| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information ([email protected])
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| 5 | **
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| 6 | ** This file is part of the examples of the Qt Toolkit.
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| 7 | **
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$
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| 9 | ** Commercial Usage
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the
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| 12 | ** Software or, alternatively, in accordance with the terms contained in
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| 13 | ** a written agreement between you and Nokia.
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| 14 | **
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| 15 | ** GNU Lesser General Public License Usage
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 17 | ** General Public License version 2.1 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 19 | ** packaging of this file. Please review the following information to
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 22 | **
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| 23 | ** In addition, as a special exception, Nokia gives you certain
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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| 26 | ** package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you are unsure which license is appropriate for your use, please
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| 37 | ** contact the sales department at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*
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| 43 | * KAsteroids - Copyright (c) Martin R. Jones 1997
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| 44 | *
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| 45 | * Part of the KDE project
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| 46 | */
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| 47 | // --- toplevel.cpp ---
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| 48 | #include <q3accel.h>
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| 49 | #include <qlabel.h>
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| 50 | #include <qlayout.h>
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| 51 | #include <qlcdnumber.h>
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| 52 | #include <qpushbutton.h>
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| 53 |
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| 54 | #include <qapplication.h>
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| 55 | //Added by qt3to4:
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| 56 | #include <Q3HBoxLayout>
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| 57 | #include <QShowEvent>
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| 58 | #include <Q3Frame>
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| 59 | #include <QPixmap>
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| 60 | #include <QHideEvent>
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| 61 | #include <QKeyEvent>
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| 62 | #include <Q3VBoxLayout>
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| 63 |
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| 64 | #include "toplevel.h"
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| 65 | #include "ledmeter.h"
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| 66 |
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| 67 |
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| 68 | #define SB_SCORE 1
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| 69 | #define SB_LEVEL 2
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| 70 | #define SB_SHIPS 3
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| 71 |
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| 72 | struct SLevel
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| 73 | {
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| 74 | int nrocks;
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| 75 | double rockSpeed;
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| 76 | };
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| 77 |
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| 78 | #define MAX_LEVELS 16
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| 79 |
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| 80 | SLevel levels[MAX_LEVELS] =
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| 81 | {
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| 82 | { 1, 0.4 },
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| 83 | { 1, 0.6 },
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| 84 | { 2, 0.5 },
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| 85 | { 2, 0.7 },
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| 86 | { 2, 0.8 },
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| 87 | { 3, 0.6 },
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| 88 | { 3, 0.7 },
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| 89 | { 3, 0.8 },
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| 90 | { 4, 0.6 },
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| 91 | { 4, 0.7 },
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| 92 | { 4, 0.8 },
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| 93 | { 5, 0.7 },
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| 94 | { 5, 0.8 },
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| 95 | { 5, 0.9 },
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| 96 | { 5, 1.0 }
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| 97 | };
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| 98 |
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| 99 | const char *soundEvents[] =
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| 100 | {
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| 101 | "ShipDestroyed",
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| 102 | "RockDestroyed",
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| 103 | 0
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| 104 | };
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| 105 |
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| 106 | const char *soundDefaults[] =
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| 107 | {
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| 108 | "Explosion.wav",
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| 109 | "ploop.wav",
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| 110 | 0
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| 111 | };
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| 112 |
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| 113 |
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| 114 | KAstTopLevel::KAstTopLevel( QWidget *parent, const char *name )
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| 115 | : Q3MainWindow( parent, name, 0 )
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| 116 | {
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| 117 | QWidget *border = new QWidget( this );
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| 118 | border->setBackgroundColor( Qt::black );
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| 119 | setCentralWidget( border );
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| 120 |
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| 121 | Q3VBoxLayout *borderLayout = new Q3VBoxLayout( border );
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| 122 | borderLayout->addStretch( 1 );
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| 123 |
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| 124 | QWidget *mainWin = new QWidget( border );
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| 125 | mainWin->setFixedSize(640, 480);
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| 126 | borderLayout->addWidget( mainWin, 0, Qt::AlignHCenter );
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| 127 |
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| 128 | borderLayout->addStretch( 1 );
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| 129 |
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| 130 | view = new KAsteroidsView( mainWin );
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| 131 | view->setFocusPolicy( Qt::StrongFocus );
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| 132 | connect( view, SIGNAL( shipKilled() ), SLOT( slotShipKilled() ) );
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| 133 | connect( view, SIGNAL( rockHit(int) ), SLOT( slotRockHit(int) ) );
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| 134 | connect( view, SIGNAL( rocksRemoved() ), SLOT( slotRocksRemoved() ) );
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| 135 | connect( view, SIGNAL( updateVitals() ), SLOT( slotUpdateVitals() ) );
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| 136 |
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| 137 | Q3VBoxLayout *vb = new Q3VBoxLayout( mainWin );
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| 138 | Q3HBoxLayout *hb = new Q3HBoxLayout;
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| 139 | Q3HBoxLayout *hbd = new Q3HBoxLayout;
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| 140 | vb->addLayout( hb );
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| 141 |
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| 142 | QFont labelFont( "helvetica", 24 );
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| 143 | QColorGroup grp( Qt::darkGreen, Qt::black, QColor( 128, 128, 128 ),
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| 144 | QColor( 64, 64, 64 ), Qt::black, Qt::darkGreen, Qt::black );
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| 145 | QPalette pal( grp, grp, grp );
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| 146 |
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| 147 | mainWin->setPalette( pal );
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| 148 |
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| 149 | hb->addSpacing( 10 );
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| 150 |
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| 151 | QLabel *label;
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| 152 | label = new QLabel( tr("Score"), mainWin );
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| 153 | label->setFont( labelFont );
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| 154 | label->setPalette( pal );
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| 155 | label->setFixedWidth( label->sizeHint().width() );
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| 156 | hb->addWidget( label );
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| 157 |
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| 158 | scoreLCD = new QLCDNumber( 6, mainWin );
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| 159 | scoreLCD->setFrameStyle( Q3Frame::NoFrame );
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| 160 | scoreLCD->setSegmentStyle( QLCDNumber::Flat );
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| 161 | scoreLCD->setFixedWidth( 150 );
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| 162 | scoreLCD->setPalette( pal );
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| 163 | hb->addWidget( scoreLCD );
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| 164 | hb->addStretch( 10 );
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| 165 |
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| 166 | label = new QLabel( tr("Level"), mainWin );
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| 167 | label->setFont( labelFont );
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| 168 | label->setPalette( pal );
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| 169 | label->setFixedWidth( label->sizeHint().width() );
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| 170 | hb->addWidget( label );
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| 171 |
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| 172 | levelLCD = new QLCDNumber( 2, mainWin );
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| 173 | levelLCD->setFrameStyle( Q3Frame::NoFrame );
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| 174 | levelLCD->setSegmentStyle( QLCDNumber::Flat );
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| 175 | levelLCD->setFixedWidth( 70 );
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| 176 | levelLCD->setPalette( pal );
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| 177 | hb->addWidget( levelLCD );
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| 178 | hb->addStretch( 10 );
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| 179 |
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| 180 | label = new QLabel( tr("Ships"), mainWin );
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| 181 | label->setFont( labelFont );
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| 182 | label->setFixedWidth( label->sizeHint().width() );
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| 183 | label->setPalette( pal );
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| 184 | hb->addWidget( label );
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| 185 |
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| 186 | shipsLCD = new QLCDNumber( 1, mainWin );
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| 187 | shipsLCD->setFrameStyle( Q3Frame::NoFrame );
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| 188 | shipsLCD->setSegmentStyle( QLCDNumber::Flat );
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| 189 | shipsLCD->setFixedWidth( 40 );
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| 190 | shipsLCD->setPalette( pal );
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| 191 | hb->addWidget( shipsLCD );
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| 192 |
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| 193 | hb->addStrut( 30 );
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| 194 |
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| 195 | vb->addWidget( view, 10 );
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| 196 |
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| 197 | // -- bottom layout:
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| 198 | vb->addLayout( hbd );
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| 199 |
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| 200 | QFont smallFont( "helvetica", 14 );
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| 201 | hbd->addSpacing( 10 );
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| 202 |
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| 203 | QString sprites_prefix = ":/trolltech/examples/graphicsview/portedasteroids/sprites/";
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| 204 | /*
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| 205 | label = new QLabel( tr( "T" ), mainWin );
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| 206 | label->setFont( smallFont );
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| 207 | label->setFixedWidth( label->sizeHint().width() );
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| 208 | label->setPalette( pal );
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| 209 | hbd->addWidget( label );
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| 210 |
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| 211 | teleportsLCD = new QLCDNumber( 1, mainWin );
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| 212 | teleportsLCD->setFrameStyle( QFrame::NoFrame );
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| 213 | teleportsLCD->setSegmentStyle( QLCDNumber::Flat );
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| 214 | teleportsLCD->setPalette( pal );
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| 215 | teleportsLCD->setFixedHeight( 20 );
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| 216 | hbd->addWidget( teleportsLCD );
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| 217 |
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| 218 | hbd->addSpacing( 10 );
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| 219 | */
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| 220 | QPixmap pm( sprites_prefix + "powerups/brake.png" );
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| 221 | label = new QLabel( mainWin );
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| 222 | label->setPixmap( pm );
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| 223 | label->setFixedWidth( label->sizeHint().width() );
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| 224 | label->setPalette( pal );
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| 225 | hbd->addWidget( label );
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| 226 |
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| 227 | brakesLCD = new QLCDNumber( 1, mainWin );
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| 228 | brakesLCD->setFrameStyle( Q3Frame::NoFrame );
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| 229 | brakesLCD->setSegmentStyle( QLCDNumber::Flat );
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| 230 | brakesLCD->setPalette( pal );
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| 231 | brakesLCD->setFixedHeight( 20 );
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| 232 | hbd->addWidget( brakesLCD );
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| 233 |
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| 234 | hbd->addSpacing( 10 );
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| 235 |
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| 236 | pm.load( sprites_prefix + "powerups/shield.png" );
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| 237 | label = new QLabel( mainWin );
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| 238 | label->setPixmap( pm );
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| 239 | label->setFixedWidth( label->sizeHint().width() );
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| 240 | label->setPalette( pal );
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| 241 | hbd->addWidget( label );
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| 242 |
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| 243 | shieldLCD = new QLCDNumber( 1, mainWin );
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| 244 | shieldLCD->setFrameStyle( Q3Frame::NoFrame );
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| 245 | shieldLCD->setSegmentStyle( QLCDNumber::Flat );
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| 246 | shieldLCD->setPalette( pal );
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| 247 | shieldLCD->setFixedHeight( 20 );
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| 248 | hbd->addWidget( shieldLCD );
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| 249 |
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| 250 | hbd->addSpacing( 10 );
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| 251 |
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| 252 | pm.load( sprites_prefix + "powerups/shoot.png" );
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| 253 | label = new QLabel( mainWin );
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| 254 | label->setPixmap( pm );
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| 255 | label->setFixedWidth( label->sizeHint().width() );
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| 256 | label->setPalette( pal );
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| 257 | hbd->addWidget( label );
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| 258 |
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| 259 | shootLCD = new QLCDNumber( 1, mainWin );
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| 260 | shootLCD->setFrameStyle( Q3Frame::NoFrame );
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| 261 | shootLCD->setSegmentStyle( QLCDNumber::Flat );
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| 262 | shootLCD->setPalette( pal );
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| 263 | shootLCD->setFixedHeight( 20 );
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| 264 | hbd->addWidget( shootLCD );
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| 265 |
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| 266 | hbd->addStretch( 1 );
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| 267 |
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| 268 | label = new QLabel( tr( "Fuel" ), mainWin );
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| 269 | label->setFont( smallFont );
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| 270 | label->setFixedWidth( label->sizeHint().width() + 10 );
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| 271 | label->setPalette( pal );
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| 272 | hbd->addWidget( label );
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| 273 |
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| 274 | powerMeter = new KALedMeter( mainWin );
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| 275 | powerMeter->setFrameStyle( Q3Frame::Box | Q3Frame::Plain );
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| 276 | powerMeter->setRange( MAX_POWER_LEVEL );
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| 277 | powerMeter->addColorRange( 10, Qt::darkRed );
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| 278 | powerMeter->addColorRange( 20, QColor(160, 96, 0) );
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| 279 | powerMeter->addColorRange( 70, Qt::darkGreen );
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| 280 | powerMeter->setCount( 40 );
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| 281 | powerMeter->setPalette( pal );
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| 282 | powerMeter->setFixedSize( 200, 12 );
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| 283 | hbd->addWidget( powerMeter );
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| 284 |
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| 285 | shipsRemain = 3;
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| 286 | showHiscores = FALSE;
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| 287 |
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| 288 | actions.insert( Qt::Key_Up, Thrust );
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| 289 | actions.insert( Qt::Key_Left, RotateLeft );
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| 290 | actions.insert( Qt::Key_Right, RotateRight );
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| 291 | actions.insert( Qt::Key_Space, Shoot );
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| 292 | actions.insert( Qt::Key_Z, Teleport );
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| 293 | actions.insert( Qt::Key_X, Brake );
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| 294 | actions.insert( Qt::Key_S, Shield );
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| 295 | actions.insert( Qt::Key_P, Pause );
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| 296 | actions.insert( Qt::Key_L, Launch );
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| 297 | actions.insert( Qt::Key_N, NewGame );
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| 298 |
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| 299 | view->showText( tr( "Press N to start playing" ), Qt::yellow );
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| 300 | }
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| 301 |
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| 302 | KAstTopLevel::~KAstTopLevel()
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| 303 | {
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| 304 | }
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| 305 |
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| 306 | void KAstTopLevel::playSound( const char * )
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| 307 | {
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| 308 | }
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| 309 |
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| 310 | void KAstTopLevel::keyPressEvent( QKeyEvent *event )
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| 311 | {
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| 312 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) )
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| 313 | {
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| 314 | event->ignore();
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| 315 | return;
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| 316 | }
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| 317 |
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| 318 | Action a = actions[ event->key() ];
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| 319 |
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| 320 | switch ( a )
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| 321 | {
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| 322 | case RotateLeft:
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| 323 | view->rotateLeft( TRUE );
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| 324 | break;
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| 325 |
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| 326 | case RotateRight:
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| 327 | view->rotateRight( TRUE );
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| 328 | break;
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| 329 |
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| 330 | case Thrust:
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| 331 | view->thrust( TRUE );
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| 332 | break;
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| 333 |
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| 334 | case Shoot:
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| 335 | view->shoot( TRUE );
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| 336 | break;
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| 337 |
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| 338 | case Shield:
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| 339 | view->setShield( TRUE );
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| 340 | break;
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| 341 |
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| 342 | case Teleport:
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| 343 | view->teleport( TRUE );
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| 344 | break;
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| 345 |
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| 346 | case Brake:
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| 347 | view->brake( TRUE );
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| 348 | break;
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| 349 |
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| 350 | default:
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| 351 | event->ignore();
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| 352 | return;
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| 353 | }
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| 354 | event->accept();
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| 355 | }
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| 356 |
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| 357 | void KAstTopLevel::keyReleaseEvent( QKeyEvent *event )
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| 358 | {
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| 359 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) )
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| 360 | {
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| 361 | event->ignore();
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| 362 | return;
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| 363 | }
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| 364 |
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| 365 | Action a = actions[ event->key() ];
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| 366 |
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| 367 | switch ( a )
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| 368 | {
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| 369 | case RotateLeft:
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| 370 | view->rotateLeft( FALSE );
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| 371 | break;
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| 372 |
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| 373 | case RotateRight:
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| 374 | view->rotateRight( FALSE );
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| 375 | break;
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| 376 |
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| 377 | case Thrust:
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| 378 | view->thrust( FALSE );
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| 379 | break;
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| 380 |
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| 381 | case Shoot:
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| 382 | view->shoot( FALSE );
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| 383 | break;
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| 384 |
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| 385 | case Brake:
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| 386 | view->brake( FALSE );
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| 387 | break;
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| 388 |
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| 389 | case Shield:
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| 390 | view->setShield( FALSE );
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| 391 | break;
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| 392 |
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| 393 | case Teleport:
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| 394 | view->teleport( FALSE );
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| 395 | break;
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| 396 |
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| 397 | case Launch:
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| 398 | if ( waitShip )
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| 399 | {
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| 400 | view->newShip();
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| 401 | waitShip = FALSE;
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| 402 | view->hideText();
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| 403 | }
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| 404 | else
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| 405 | {
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| 406 | event->ignore();
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| 407 | return;
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| 408 | }
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| 409 | break;
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| 410 |
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| 411 | case NewGame:
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| 412 | slotNewGame();
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| 413 | break;
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| 414 | /*
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| 415 | case Pause:
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| 416 | {
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| 417 | view->pause( TRUE );
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| 418 | QMessageBox::information( this,
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| 419 | tr("KAsteroids is paused"),
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| 420 | tr("Paused") );
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| 421 | view->pause( FALSE );
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| 422 | }
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| 423 | break;
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| 424 | */
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| 425 | default:
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| 426 | event->ignore();
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| 427 | return;
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| 428 | }
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| 429 |
|
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| 430 | event->accept();
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| 431 | }
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| 432 |
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| 433 | void KAstTopLevel::showEvent( QShowEvent *e )
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| 434 | {
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| 435 | Q3MainWindow::showEvent( e );
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| 436 | view->pause( FALSE );
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| 437 | view->setFocus();
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| 438 | }
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| 439 |
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| 440 | void KAstTopLevel::hideEvent( QHideEvent *e )
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| 441 | {
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| 442 | Q3MainWindow::hideEvent( e );
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| 443 | view->pause( TRUE );
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| 444 | }
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| 445 |
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| 446 | void KAstTopLevel::slotNewGame()
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| 447 | {
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| 448 | score = 0;
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| 449 | shipsRemain = SB_SHIPS;
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| 450 | scoreLCD->display( 0 );
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|---|
| 451 | level = 0;
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|---|
| 452 | levelLCD->display( level+1 );
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|---|
| 453 | shipsLCD->display( shipsRemain-1 );
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|---|
| 454 | view->newGame();
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|---|
| 455 | view->setRockSpeed( levels[0].rockSpeed );
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|---|
| 456 | view->addRocks( levels[0].nrocks );
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|---|
| 457 | // view->showText( tr( "Press L to launch." ), yellow );
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|---|
| 458 | view->newShip();
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|---|
| 459 | waitShip = FALSE;
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|---|
| 460 | view->hideText();
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|---|
| 461 | isPaused = FALSE;
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|---|
| 462 | }
|
|---|
| 463 |
|
|---|
| 464 | void KAstTopLevel::slotShipKilled()
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|---|
| 465 | {
|
|---|
| 466 | shipsRemain--;
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|---|
| 467 | shipsLCD->display( shipsRemain-1 );
|
|---|
| 468 |
|
|---|
| 469 | playSound( "ShipDestroyed" );
|
|---|
| 470 |
|
|---|
| 471 | if ( shipsRemain )
|
|---|
| 472 | {
|
|---|
| 473 | waitShip = TRUE;
|
|---|
| 474 | view->showText( tr( "Ship Destroyed. Press L to launch."), Qt::yellow );
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|---|
| 475 | }
|
|---|
| 476 | else
|
|---|
| 477 | {
|
|---|
| 478 | view->showText( tr("Game Over!"), Qt::red );
|
|---|
| 479 | view->endGame();
|
|---|
| 480 | doStats();
|
|---|
| 481 | // highscore->addEntry( score, level, showHiscores );
|
|---|
| 482 | }
|
|---|
| 483 | }
|
|---|
| 484 |
|
|---|
| 485 | void KAstTopLevel::slotRockHit( int size )
|
|---|
| 486 | {
|
|---|
| 487 | switch ( size )
|
|---|
| 488 | {
|
|---|
| 489 | case 0:
|
|---|
| 490 | score += 10;
|
|---|
| 491 | break;
|
|---|
| 492 |
|
|---|
| 493 | case 1:
|
|---|
| 494 | score += 20;
|
|---|
| 495 | break;
|
|---|
| 496 |
|
|---|
| 497 | default:
|
|---|
| 498 | score += 40;
|
|---|
| 499 | }
|
|---|
| 500 |
|
|---|
| 501 | playSound( "RockDestroyed" );
|
|---|
| 502 |
|
|---|
| 503 | scoreLCD->display( score );
|
|---|
| 504 | }
|
|---|
| 505 |
|
|---|
| 506 | void KAstTopLevel::slotRocksRemoved()
|
|---|
| 507 | {
|
|---|
| 508 | level++;
|
|---|
| 509 |
|
|---|
| 510 | if ( level >= MAX_LEVELS )
|
|---|
| 511 | level = MAX_LEVELS - 1;
|
|---|
| 512 |
|
|---|
| 513 | view->setRockSpeed( levels[level-1].rockSpeed );
|
|---|
| 514 | view->addRocks( levels[level-1].nrocks );
|
|---|
| 515 |
|
|---|
| 516 | levelLCD->display( level+1 );
|
|---|
| 517 | }
|
|---|
| 518 |
|
|---|
| 519 | void KAstTopLevel::doStats()
|
|---|
| 520 | {
|
|---|
| 521 | QString r( "0.00" );
|
|---|
| 522 | if ( view->shots() )
|
|---|
| 523 | r = QString::number( (double)view->hits() / view->shots() * 100.0,
|
|---|
| 524 | 'g', 2 );
|
|---|
| 525 |
|
|---|
| 526 | /* multi-line text broken in Qt 3
|
|---|
| 527 | QString s = tr( "Game Over\n\nShots fired:\t%1\n Hit:\t%2\n Missed:\t%3\nHit ratio:\t%4 %\n\nPress N for a new game" )
|
|---|
| 528 | .arg(view->shots()).arg(view->hits())
|
|---|
| 529 | .arg(view->shots() - view->hits())
|
|---|
| 530 | .arg(r);
|
|---|
| 531 | */
|
|---|
| 532 |
|
|---|
| 533 | view->showText( "Game Over. Press N for a new game.", Qt::yellow, FALSE );
|
|---|
| 534 | }
|
|---|
| 535 |
|
|---|
| 536 | void KAstTopLevel::slotUpdateVitals()
|
|---|
| 537 | {
|
|---|
| 538 | brakesLCD->display( view->brakeCount() );
|
|---|
| 539 | shieldLCD->display( view->shieldCount() );
|
|---|
| 540 | shootLCD->display( view->shootCount() );
|
|---|
| 541 | // teleportsLCD->display( view->teleportCount() );
|
|---|
| 542 | powerMeter->setValue( view->power() );
|
|---|
| 543 | }
|
|---|