source: trunk/doc/src/snippets/code/src_opengl_qgl.cpp@ 728

Last change on this file since 728 was 651, checked in by Dmitry A. Kuminov, 15 years ago

trunk: Merged in qt 4.6.2 sources.

File size: 4.7 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the documentation of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
10** Commercial Usage
11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
15**
16** GNU Lesser General Public License Usage
17** Alternatively, this file may be used under the terms of the GNU Lesser
18** General Public License version 2.1 as published by the Free Software
19** Foundation and appearing in the file LICENSE.LGPL included in the
20** packaging of this file. Please review the following information to
21** ensure the GNU Lesser General Public License version 2.1 requirements
22** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
23**
24** In addition, as a special exception, Nokia gives you certain additional
25** rights. These rights are described in the Nokia Qt LGPL Exception
26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you have questions regarding the use of this file, please contact
37** Nokia at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42//! [0]
43QGLFormat fmt;
44fmt.setAlpha(true);
45fmt.setStereo(true);
46QGLFormat::setDefaultFormat(fmt);
47//! [0]
48
49
50//! [1]
51QGLFormat fmt;
52fmt.setDoubleBuffer(false); // single buffer
53fmt.setDirectRendering(false); // software rendering
54MyGLWidget* myWidget = new MyGLWidget(fmt, ...);
55//! [1]
56
57
58//! [2]
59QGLFormat fmt;
60fmt.setOverlay(true);
61fmt.setStereo(true);
62MyGLWidget* myWidget = new MyGLWidget(fmt, ...);
63if (!myWidget->format().stereo()) {
64 // ok, goggles off
65 if (!myWidget->format().hasOverlay()) {
66 qFatal("Cool hardware required");
67 }
68}
69//! [2]
70
71
72//! [3]
73// The rendering in MyGLWidget depends on using
74// stencil buffer and alpha channel
75MyGLWidget::MyGLWidget(QWidget* parent)
76 : QGLWidget(QGLFormat(QGL::StencilBuffer | QGL::AlphaChannel), parent)
77{
78 if (!format().stencil())
79 qWarning("Could not get stencil buffer; results will be suboptimal");
80 if (!format().alpha())
81 qWarning("Could not get alpha channel; results will be suboptimal");
82 ...
83}
84//! [3]
85
86
87//! [4]
88QApplication a(argc, argv);
89QGLFormat f;
90f.setDoubleBuffer(false);
91QGLFormat::setDefaultFormat(f);
92//! [4]
93
94
95//! [5]
96QGLFormat f = QGLFormat::defaultOverlayFormat();
97f.setDoubleBuffer(true);
98QGLFormat::setDefaultOverlayFormat(f);
99//! [5]
100
101
102//! [6]
103// ...continued from above
104MyGLWidget* myWidget = new MyGLWidget(QGLFormat(QGL::HasOverlay), ...);
105if (myWidget->format().hasOverlay()) {
106 // Yes, we got an overlay, let's check _its_ format:
107 QGLContext* olContext = myWidget->overlayContext();
108 if (olContext->format().doubleBuffer())
109 ; // yes, we got a double buffered overlay
110 else
111 ; // no, only single buffered overlays are available
112}
113//! [6]
114
115
116//! [7]
117QGLContext *cx;
118// ...
119QGLFormat f;
120f.setStereo(true);
121cx->setFormat(f);
122if (!cx->create())
123 exit(); // no OpenGL support, or cannot render on the specified paintdevice
124if (!cx->format().stereo())
125 exit(); // could not create stereo context
126//! [7]
127
128
129//! [8]
130class MyGLDrawer : public QGLWidget
131{
132 Q_OBJECT // must include this if you use Qt signals/slots
133
134public:
135 MyGLDrawer(QWidget *parent)
136 : QGLWidget(parent) {}
137
138protected:
139
140 void initializeGL()
141 {
142 // Set up the rendering context, define display lists etc.:
143 ...
144 glClearColor(0.0, 0.0, 0.0, 0.0);
145 glEnable(GL_DEPTH_TEST);
146 ...
147 }
148
149 void resizeGL(int w, int h)
150 {
151 // setup viewport, projection etc.:
152 glViewport(0, 0, (GLint)w, (GLint)h);
153 ...
154 glFrustum(...);
155 ...
156 }
157
158 void paintGL()
159 {
160 // draw the scene:
161 ...
162 glRotatef(...);
163 glMaterialfv(...);
164 glBegin(GL_QUADS);
165 glVertex3f(...);
166 glVertex3f(...);
167 ...
168 glEnd();
169 ...
170 }
171
172};
173//! [8]
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