1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the documentation of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | //! [0]
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43 | QGLFormat fmt;
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44 | fmt.setAlpha(true);
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45 | fmt.setStereo(true);
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46 | QGLFormat::setDefaultFormat(fmt);
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47 | //! [0]
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48 |
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49 |
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50 | //! [1]
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51 | QGLFormat fmt;
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52 | fmt.setDoubleBuffer(false); // single buffer
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53 | fmt.setDirectRendering(false); // software rendering
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54 | MyGLWidget* myWidget = new MyGLWidget(fmt, ...);
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55 | //! [1]
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56 |
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57 |
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58 | //! [2]
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59 | QGLFormat fmt;
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60 | fmt.setOverlay(true);
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61 | fmt.setStereo(true);
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62 | MyGLWidget* myWidget = new MyGLWidget(fmt, ...);
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63 | if (!myWidget->format().stereo()) {
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64 | // ok, goggles off
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65 | if (!myWidget->format().hasOverlay()) {
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66 | qFatal("Cool hardware required");
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67 | }
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68 | }
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69 | //! [2]
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70 |
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71 |
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72 | //! [3]
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73 | // The rendering in MyGLWidget depends on using
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74 | // stencil buffer and alpha channel
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75 | MyGLWidget::MyGLWidget(QWidget* parent)
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76 | : QGLWidget(QGLFormat(QGL::StencilBuffer | QGL::AlphaChannel), parent)
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77 | {
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78 | if (!format().stencil())
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79 | qWarning("Could not get stencil buffer; results will be suboptimal");
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80 | if (!format().alpha())
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81 | qWarning("Could not get alpha channel; results will be suboptimal");
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82 | ...
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83 | }
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84 | //! [3]
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85 |
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86 |
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87 | //! [4]
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88 | QApplication a(argc, argv);
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89 | QGLFormat f;
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90 | f.setDoubleBuffer(false);
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91 | QGLFormat::setDefaultFormat(f);
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92 | //! [4]
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93 |
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94 |
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95 | //! [5]
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96 | QGLFormat f = QGLFormat::defaultOverlayFormat();
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97 | f.setDoubleBuffer(true);
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98 | QGLFormat::setDefaultOverlayFormat(f);
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99 | //! [5]
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100 |
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101 |
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102 | //! [6]
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103 | // ...continued from above
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104 | MyGLWidget* myWidget = new MyGLWidget(QGLFormat(QGL::HasOverlay), ...);
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105 | if (myWidget->format().hasOverlay()) {
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106 | // Yes, we got an overlay, let's check _its_ format:
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107 | QGLContext* olContext = myWidget->overlayContext();
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108 | if (olContext->format().doubleBuffer())
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109 | ; // yes, we got a double buffered overlay
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110 | else
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111 | ; // no, only single buffered overlays are available
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112 | }
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113 | //! [6]
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114 |
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115 |
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116 | //! [7]
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117 | QGLContext *cx;
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118 | // ...
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119 | QGLFormat f;
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120 | f.setStereo(true);
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121 | cx->setFormat(f);
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122 | if (!cx->create())
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123 | exit(); // no OpenGL support, or cannot render on the specified paintdevice
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124 | if (!cx->format().stereo())
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125 | exit(); // could not create stereo context
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126 | //! [7]
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127 |
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128 |
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129 | //! [8]
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130 | class MyGLDrawer : public QGLWidget
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131 | {
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132 | Q_OBJECT // must include this if you use Qt signals/slots
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133 |
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134 | public:
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135 | MyGLDrawer(QWidget *parent)
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136 | : QGLWidget(parent) {}
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137 |
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138 | protected:
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139 |
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140 | void initializeGL()
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141 | {
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142 | // Set up the rendering context, define display lists etc.:
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143 | ...
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144 | glClearColor(0.0, 0.0, 0.0, 0.0);
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145 | glEnable(GL_DEPTH_TEST);
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146 | ...
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147 | }
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148 |
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149 | void resizeGL(int w, int h)
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150 | {
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151 | // setup viewport, projection etc.:
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152 | glViewport(0, 0, (GLint)w, (GLint)h);
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153 | ...
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154 | glFrustum(...);
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155 | ...
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156 | }
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157 |
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158 | void paintGL()
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159 | {
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160 | // draw the scene:
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161 | ...
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162 | glRotatef(...);
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163 | glMaterialfv(...);
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164 | glBegin(GL_QUADS);
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165 | glVertex3f(...);
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166 | glVertex3f(...);
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167 | ...
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168 | glEnd();
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169 | ...
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170 | }
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171 |
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172 | };
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173 | //! [8]
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