| 540 | else if ( dx < -maxRockSpeed )
|
|---|
| 541 | dx = -maxRockSpeed;
|
|---|
| 542 | if ( dy > maxRockSpeed )
|
|---|
| 543 | dy = maxRockSpeed;
|
|---|
| 544 | else if ( dy < -maxRockSpeed )
|
|---|
| 545 | dy = -maxRockSpeed;
|
|---|
| 546 |
|
|---|
| 547 | AnimatedPixmapItem *nrock;
|
|---|
| 548 |
|
|---|
| 549 | for ( int i = 0; i < 4; i++ )
|
|---|
| 550 | {
|
|---|
| 551 | double r = rockSpeed/2 - randDouble()*rockSpeed;
|
|---|
| 552 | if ( hit->type() == ID_ROCK_LARGE )
|
|---|
| 553 | {
|
|---|
| 554 | nrock = new KRock( animation[ID_ROCK_MEDIUM], &field,
|
|---|
| 555 | ID_ROCK_MEDIUM, randInt(2), randInt(2) ? -1 : 1 );
|
|---|
| 556 | emit rockHit( 0 );
|
|---|
| 557 | }
|
|---|
| 558 | else
|
|---|
| 559 | {
|
|---|
| 560 | nrock = new KRock( animation[ID_ROCK_SMALL], &field,
|
|---|
| 561 | ID_ROCK_SMALL, randInt(2), randInt(2) ? -1 : 1 );
|
|---|
| 562 | emit rockHit( 1 );
|
|---|
| 563 | }
|
|---|
| 564 |
|
|---|
| 565 | nrock->setPos( hit->x(), hit->y() );
|
|---|
| 566 | nrock->setFrame( 0 );
|
|---|
| 567 | nrock->setVelocity( dx+addx[i]*rockSpeed+r, dy+addy[i]*rockSpeed+r );
|
|---|
| 568 | nrock->setFrame( randInt( nrock->frameCount() ) );
|
|---|
| 569 | rocks.append( nrock );
|
|---|
| 570 | }
|
|---|
| 571 | }
|
|---|
| 572 | else if ( hit->type() == ID_ROCK_SMALL )
|
|---|
| 573 | emit rockHit( 2 );
|
|---|
| 574 | rocks.removeRef( hit );
|
|---|
| 575 | if ( rocks.count() == 0 )
|
|---|
| 576 | emit rocksRemoved();
|
|---|
| 577 | }
|
|---|
| 578 |
|
|---|
| 579 | void KAsteroidsView::reducePower( int val )
|
|---|
| 580 | {
|
|---|
| 581 | shipPower -= val;
|
|---|
| 582 | if ( shipPower <= 0 )
|
|---|
| 583 | {
|
|---|
| 584 | shipPower = 0;
|
|---|
| 585 | thrustShip = FALSE;
|
|---|
| 586 | if ( shieldOn )
|
|---|
| 587 | {
|
|---|
| 588 | shieldOn = FALSE;
|
|---|
| 589 | shield->hide();
|
|---|
| 590 | }
|
|---|
| 591 | }
|
|---|
| 592 | vitalsChanged = TRUE;
|
|---|
| 593 | }
|
|---|
| 594 |
|
|---|
| 595 | void KAsteroidsView::addExhaust( double x, double y, double dx,
|
|---|
| 596 | double dy, int count )
|
|---|
| 597 | {
|
|---|
| 598 | for ( int i = 0; i < count; i++ )
|
|---|
| 599 | {
|
|---|
| 600 | KExhaust *e = new KExhaust( animation[ID_EXHAUST], &field );
|
|---|
| 601 | e->setPos( x + 2 - randDouble()*4, y + 2 - randDouble()*4 );
|
|---|
| 602 | e->setVelocity( dx, dy );
|
|---|
| 603 | exhaust.append( e );
|
|---|
| 604 | }
|
|---|
| 605 | }
|
|---|
| 606 |
|
|---|
| 607 | void KAsteroidsView::processMissiles()
|
|---|
| 608 | {
|
|---|
| 609 | KMissile *missile;
|
|---|
| 610 |
|
|---|
| 611 | // if a missile has hit a rock, remove missile and break rock into smaller
|
|---|
| 612 | // rocks or remove completely.
|
|---|
| 613 | Q3PtrListIterator<KMissile> it(missiles);
|
|---|
| 614 |
|
|---|
| 615 | for ( ; it.current(); ++it )
|
|---|
| 616 | {
|
|---|
| 617 | missile = it.current();
|
|---|
| 618 | missile->growOlder();
|
|---|
| 619 |
|
|---|
| 620 | if ( missile->expired() )
|
|---|
| 621 | {
|
|---|
| 622 | missiles.removeRef( missile );
|
|---|
| 623 | continue;
|
|---|
| 624 | }
|
|---|
| 625 |
|
|---|
| 626 | wrapSprite( missile );
|
|---|
| 627 |
|
|---|
| 628 | QList<QGraphicsItem *> hits = missile->collidingItems(Qt::IntersectsItemBoundingRect);
|
|---|
| 629 | QList<QGraphicsItem *>::Iterator hit;
|
|---|
| 630 | for ( hit = hits.begin(); hit != hits.end(); ++hit )
|
|---|
| 631 | {
|
|---|
| 632 | if ( (*hit)->type() >= ID_ROCK_LARGE &&
|
|---|
| 633 | (*hit)->type() <= ID_ROCK_SMALL && (*hit)->collidesWithItem(missile) )
|
|---|
| 634 | {
|
|---|
| 635 | shotsHit++;
|
|---|
| 636 | rockHit( static_cast<AnimatedPixmapItem *>(*hit) );
|
|---|
| 637 | missiles.removeRef( missile );
|
|---|
| 638 | break;
|
|---|
| 639 | }
|
|---|
| 640 | }
|
|---|
| 641 | }
|
|---|
| 642 | }
|
|---|
| 643 |
|
|---|
| 644 | // - - -
|
|---|
| 645 |
|
|---|
| 646 | void KAsteroidsView::processShip()
|
|---|
| 647 | {
|
|---|
| 648 | if ( ship->isVisible() )
|
|---|
| 649 | {
|
|---|
| 650 | if ( shieldOn )
|
|---|
| 651 | {
|
|---|
| 652 | shield->show();
|
|---|
| 653 | reducePower( SHIELD_ON_COST );
|
|---|
| 654 | static int sf = 0;
|
|---|
| 655 | sf++;
|
|---|
| 656 |
|
|---|
| 657 | if ( sf % 2 )
|
|---|
| 658 | shield->setFrame( (shield->frame()+1) % shield->frameCount() );
|
|---|
| 659 | shield->setPos( ship->x() - 9, ship->y() - 9 );
|
|---|
| 660 |
|
|---|
| 661 | QList<QGraphicsItem *> hits = shield->collidingItems(Qt::IntersectsItemBoundingRect);
|
|---|
| 662 | QList<QGraphicsItem *>::Iterator it;
|
|---|
| 663 | for ( it = hits.begin(); it != hits.end(); ++it )
|
|---|
| 664 | {
|
|---|
| 665 | if ( (*it)->type() >= ID_ROCK_LARGE &&
|
|---|
| 666 | (*it)->type() <= ID_ROCK_SMALL && (*it)->collidesWithItem(shield) )
|
|---|
| 667 | {
|
|---|
| 668 | int factor;
|
|---|
| 669 | switch ( (*it)->type() )
|
|---|
| 670 | {
|
|---|
| 671 | case ID_ROCK_LARGE:
|
|---|
| 672 | factor = 3;
|
|---|
| 673 | break;
|
|---|
| 674 |
|
|---|
| 675 | case ID_ROCK_MEDIUM:
|
|---|
| 676 | factor = 2;
|
|---|
| 677 | break;
|
|---|
| 678 |
|
|---|
| 679 | default:
|
|---|
| 680 | factor = 1;
|
|---|
| 681 | }
|
|---|
| 682 |
|
|---|
| 683 | if ( factor > mShieldCount )
|
|---|
| 684 | {
|
|---|
| 685 | // shield not strong enough
|
|---|
| 686 | shieldOn = FALSE;
|
|---|
| 687 | break;
|
|---|
| 688 | }
|
|---|
| 689 | rockHit( static_cast<AnimatedPixmapItem *>(*it) );
|
|---|
| 690 | // the more shields we have the less costly
|
|---|
| 691 | reducePower( factor * (SHIELD_HIT_COST - mShieldCount*2) );
|
|---|
| 692 | }
|
|---|
| 693 | }
|
|---|
| 694 | }
|
|---|
| 695 |
|
|---|
| 696 | if ( !shieldOn )
|
|---|
| 697 | {
|
|---|
| 698 | shield->hide();
|
|---|
| 699 | QList<QGraphicsItem *> hits = ship->collidingItems(Qt::IntersectsItemBoundingRect);
|
|---|
| 700 | QList<QGraphicsItem *>::Iterator it;
|
|---|
| 701 | for ( it = hits.begin(); it != hits.end(); ++it )
|
|---|
| 702 | {
|
|---|
| 703 | if ( (*it)->type() >= ID_ROCK_LARGE &&
|
|---|
| 704 | (*it)->type() <= ID_ROCK_SMALL && (*it)->collidesWithItem(ship))
|
|---|
| 705 | {
|
|---|
| 706 | KBit *bit;
|
|---|
| 707 | for ( int i = 0; i < 12; i++ )
|
|---|
| 708 | {
|
|---|
| 709 | bit = new KBit( animation[ID_BIT], &field );
|
|---|
| 710 | bit->setPos( ship->x() + 5 - randDouble() * 10,
|
|---|
| 711 | ship->y() + 5 - randDouble() * 10 );
|
|---|
| 712 | bit->setFrame( randInt(bit->frameCount()) );
|
|---|
| 713 | bit->setVelocity( 1-randDouble()*2,
|
|---|
| 714 | 1-randDouble()*2 );
|
|---|
| 715 | bit->setDeath( 60 + randInt(60) );
|
|---|
| 716 | bits.append( bit );
|
|---|
| 717 | }
|
|---|
| 718 | ship->hide();
|
|---|
| 719 | shield->hide();
|
|---|
| 720 | emit shipKilled();
|
|---|
| 721 | break;
|
|---|
| 722 | }
|
|---|
| 723 | }
|
|---|
| 724 | }
|
|---|
| 725 |
|
|---|
| 726 |
|
|---|
| 727 | if ( rotateSlow )
|
|---|
| 728 | rotateSlow--;
|
|---|
| 729 |
|
|---|
| 730 | if ( rotateL )
|
|---|
| 731 | {
|
|---|
| 732 | shipAngle -= rotateSlow ? 1 : rotateRate;
|
|---|
| 733 | if ( shipAngle < 0 )
|
|---|
| 734 | shipAngle += SHIP_STEPS;
|
|---|
| 735 | }
|
|---|
| 736 |
|
|---|
| 737 | if ( rotateR )
|
|---|
| 738 | {
|
|---|
| 739 | shipAngle += rotateSlow ? 1 : rotateRate;
|
|---|
| 740 | if ( shipAngle >= SHIP_STEPS )
|
|---|
| 741 | shipAngle -= SHIP_STEPS;
|
|---|
| 742 | }
|
|---|
| 743 |
|
|---|
| 744 | double angle = shipAngle * PI_X_2 / SHIP_STEPS;
|
|---|
| 745 | double cosangle = cos( angle );
|
|---|
| 746 | double sinangle = sin( angle );
|
|---|
| 747 |
|
|---|
| 748 | if ( brakeShip )
|
|---|
| 749 | {
|
|---|
| 750 | thrustShip = FALSE;
|
|---|
| 751 | rotateL = FALSE;
|
|---|
| 752 | rotateR = FALSE;
|
|---|
| 753 | rotateRate = ROTATE_RATE;
|
|---|
| 754 | if ( fabs(shipDx) < 2.5 && fabs(shipDy) < 2.5 )
|
|---|
| 755 | {
|
|---|
| 756 | shipDx = 0.0;
|
|---|
| 757 | shipDy = 0.0;
|
|---|
| 758 | ship->setVelocity( shipDx, shipDy );
|
|---|
| 759 | brakeShip = FALSE;
|
|---|
| 760 | }
|
|---|
| 761 | else
|
|---|
| 762 | {
|
|---|
| 763 | double motionAngle = atan2( -shipDy, -shipDx );
|
|---|
| 764 | if ( angle > M_PI )
|
|---|
| 765 | angle -= PI_X_2;
|
|---|
| 766 | double angleDiff = angle - motionAngle;
|
|---|
| 767 | if ( angleDiff > M_PI )
|
|---|
| 768 | angleDiff = PI_X_2 - angleDiff;
|
|---|
| 769 | else if ( angleDiff < -M_PI )
|
|---|
| 770 | angleDiff = PI_X_2 + angleDiff;
|
|---|
| 771 | double fdiff = fabs( angleDiff );
|
|---|
| 772 | if ( fdiff > 0.08 )
|
|---|
| 773 | {
|
|---|
| 774 | if ( angleDiff > 0 )
|
|---|
| 775 | rotateL = TRUE;
|
|---|
| 776 | else if ( angleDiff < 0 )
|
|---|
| 777 | rotateR = TRUE;
|
|---|
| 778 | if ( fdiff > 0.6 )
|
|---|
| 779 | rotateRate = mBrakeCount + 1;
|
|---|
| 780 | else if ( fdiff > 0.4 )
|
|---|
| 781 | rotateRate = 2;
|
|---|
| 782 | else
|
|---|
| 783 | rotateRate = 1;
|
|---|
| 784 |
|
|---|
| 785 | if ( rotateRate > 5 )
|
|---|
| 786 | rotateRate = 5;
|
|---|
| 787 | }
|
|---|
| 788 | else if ( fabs(shipDx) > 1 || fabs(shipDy) > 1 )
|
|---|
| 789 | {
|
|---|
| 790 | thrustShip = TRUE;
|
|---|
| 791 | // we'll make braking a bit faster
|
|---|
| 792 | shipDx += cosangle/6 * (mBrakeCount - 1);
|
|---|
| 793 | shipDy += sinangle/6 * (mBrakeCount - 1);
|
|---|
| 794 | reducePower( BRAKE_ON_COST );
|
|---|
| 795 | addExhaust( ship->x() + 20 - cosangle*22,
|
|---|
| 796 | ship->y() + 20 - sinangle*22,
|
|---|
| 797 | shipDx-cosangle, shipDy-sinangle,
|
|---|
| 798 | mBrakeCount+1 );
|
|---|
| 799 | }
|
|---|
| 800 | }
|
|---|
| 801 | }
|
|---|
| 802 |
|
|---|
| 803 | if ( thrustShip )
|
|---|
| 804 | {
|
|---|
| 805 | // The ship has a terminal velocity, but trying to go faster
|
|---|
| 806 | // still uses fuel (can go faster diagonally - don't care).
|
|---|
| 807 | double thrustx = cosangle/4;
|
|---|
| 808 | double thrusty = sinangle/4;
|
|---|
| 809 | if ( fabs(shipDx + thrustx) < MAX_SHIP_SPEED )
|
|---|
| 810 | shipDx += thrustx;
|
|---|
| 811 | if ( fabs(shipDy + thrusty) < MAX_SHIP_SPEED )
|
|---|
| 812 | shipDy += thrusty;
|
|---|
| 813 | ship->setVelocity( shipDx, shipDy );
|
|---|
| 814 | reducePower( 1 );
|
|---|
| 815 | addExhaust( ship->x() + 20 - cosangle*20,
|
|---|
| 816 | ship->y() + 20 - sinangle*20,
|
|---|
| 817 | shipDx-cosangle, shipDy-sinangle, 3 );
|
|---|
| 818 | }
|
|---|
| 819 |
|
|---|
| 820 | ship->setFrame( shipAngle >> 1 );
|
|---|
| 821 |
|
|---|
| 822 | if ( shootShip )
|
|---|
| 823 | {
|
|---|
| 824 | if ( !shootDelay && (int)missiles.count() < mShootCount + 2 )
|
|---|
| 825 | {
|
|---|
| 826 | KMissile *missile = new KMissile( animation[ID_MISSILE], &field );
|
|---|
| 827 | missile->setPos( 21+ship->x()+cosangle*21,
|
|---|
| 828 | 21+ship->y()+sinangle*21 );
|
|---|
| 829 | missile->setFrame( 0 );
|
|---|
| 830 | missile->setVelocity( shipDx + cosangle*MISSILE_SPEED,
|
|---|
| 831 | shipDy + sinangle*MISSILE_SPEED );
|
|---|
| 832 | missiles.append( missile );
|
|---|
| 833 | shotsFired++;
|
|---|
| 834 | reducePower( 1 );
|
|---|
| 835 |
|
|---|
| 836 | shootDelay = 5;
|
|---|
| 837 | }
|
|---|
| 838 |
|
|---|
| 839 | if ( shootDelay )
|
|---|
| 840 | shootDelay--;
|
|---|
| 841 | }
|
|---|
| 842 |
|
|---|
| 843 | if ( teleportShip )
|
|---|
| 844 | {
|
|---|
| 845 | int ra = qrand() % 10;
|
|---|
| 846 | if( ra == 0 )
|
|---|
| 847 | ra += qrand() % 20;
|
|---|
| 848 | int xra = ra * 60 + ( (qrand() % 20) * (qrand() % 20) );
|
|---|
| 849 | int yra = ra * 50 - ( (qrand() % 20) * (qrand() % 20) );
|
|---|
| 850 | ship->setPos( xra, yra );
|
|---|
| 851 | }
|
|---|
| 852 |
|
|---|
| 853 | vitalsChanged = TRUE;
|
|---|
| 854 | }
|
|---|
| 855 | }
|
|---|
| 856 |
|
|---|
| 857 | // - - -
|
|---|
| 858 |
|
|---|
| 859 | void KAsteroidsView::processPowerups()
|
|---|
| 860 | {
|
|---|
| 861 | if ( !powerups.isEmpty() )
|
|---|
| 862 | {
|
|---|
| 863 | // if player gets the powerup remove it from the screen, if option
|
|---|
| 864 | // "Can destroy powerups" is enabled and a missile hits the powerup
|
|---|
| 865 | // destroy it
|
|---|
| 866 |
|
|---|
| 867 | KPowerup *pup;
|
|---|
| 868 | Q3PtrListIterator<KPowerup> it( powerups );
|
|---|
| 869 |
|
|---|
| 870 | for( ; it.current(); ++it )
|
|---|
| 871 | {
|
|---|
| 872 | pup = it.current();
|
|---|
| 873 | pup->growOlder();
|
|---|
| 874 |
|
|---|
| 875 | if( pup->expired() )
|
|---|
| 876 | {
|
|---|
| 877 | powerups.removeRef( pup );
|
|---|
| 878 | continue;
|
|---|
| 879 | }
|
|---|
| 880 |
|
|---|
| 881 | wrapSprite( pup );
|
|---|
| 882 |
|
|---|
| 883 | QList<QGraphicsItem *> hits = pup->collidingItems();
|
|---|
| 884 | QList<QGraphicsItem *>::Iterator it;
|
|---|
| 885 | for ( it = hits.begin(); it != hits.end(); ++it )
|
|---|
| 886 | {
|
|---|
| 887 | if ( (*it) == ship )
|
|---|
| 888 | {
|
|---|
| 889 | switch( pup->type() )
|
|---|
| 890 | {
|
|---|
| 891 | case ID_ENERGY_POWERUP:
|
|---|
| 892 | shipPower += 150;
|
|---|
| 893 | if ( shipPower > MAX_POWER_LEVEL )
|
|---|
| 894 | shipPower = MAX_POWER_LEVEL;
|
|---|
| 895 | break;
|
|---|
| 896 | case ID_TELEPORT_POWERUP:
|
|---|
| 897 | mTeleportCount++;
|
|---|
| 898 | break;
|
|---|
| 899 | case ID_BRAKE_POWERUP:
|
|---|
| 900 | if ( mBrakeCount < MAX_BRAKES )
|
|---|
| 901 | mBrakeCount++;
|
|---|
| 902 | break;
|
|---|
| 903 | case ID_SHIELD_POWERUP:
|
|---|
| 904 | if ( mShieldCount < MAX_SHIELDS )
|
|---|
| 905 | mShieldCount++;
|
|---|
| 906 | break;
|
|---|
| 907 | case ID_SHOOT_POWERUP:
|
|---|
| 908 | if ( mShootCount < MAX_FIREPOWER )
|
|---|
| 909 | mShootCount++;
|
|---|
| 910 | break;
|
|---|
| 911 | }
|
|---|
| 912 |
|
|---|
| 913 | powerups.removeRef( pup );
|
|---|
| 914 | vitalsChanged = TRUE;
|
|---|
| 915 | }
|
|---|
| 916 | else if ( (*it) == shield )
|
|---|
| 917 | {
|
|---|
| 918 | powerups.removeRef( pup );
|
|---|
| 919 | }
|
|---|
| 920 | else if ( (*it)->type() == ID_MISSILE )
|
|---|
| 921 | {
|
|---|
| 922 | if ( can_destroy_powerups )
|
|---|
| 923 | {
|
|---|
| 924 | powerups.removeRef( pup );
|
|---|
| 925 | }
|
|---|
| 926 | }
|
|---|
| 927 | }
|
|---|
| 928 | }
|
|---|
| 929 | } // -- if( powerups.isEmpty() )
|
|---|
| 930 | }
|
|---|
| 931 |
|
|---|
| 932 | // - - -
|
|---|
| 933 |
|
|---|
| 934 | void KAsteroidsView::hideShield()
|
|---|
| 935 | {
|
|---|
| 936 | shield->hide();
|
|---|
| 937 | mShieldCount = 0;
|
|---|
| 938 | shieldOn = FALSE;
|
|---|
| 939 | }
|
|---|
| 940 |
|
|---|
| 941 | double KAsteroidsView::randDouble()
|
|---|
| 942 | {
|
|---|
| 943 | int v = qrand();
|
|---|
| 944 | return (double)v / (double)RAND_MAX;
|
|---|
| 945 | }
|
|---|
| 946 |
|
|---|
| 947 | int KAsteroidsView::randInt( int range )
|
|---|
| 948 | {
|
|---|
| 949 | return qrand() % range;
|
|---|
| 950 | }
|
|---|
| 951 |
|
|---|
| 952 | void KAsteroidsView::showEvent( QShowEvent *e )
|
|---|
| 953 | {
|
|---|
| 954 | #if defined( QT_LICENSE_PROFESSIONAL )
|
|---|
| 955 | static bool wasThere = FALSE;
|
|---|
| 956 |
|
|---|
| 957 | if ( !wasThere ) {
|
|---|
| 958 | wasThere = TRUE;
|
|---|
| 959 | QMessageBox::information( this, tr("QGraphicsView demo"),
|
|---|
| 960 | tr("This game has been implemented using the QGraphicsView class.\n"
|
|---|
| 961 | "The QGraphicsView class is not part of the Light Platform Edition. Please \n"
|
|---|
| 962 | "contact Qt Software if you want to upgrade to the Full Platform Edition.") );
|
|---|
| 963 | }
|
|---|
| 964 | #endif
|
|---|
| 965 |
|
|---|
| 966 | QWidget::showEvent( e );
|
|---|
| 967 | }
|
|---|