1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the documentation of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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15 | ** GNU Lesser General Public License Usage
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26 | ** package.
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | /****************************************************************************
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43 | **
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44 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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45 | ** Contact: Qt Software Information ([email protected])
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46 | **
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47 | ** This file is part of the Qt GUI Toolkit.
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48 | ** EDITIONS: FREE, PROFESSIONAL, ENTERPRISE
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49 | **
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50 | ****************************************************************************/
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51 |
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52 | /*!
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53 | \group deployment
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54 | \page sharedlibrary.html
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55 | \ingroup buildsystem
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56 |
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57 | \title Creating Shared Libraries
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58 | The following sections list certain things that should be taken into
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59 | account when creating shared libraries.
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60 |
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61 | \section1 Using Symbols from Shared Libraries
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62 |
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63 | Symbols - functions, variables or classes - contained in shared libraries
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64 | intended to be used by \e{clients}, such as applications or other
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65 | libraries, must be marked in a special way. These symbols are called
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66 | \e{public symbols} that are \e{exported} or made publicly visible.
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67 |
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68 | The remaining symbols should not be visible from the outside. On most
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69 | platforms, compilers will hide them by default. On some platforms, a
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70 | special compiler option is required to hide these symbols.
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71 |
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72 | When compiling a shared library, it must be marked for \e{export}. To use
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73 | the shared library from a client, some platforms may require a special
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74 | \e{import} declaration as well.
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75 |
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76 | Depending on your target platform, Qt provides special macros that contain
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77 | the necessary definitions:
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78 | \list
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79 | \o \c{Q_DECL_EXPORT} must be added to the declarations of symbols used
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80 | when compiling a shared library.
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81 | \o \c{Q_DECL_IMPORT} must be added to the declarations of symbols used
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82 | when compiling a client that uses the shared library.
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83 | \endlist
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84 |
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85 | Now, we need to ensure that the right macro is invoked -- whether we
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86 | compile a share library itself, or just the client using the shared
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87 | library.
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88 | Typically, this can be solved by adding a special header.
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89 |
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90 | Let us assume we want to create a shared library called \e{mysharedlib}.
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91 | A special header for this library, \c{mysharedlib_global.h}, looks like
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92 | this:
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93 |
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94 | \code
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95 | #include <QtCore/QtGlobal>
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96 |
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97 | #if defined(MYSHAREDLIB_LIBRARY)
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98 | # define MYSHAREDLIB_EXPORT Q_DECL_EXPORT
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99 | #else
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100 | # define MYSHAREDLIB_EXPORT Q_DECL_IMPORT
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101 | #endif
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102 | \endcode
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103 |
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104 | In the \c{.pro} file of the shared library, we add:
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105 |
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106 | \code
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107 | DEFINES += MYSHAREDLIB_LIBRARY
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108 | \endcode
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109 |
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110 | In each header of the library, we specify the following:
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111 |
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112 | \code
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113 | #include "mysharedlib_global.h"
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114 |
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115 | MYSHAREDLIB_EXPORT void foo();
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116 | class MYSHAREDLIB_EXPORT MyClass...
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117 | \endcode
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118 | This ensures that the right macro is seen by both library and clients. We
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119 | also use this technique in Qt's sources.
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120 |
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121 |
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122 | \section1 Header File Considerations
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123 |
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124 | Typically, clients will include only the public header files of shared
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125 | libraries. These libraries might be installed in a different location, when
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126 | deployed. Therefore, it is important to exclude other internal header files
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127 | that were used when building the shared library.
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128 |
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129 | For example, the library might provide a class that wraps a hardware device
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130 | and contains a handle to that device, provided by some 3rd-party library:
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131 |
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132 | \code
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133 | #include <footronics/device.h>
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134 |
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135 | class MyDevice {
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136 | private:
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137 | FOOTRONICS_DEVICE_HANDLE handle;
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138 | };
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139 | \endcode
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140 |
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141 | A similar situation arises with forms created by Qt Designer when using
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142 | aggregation or multiple inheritance:
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143 |
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144 | \code
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145 | #include "ui_widget.h"
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146 |
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147 | class MyWidget : public QWidget {
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148 | private:
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149 | Ui::MyWidget m_ui;
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150 | };
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151 | \endcode
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152 |
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153 | When deploying the library, there should be no dependency to the internal
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154 | headers \c{footronics/device.h} or \c{ui_widget.h}.
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155 |
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156 | This can be avoided by making use of the \e{Pointer to implementation}
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157 | idiom described in various C++ programming books. For classes with
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158 | \e{value semantics}, consider using QSharedDataPointer.
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159 |
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160 |
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161 | \section1 Binary compatibility
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162 |
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163 | For clients loading a shared library, to work correctly, the memory
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164 | layout of the classes being used must match exactly the memory layout of
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165 | the library version that was used to compile the client. In other words,
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166 | the library found by the client at runtime must be \e{binary compatible}
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167 | with the version used at compile time.
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168 |
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169 | This is usually not a problem if the client is a self-contained software
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170 | package that ships all the libraries it needs.
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171 |
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172 | However, if the client application relies on a shared library that belongs
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173 | to a different installation package or to the operating system, then we
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174 | need to think of a versioning scheme for shared libraries and decide at
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175 | which level \e{Binary compatibility} is to be maintained. For example, Qt
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176 | libraries of the same \e{major version number} are guaranteed to be binary
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177 | compatible.
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178 |
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179 | Maintaining \e{Binary compatibility} places some restrictions on the changes
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180 | you can make to the classes. A good explanation can be found at
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181 | \l{http://techbase.kde.org/Policies/Binary_Compatibility_Issues_With_C++}
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182 | {KDE - Policies/Binary Compatibility Issues With C++}. These issues should
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183 | be considered right from the start of library design.
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184 | We recommend that the principle of \e{Information hiding} and the
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185 | \e{Pointer to implementation} technique be used wherever possible.
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186 | */
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