[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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[2] | 6 | **
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| 7 | ** This file is part of the examples of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:BSD$
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| 10 | ** You may use this file under the terms of the BSD license as follows:
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[2] | 11 | **
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[846] | 12 | ** "Redistribution and use in source and binary forms, with or without
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| 13 | ** modification, are permitted provided that the following conditions are
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| 14 | ** met:
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| 15 | ** * Redistributions of source code must retain the above copyright
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| 16 | ** notice, this list of conditions and the following disclaimer.
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| 17 | ** * Redistributions in binary form must reproduce the above copyright
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| 18 | ** notice, this list of conditions and the following disclaimer in
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| 19 | ** the documentation and/or other materials provided with the
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| 20 | ** distribution.
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| 21 | ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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| 22 | ** the names of its contributors may be used to endorse or promote
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| 23 | ** products derived from this software without specific prior written
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| 24 | ** permission.
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[2] | 25 | **
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[846] | 26 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| 27 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| 28 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| 29 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| 30 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| 31 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| 32 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| 33 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| 34 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| 35 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| 36 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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[2] | 37 | ** $QT_END_LICENSE$
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| 38 | **
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| 39 | ****************************************************************************/
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| 40 |
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| 41 | /*
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| 42 | * KAsteroids - Copyright (c) Martin R. Jones 1997
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| 43 | *
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| 44 | * Part of the KDE project
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| 45 | */
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| 46 |
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| 47 | #ifndef __KAST_TOPLEVEL_H__
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| 48 | #define __KAST_TOPLEVEL_H__
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| 49 |
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| 50 | #include <q3mainwindow.h>
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| 51 | #include <q3dict.h>
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| 52 | #include <qmap.h>
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| 53 | //Added by qt3to4:
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| 54 | #include <QShowEvent>
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| 55 | #include <QHideEvent>
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| 56 | #include <QKeyEvent>
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| 57 |
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| 58 | #include "view.h"
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| 59 |
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| 60 |
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| 61 | class KALedMeter;
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| 62 | QT_BEGIN_NAMESPACE
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| 63 | class QLCDNumber;
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| 64 | QT_END_NAMESPACE
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| 65 |
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| 66 | class KAstTopLevel : public Q3MainWindow
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| 67 | {
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| 68 | Q_OBJECT
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| 69 | public:
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| 70 | KAstTopLevel( QWidget *parent=0, const char *name=0 );
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| 71 | virtual ~KAstTopLevel();
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| 72 |
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| 73 | private:
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| 74 | void playSound( const char *snd );
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| 75 | void readSoundMapping();
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| 76 | void doStats();
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| 77 |
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| 78 | protected:
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| 79 | virtual void showEvent( QShowEvent * );
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| 80 | virtual void hideEvent( QHideEvent * );
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| 81 | virtual void keyPressEvent( QKeyEvent *event );
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| 82 | virtual void keyReleaseEvent( QKeyEvent *event );
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| 83 |
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| 84 | private slots:
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| 85 | void slotNewGame();
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| 86 |
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| 87 | void slotShipKilled();
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| 88 | void slotRockHit( int size );
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| 89 | void slotRocksRemoved();
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| 90 |
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| 91 | void slotUpdateVitals();
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| 92 |
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| 93 | private:
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| 94 | KAsteroidsView *view;
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| 95 | QLCDNumber *scoreLCD;
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| 96 | QLCDNumber *levelLCD;
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| 97 | QLCDNumber *shipsLCD;
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| 98 |
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| 99 | QLCDNumber *teleportsLCD;
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| 100 | // QLCDNumber *bombsLCD;
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| 101 | QLCDNumber *brakesLCD;
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| 102 | QLCDNumber *shieldLCD;
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| 103 | QLCDNumber *shootLCD;
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| 104 | KALedMeter *powerMeter;
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| 105 |
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| 106 | bool sound;
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| 107 | Q3Dict<QString> soundDict;
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| 108 |
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| 109 | // waiting for user to press Enter to launch a ship
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| 110 | bool waitShip;
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| 111 | bool isPaused;
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| 112 |
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| 113 | int shipsRemain;
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| 114 | int score;
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| 115 | int level;
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| 116 | bool showHiscores;
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| 117 |
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| 118 | enum Action { Launch, Thrust, RotateLeft, RotateRight, Shoot, Teleport,
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| 119 | Brake, Shield, Pause, NewGame };
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| 120 |
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| 121 | QMap<int,Action> actions;
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| 122 | };
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| 123 |
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| 124 | #endif
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| 125 |
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