1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the examples of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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9 | ** Commercial Usage
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10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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11 | ** accordance with the Qt Commercial License Agreement provided with the
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12 | ** Software or, alternatively, in accordance with the terms contained in
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13 | ** a written agreement between you and Nokia.
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14 | **
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15 | ** GNU Lesser General Public License Usage
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16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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17 | ** General Public License version 2.1 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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19 | ** packaging of this file. Please review the following information to
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20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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22 | **
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23 | ** In addition, as a special exception, Nokia gives you certain
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24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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26 | ** package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "mouse.h"
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43 |
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44 | #include <QGraphicsScene>
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45 | #include <QPainter>
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46 | #include <QStyleOption>
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47 |
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48 | #include <math.h>
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49 |
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50 | static const double Pi = 3.14159265358979323846264338327950288419717;
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51 | static double TwoPi = 2.0 * Pi;
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52 |
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53 | static qreal normalizeAngle(qreal angle)
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54 | {
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55 | while (angle < 0)
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56 | angle += TwoPi;
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57 | while (angle > TwoPi)
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58 | angle -= TwoPi;
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59 | return angle;
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60 | }
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61 |
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62 | //! [0]
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63 | Mouse::Mouse()
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64 | : angle(0), speed(0), mouseEyeDirection(0),
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65 | color(qrand() % 256, qrand() % 256, qrand() % 256)
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66 | {
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67 | rotate(qrand() % (360 * 16));
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68 | }
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69 | //! [0]
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70 |
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71 | //! [1]
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72 | QRectF Mouse::boundingRect() const
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73 | {
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74 | qreal adjust = 0.5;
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75 | return QRectF(-18 - adjust, -22 - adjust,
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76 | 36 + adjust, 60 + adjust);
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77 | }
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78 | //! [1]
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79 |
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80 | //! [2]
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81 | QPainterPath Mouse::shape() const
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82 | {
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83 | QPainterPath path;
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84 | path.addRect(-10, -20, 20, 40);
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85 | return path;
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86 | }
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87 | //! [2]
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88 |
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89 | //! [3]
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90 | void Mouse::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
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91 | {
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92 | // Body
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93 | painter->setBrush(color);
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94 | painter->drawEllipse(-10, -20, 20, 40);
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95 |
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96 | // Eyes
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97 | painter->setBrush(Qt::white);
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98 | painter->drawEllipse(-10, -17, 8, 8);
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99 | painter->drawEllipse(2, -17, 8, 8);
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100 |
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101 | // Nose
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102 | painter->setBrush(Qt::black);
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103 | painter->drawEllipse(QRectF(-2, -22, 4, 4));
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104 |
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105 | // Pupils
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106 | painter->drawEllipse(QRectF(-8.0 + mouseEyeDirection, -17, 4, 4));
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107 | painter->drawEllipse(QRectF(4.0 + mouseEyeDirection, -17, 4, 4));
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108 |
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109 | // Ears
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110 | painter->setBrush(scene()->collidingItems(this).isEmpty() ? Qt::darkYellow : Qt::red);
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111 | painter->drawEllipse(-17, -12, 16, 16);
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112 | painter->drawEllipse(1, -12, 16, 16);
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113 |
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114 | // Tail
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115 | QPainterPath path(QPointF(0, 20));
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116 | path.cubicTo(-5, 22, -5, 22, 0, 25);
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117 | path.cubicTo(5, 27, 5, 32, 0, 30);
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118 | path.cubicTo(-5, 32, -5, 42, 0, 35);
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119 | painter->setBrush(Qt::NoBrush);
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120 | painter->drawPath(path);
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121 | }
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122 | //! [3]
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123 |
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124 | //! [4]
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125 | void Mouse::advance(int step)
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126 | {
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127 | if (!step)
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128 | return;
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129 | //! [4]
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130 | // Don't move too far away
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131 | //! [5]
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132 | QLineF lineToCenter(QPointF(0, 0), mapFromScene(0, 0));
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133 | if (lineToCenter.length() > 150) {
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134 | qreal angleToCenter = ::acos(lineToCenter.dx() / lineToCenter.length());
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135 | if (lineToCenter.dy() < 0)
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136 | angleToCenter = TwoPi - angleToCenter;
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137 | angleToCenter = normalizeAngle((Pi - angleToCenter) + Pi / 2);
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138 |
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139 | if (angleToCenter < Pi && angleToCenter > Pi / 4) {
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140 | // Rotate left
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141 | angle += (angle < -Pi / 2) ? 0.25 : -0.25;
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142 | } else if (angleToCenter >= Pi && angleToCenter < (Pi + Pi / 2 + Pi / 4)) {
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143 | // Rotate right
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144 | angle += (angle < Pi / 2) ? 0.25 : -0.25;
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145 | }
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146 | } else if (::sin(angle) < 0) {
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147 | angle += 0.25;
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148 | } else if (::sin(angle) > 0) {
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149 | angle -= 0.25;
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150 | //! [5] //! [6]
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151 | }
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152 | //! [6]
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153 |
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154 | // Try not to crash with any other mice
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155 | //! [7]
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156 | QList<QGraphicsItem *> dangerMice = scene()->items(QPolygonF()
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157 | << mapToScene(0, 0)
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158 | << mapToScene(-30, -50)
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159 | << mapToScene(30, -50));
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160 | foreach (QGraphicsItem *item, dangerMice) {
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161 | if (item == this)
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162 | continue;
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163 |
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164 | QLineF lineToMouse(QPointF(0, 0), mapFromItem(item, 0, 0));
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165 | qreal angleToMouse = ::acos(lineToMouse.dx() / lineToMouse.length());
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166 | if (lineToMouse.dy() < 0)
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167 | angleToMouse = TwoPi - angleToMouse;
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168 | angleToMouse = normalizeAngle((Pi - angleToMouse) + Pi / 2);
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169 |
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170 | if (angleToMouse >= 0 && angleToMouse < Pi / 2) {
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171 | // Rotate right
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172 | angle += 0.5;
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173 | } else if (angleToMouse <= TwoPi && angleToMouse > (TwoPi - Pi / 2)) {
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174 | // Rotate left
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175 | angle -= 0.5;
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176 | //! [7] //! [8]
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177 | }
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178 | //! [8] //! [9]
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179 | }
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180 | //! [9]
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181 |
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182 | // Add some random movement
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183 | //! [10]
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184 | if (dangerMice.size() > 1 && (qrand() % 10) == 0) {
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185 | if (qrand() % 1)
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186 | angle += (qrand() % 100) / 500.0;
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187 | else
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188 | angle -= (qrand() % 100) / 500.0;
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189 | }
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190 | //! [10]
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191 |
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192 | //! [11]
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193 | speed += (-50 + qrand() % 100) / 100.0;
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194 |
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195 | qreal dx = ::sin(angle) * 10;
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196 | mouseEyeDirection = (qAbs(dx / 5) < 1) ? 0 : dx / 5;
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197 |
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198 | rotate(dx);
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199 | setPos(mapToParent(0, -(3 + sin(speed) * 3)));
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200 | }
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201 | //! [11]
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