1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the documentation of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | //! [0]
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43 | QGLShader shader(QGLShader::Vertex);
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44 | shader.compileSourceCode(code);
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45 |
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46 | QGLShaderProgram program(context);
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47 | program.addShader(shader);
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48 | program.link();
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49 |
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50 | program.bind();
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51 | //! [0]
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52 |
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53 | //! [1]
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54 | program.addShaderFromSourceCode(QGLShader::Vertex,
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55 | "attribute highp vec4 vertex;\n"
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56 | "attribute mediump mat4 matrix;\n"
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57 | "void main(void)\n"
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58 | "{\n"
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59 | " gl_Position = matrix * vertex;\n"
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60 | "}");
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61 | program.addShaderFromSourceCode(QGLShader::Fragment,
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62 | "uniform mediump vec4 color;\n"
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63 | "void main(void)\n"
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64 | "{\n"
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65 | " gl_FragColor = color;\n"
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66 | "}");
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67 | program.link();
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68 | program.bind();
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69 |
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70 | int vertexLocation = program.attributeLocation("vertex");
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71 | int matrixLocation = program.attributeLocation("matrix");
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72 | int colorLocation = program.uniformLocation("color");
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73 | //! [1]
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74 |
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75 | //! [2]
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76 | static GLfloat const triangleVertices[] = {
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77 | 60.0f, 10.0f, 0.0f,
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78 | 110.0f, 110.0f, 0.0f,
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79 | 10.0f, 110.0f, 0.0f
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80 | };
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81 |
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82 | QColor color(0, 255, 0, 255);
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83 |
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84 | QMatrix4x4 pmvMatrix;
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85 | pmvMatrix.ortho(rect());
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86 |
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87 | program.enableAttributeArray(vertexLocation);
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88 | program.setAttributeArray(vertexLocation, triangleVertices, 3);
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89 | program.setUniformValue(matrixLocation, pmvMatrix);
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90 | program.setUniformValue(colorLocation, color);
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91 |
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92 | glDrawArrays(GL_TRIANGLES, 0, 3);
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93 |
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94 | program.disableAttributeArray(vertexLocation);
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95 | //! [2]
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