1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the examples of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | import QtQuick 1.0
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43 | import "Core"
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44 | import "Core/screenorientation.js" as ScreenOrientation
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45 |
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46 | Rectangle {
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47 | id: window
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48 | width: 360
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49 | height: 640
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50 | color: "white"
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51 |
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52 | Rectangle {
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53 | id: main
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54 | clip: true
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55 | property variant selectedOrientation: Orientation.UnknownOrientation
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56 | property variant activeOrientation: selectedOrientation == Orientation.UnknownOrientation ? runtime.orientation : selectedOrientation
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57 | state: "orientation " + activeOrientation
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58 | property bool inPortrait: (activeOrientation == Orientation.Portrait || activeOrientation == Orientation.PortraitInverted);
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59 |
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60 | // rotation correction for landscape devices like N900
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61 | property bool landscapeWindow: window.width > window.height
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62 | property variant rotationDelta: landscapeWindow ? -90 : 0
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63 | rotation: rotationDelta
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64 |
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65 | // initial state is portrait
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66 | property real baseWidth: landscapeWindow ? window.height-10 : window.width-10
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67 | property real baseHeight: landscapeWindow ? window.width-10 : window.height-10
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68 |
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69 | width: baseWidth
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70 | height: baseHeight
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71 | anchors.centerIn: parent
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72 |
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73 | color: "black"
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74 | gradient: Gradient {
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75 | GradientStop { position: 0.0; color: Qt.rgba(0.5,0.5,0.5,0.5) }
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76 | GradientStop { position: 0.8; color: "black" }
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77 | GradientStop { position: 1.0; color: "black" }
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78 | }
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79 | Item {
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80 | id: bubbles
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81 | property bool rising: false
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82 | anchors.fill: parent
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83 | property variant gravityPoint: ScreenOrientation.calculateGravityPoint(main.activeOrientation, runtime.orientation)
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84 | Repeater {
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85 | model: 24
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86 | Bubble {
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87 | rising: bubbles.rising
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88 | verticalRise: ScreenOrientation.parallel(main.activeOrientation, runtime.orientation)
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89 | xAttractor: parent.gravityPoint.x
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90 | yAttractor: parent.gravityPoint.y
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91 | }
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92 | }
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93 | Component.onCompleted: bubbles.rising = true;
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94 | }
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95 |
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96 | Column {
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97 | width: centeredText.width
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98 | anchors.verticalCenter: parent.verticalCenter
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99 | anchors.horizontalCenter: parent.horizontalCenter
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100 | anchors.verticalCenterOffset: 30
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101 | Text {
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102 | text: "Orientation"
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103 | color: "white"
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104 | font.pixelSize: 22
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105 | anchors.horizontalCenter: parent.horizontalCenter
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106 | }
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107 | Text {
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108 | id: centeredText
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109 | text: ScreenOrientation.printOrientation(main.activeOrientation)
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110 | color: "white"
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111 | font.pixelSize: 40
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112 | anchors.horizontalCenter: parent.horizontalCenter
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113 | }
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114 | Text {
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115 | text: "sensor: " + ScreenOrientation.printOrientation(runtime.orientation)
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116 | color: "white"
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117 | font.pixelSize: 14
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118 | anchors.horizontalCenter: parent.horizontalCenter
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119 | }
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120 | }
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121 | Flow {
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122 | anchors.top: parent.top
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123 | anchors.left: parent.left
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124 | anchors.right: parent.right
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125 | anchors.margins: 10
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126 | spacing: 4
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127 | Button {
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128 | width: main.inPortrait ? (parent.width-4)/2 : (parent.width-8)/3
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129 | text: "Portrait"
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130 | onClicked: main.selectedOrientation = Orientation.Portrait
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131 | toggled: main.selectedOrientation == Orientation.Portrait
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132 | }
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133 | Button {
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134 | width: main.inPortrait ? (parent.width-4)/2 : (parent.width-8)/3
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135 | text: "Portrait inverted"
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136 | onClicked: main.selectedOrientation = Orientation.PortraitInverted
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137 | toggled: main.selectedOrientation == Orientation.PortraitInverted
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138 | }
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139 | Button {
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140 | width: main.inPortrait ? (parent.width-4)/2 : (parent.width-8)/3
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141 | text: "Landscape"
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142 | onClicked: main.selectedOrientation = Orientation.Landscape
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143 | toggled: main.selectedOrientation == Orientation.Landscape
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144 | }
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145 | Button {
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146 | width: main.inPortrait ? (parent.width-4)/2 : (parent.width-8)/3
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147 | text: "Landscape inverted"
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148 | onClicked: main.selectedOrientation = Orientation.LandscapeInverted
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149 | toggled: main.selectedOrientation == Orientation.LandscapeInverted
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150 | }
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151 | Button {
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152 | width: main.inPortrait ? parent.width : 2*(parent.width-2)/3
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153 | text: "From runtime.orientation"
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154 | onClicked: main.selectedOrientation = Orientation.UnknownOrientation
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155 | toggled: main.selectedOrientation == Orientation.UnknownOrientation
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156 | }
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157 | }
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158 | states: [
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159 | State {
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160 | name: "orientation " + Orientation.Landscape
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161 | PropertyChanges {
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162 | target: main
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163 | rotation: ScreenOrientation.getAngle(Orientation.Landscape)+rotationDelta
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164 | width: baseHeight
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165 | height: baseWidth
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166 | }
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167 | },
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168 | State {
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169 | name: "orientation " + Orientation.PortraitInverted
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170 | PropertyChanges {
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171 | target: main
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172 | rotation: ScreenOrientation.getAngle(Orientation.PortraitInverted)+rotationDelta
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173 | width: baseWidth
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174 | height: baseHeight
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175 | }
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176 | },
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177 | State {
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178 | name: "orientation " + Orientation.LandscapeInverted
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179 | PropertyChanges {
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180 | target: main
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181 | rotation: ScreenOrientation.getAngle(Orientation.LandscapeInverted)+rotationDelta
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182 | width: baseHeight
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183 | height: baseWidth
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184 | }
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185 | }
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186 | ]
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187 | transitions: Transition {
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188 | ParallelAnimation {
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189 | RotationAnimation {
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190 | direction: RotationAnimation.Shortest
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191 | duration: 300
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192 | easing.type: Easing.InOutQuint
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193 | }
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194 | NumberAnimation {
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195 | properties: "x,y,width,height"
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196 | duration: 300
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197 | easing.type: Easing.InOutQuint
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198 | }
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199 | }
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200 | }
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201 | }
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202 | }
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