[556] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[556] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[556] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[556] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[556] | 21 | **
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| 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at [email protected].
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| 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \page qtscriptextensions.html
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| 30 | \title Creating QtScript Extensions
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| 31 | \brief A guide to creating and using QtScript extensions.
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| 32 |
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| 33 | QtScript extensions can make additional functionality available to scripts
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| 34 | evaluated by a QScriptEngine. Extensions are imported by calling
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| 35 | the QScriptEngine::importExtension() function.
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| 36 |
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| 37 | There are three ways to create an extension:
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| 38 |
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| 39 | \list
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| 40 | \o Subclass QScriptExtensionPlugin and implement the desired functionality.
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| 41 | \o Implement the functionality in a script file.
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| 42 | \o Use a hybrid approach, where part of the functionality is implemented in a
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| 43 | QScriptExtensionPlugin, and part is implemented in a script file.
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| 44 | \endlist
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| 45 |
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| 46 | The (dot-qualified) extension name is used to determine the path (relative to
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| 47 | the application's plugin path) where QScriptEngine will look for the script
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| 48 | file that will initialize the extension; if a file called \c{__init__.js}
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| 49 | (usually located in \c{[application plugin path]/script/foo/}) is
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| 50 | found in the corresponding folder, its contents will be evaluated by the engine
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| 51 | when the extension is imported.
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| 52 | As an example, if the extension is called \c{"foo.bar.baz"}, the engine will look
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| 53 | for \c{__init__.js} in \c{foo/bar/baz}. Additionally, before importing
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| 54 | \c{"foo.bar.baz"}, the engine will ensure that the extensions \c{"foo"} and \c{"foo.bar"}
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| 55 | are imported, locating and evaluating the corresponding \c{__init__.js}
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| 56 | in the same manner (in folders \c{foo} and \c{foo/bar}, respectively).
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| 57 |
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| 58 | The contents of \c{__init__.js} are evaluated in a new QScriptContext,
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| 59 | as if it were the body of a function. The engine's Global Object acts as
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| 60 | the \c{this} object. The following local variables are initially available
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| 61 | to the script:
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| 62 |
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| 63 | \list
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| 64 | \o \bold{__extension__}: The name of the extension (e.g. \c{"foo.bar.baz"}).
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| 65 | \o \bold{__setupPackage__}: A convenience function for setting up a "namespace" in the script environment. A typical application is to call \c{__setupPackage__()} with \c{__extension__} as argument; e.g. \c{__setupPackage__("foo.bar.baz")} would ensure that the object chain represented by the expression \c{foo.bar.baz} exists in the script environment. (This function is semantically equivalent to QScriptExtensionPlugin::setupPackage().)
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| 66 | \o \bold{__postInit__}: By default, this variable is undefined. If you assign a function to it, that function will be called \bold{after} the C++ plugin's initialize() function has been called. You can use this to perform further initialization that depends on e.g. native functions that the C++ plugin registers.
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| 67 | \endlist
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| 68 |
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| 69 | An example of a simple \c{__init__.js}:
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| 70 |
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| 71 | \snippet doc/src/snippets/code/doc_src_qtscriptextensions.qdoc 0
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| 72 |
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| 73 | QScriptEngine will look for a QScriptExtensionPlugin that provides
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| 74 | the relevant extension by querying each plugin for its keys()
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| 75 | until a match is found. The plugin's initialize() function will be
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| 76 | called \bold{after} the relevant \c{__init__.js} (if any) has been
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| 77 | evaluated.
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| 78 |
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| 79 | Continuining with the example of our imaginary extension \c{"foo.bar.baz"},
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| 80 | the following steps will be performed by QScriptEngine::importExtension():
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| 81 |
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| 82 | \list
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| 83 | \o If it exists, \c{foo/__init__.js} is evaluated.
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| 84 | \o If a plugin with \c{"foo"} in its list of keys is found, its initialize() function is called with \c{"foo"} as key.
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| 85 | \o If it exists, \c{foo/bar/__init__.js} is evaluated.
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| 86 | \o If a plugin with \c{"foo.bar"} in its list of keys is found, its initialize() function is called with \c{"foo.bar"} as key.
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| 87 | \o If it exists, \c{foo/bar/baz/__init__.js} is evaluated.
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| 88 | \o If a plugin with "foo.bar.baz" in its list of keys is found, its initialize() function is called with \c{"foo.bar.baz"} as key.
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| 89 | \endlist
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| 90 |
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| 91 | \section1 Static Extensions
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| 92 |
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| 93 | When an extension is compiled and linked into your application as a
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| 94 | static plugin, Qt Script will look for the optional \c{__init__.js}
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| 95 | script in a resource, prefixed by \c{:/qtscriptextension}. For example,
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| 96 | if the extension key is "foo.bar", Qt Script will evaluate the contents
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| 97 | of the file \c{:/qtscriptextension/foo/bar/__init__.js}, if it
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| 98 | exists. Note that if the resource is built into the plugin, you may
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| 99 | need to use the Q_INIT_RESOURCE() macro to initialize the resource
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| 100 | before importing the extension.
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| 101 | */
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