1 | /****************************************************************************
|
---|
2 | **
|
---|
3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
|
---|
4 | ** Contact: Qt Software Information ([email protected])
|
---|
5 | **
|
---|
6 | ** This file is part of the documentation of the Qt Toolkit.
|
---|
7 | **
|
---|
8 | ** $QT_BEGIN_LICENSE:LGPL$
|
---|
9 | ** Commercial Usage
|
---|
10 | ** Licensees holding valid Qt Commercial licenses may use this file in
|
---|
11 | ** accordance with the Qt Commercial License Agreement provided with the
|
---|
12 | ** Software or, alternatively, in accordance with the terms contained in
|
---|
13 | ** a written agreement between you and Nokia.
|
---|
14 | **
|
---|
15 | ** GNU Lesser General Public License Usage
|
---|
16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
|
---|
17 | ** General Public License version 2.1 as published by the Free Software
|
---|
18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
|
---|
19 | ** packaging of this file. Please review the following information to
|
---|
20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
|
---|
21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
---|
22 | **
|
---|
23 | ** In addition, as a special exception, Nokia gives you certain
|
---|
24 | ** additional rights. These rights are described in the Nokia Qt LGPL
|
---|
25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
|
---|
26 | ** package.
|
---|
27 | **
|
---|
28 | ** GNU General Public License Usage
|
---|
29 | ** Alternatively, this file may be used under the terms of the GNU
|
---|
30 | ** General Public License version 3.0 as published by the Free Software
|
---|
31 | ** Foundation and appearing in the file LICENSE.GPL included in the
|
---|
32 | ** packaging of this file. Please review the following information to
|
---|
33 | ** ensure the GNU General Public License version 3.0 requirements will be
|
---|
34 | ** met: http://www.gnu.org/copyleft/gpl.html.
|
---|
35 | **
|
---|
36 | ** If you are unsure which license is appropriate for your use, please
|
---|
37 | ** contact the sales department at [email protected].
|
---|
38 | ** $QT_END_LICENSE$
|
---|
39 | **
|
---|
40 | ****************************************************************************/
|
---|
41 |
|
---|
42 | /*!
|
---|
43 | \page graphicsview-porting.html
|
---|
44 | \title Porting to Graphics View
|
---|
45 | \contentspage {Porting Guides}{Contents}
|
---|
46 | \previouspage Porting .ui Files to Qt 4
|
---|
47 | \nextpage qt3to4 - The Qt 3 to 4 Porting Tool
|
---|
48 | \ingroup porting
|
---|
49 | \ingroup multimedia
|
---|
50 | \brief Hints and tips to assist with porting canvas applications to the
|
---|
51 | Graphics View framework.
|
---|
52 |
|
---|
53 | \keyword QGraphicsView GraphicsView Porting Graphics Canvas
|
---|
54 | \since 4.2
|
---|
55 |
|
---|
56 | Graphics View provides a surface for managing and interacting with a large
|
---|
57 | number of custom-made 2D graphical items, and a view widget for
|
---|
58 | visualizing the items, with support for zooming and rotation. Graphics
|
---|
59 | View was introduced in Qt 4.2, replacing its predecessor, QCanvas. For
|
---|
60 | more on Graphics View, see \l{The Graphics View Framework}.
|
---|
61 |
|
---|
62 | This document walks through the steps needed, class by class and function
|
---|
63 | by function, to port a QCanvas application to Graphics View.
|
---|
64 |
|
---|
65 | \tableofcontents
|
---|
66 |
|
---|
67 | Qt 4.2 provides two complete examples of Q3Canvas applications ported to
|
---|
68 | Graphics View:
|
---|
69 |
|
---|
70 | \list
|
---|
71 | \o \l{Ported Canvas Example}, the canvas example from Qt 3.
|
---|
72 | \o \l{Ported Asteroids Example}, the Asteroids game from the Qt 3 demo.
|
---|
73 | \endlist
|
---|
74 |
|
---|
75 | \section1 Introduction
|
---|
76 |
|
---|
77 | Conceptually, the Graphics View classes from Qt 4 and the Canvas
|
---|
78 | classes from Qt 3 provide similar functionality using a similar
|
---|
79 | design. Instead of "canvas", we use the term "scene". Otherwise, the
|
---|
80 | class names and functions are almost the same as in Qt 3. The easiest
|
---|
81 | classes to port will be QCanvas and QCanvasView. Experience shows that
|
---|
82 | most time is spent porting the item classes, depending on the
|
---|
83 | complexity of the QCanvasItem classes you have been using before.
|
---|
84 |
|
---|
85 | This porting guide will assume you have already ported your
|
---|
86 | application to Qt 4, by making use of Q3Canvas. If you have not done
|
---|
87 | so already, as a first step, run the \l qt3to4 tool on your
|
---|
88 | project. This tool will automate the most tedious part of the porting
|
---|
89 | effort.
|
---|
90 |
|
---|
91 | Some additional steps are usually required before your application
|
---|
92 | will compile and run. You can read more about the porting process in
|
---|
93 | \l{Porting to Qt 4}.
|
---|
94 |
|
---|
95 | \section1 Porting from Q3Canvas
|
---|
96 |
|
---|
97 | QGraphicsScene is the closest equivalent to Q3Canvas. There
|
---|
98 | are some noticable differences in this new API: Whereas the
|
---|
99 | Q3Canvas classes use integer precision, QGraphicsScene is
|
---|
100 | entirely based on double coordinates, with graphical
|
---|
101 | primitives such as QPointF instead of QPoint, QRectF instead
|
---|
102 | of QRect, and QPolygonF and QPainterPath. The canvas area is
|
---|
103 | defined by a scene rectangle, allowing negative coordinates,
|
---|
104 | as opposed to Q3Canvas, which only defines a size (QSize), and
|
---|
105 | whose top-left corner is always (0, 0).
|
---|
106 |
|
---|
107 | In addition, there is no explicit support for canvas tiles
|
---|
108 | anymore; see \l{Porting scenes with tiles} for more
|
---|
109 | information. The chunks-based indexing system has been
|
---|
110 | replaced with an implicitly maintained internal BSP tree.
|
---|
111 |
|
---|
112 | \section2 Porting table
|
---|
113 |
|
---|
114 | \table
|
---|
115 | \header \o Q3Canvas \o QGraphicsScene
|
---|
116 |
|
---|
117 | \row \o Q3Canvas::Q3Canvas() \o There is no QPixmap based
|
---|
118 | constructor, and the concept of tiles is gone. You can use
|
---|
119 | QGraphicsScene::backgroundBrush to set a brush pattern for
|
---|
120 | the background, or reimplement
|
---|
121 | QGraphicsScene::drawBackground() in a QGraphicsScene
|
---|
122 | subclass (see \l{Porting scenes with tiles}). In addition,
|
---|
123 | the QGraphicsScene geometry is provided as a full
|
---|
124 | QRectF. Instead of Q3Canvas(int width, int height), you can
|
---|
125 | use QGraphicsScene(int top, int left, int width, int
|
---|
126 | height).
|
---|
127 |
|
---|
128 | \row \o Q3Canvas::allItems() \o QGraphicsScene::items()
|
---|
129 | returns a list of all items on the scene.
|
---|
130 |
|
---|
131 | \row \o Q3Canvas::backgroundColor() \o You can assign a color for the
|
---|
132 | background through the QGraphicsScene::backgroundBrush
|
---|
133 | or QGraphicsView::backgroundBrush properties.
|
---|
134 |
|
---|
135 | \row \o Q3Canvas::backgroundPixmap() \o You can set a tiled
|
---|
136 | pixmap for the background through
|
---|
137 | QGraphicsScene::backgroundBrush or
|
---|
138 | QGraphicsView::backgroundBrush. For more control on the pixmap
|
---|
139 | positioning, you can reimplement
|
---|
140 | QGraphicsScene::drawBackground() or
|
---|
141 | QGraphicsView::drawBackground().
|
---|
142 |
|
---|
143 | \row \o Q3Canvas::chunkSize() \o The closest equivalent to the
|
---|
144 | chunks size in Q3Canvas is the depth of QGraphicsScene's BSP
|
---|
145 | tree. QGraphicsScene assigns a depth automatically, and the
|
---|
146 | size of each scene segment depends on this depth, and
|
---|
147 | QGraphicsScene::sceneRect(). See
|
---|
148 | QGraphicsScene::itemIndexMethod.
|
---|
149 |
|
---|
150 | \row \o Q3Canvas::collisions() \o QGraphicsScene provides
|
---|
151 | several means to detect item collisions. The
|
---|
152 | QGraphicsScene::items() overloads return items that collide
|
---|
153 | with a point, a rectangle, a polygon, or an arbitrary vector
|
---|
154 | path (QPainterPath). You can also call
|
---|
155 | QGraphicsScene::collidingItems() to determine collision with
|
---|
156 | an item.
|
---|
157 |
|
---|
158 | \row \o Q3Canvas::drawArea() \o The QGraphicsScene::render()
|
---|
159 | function provides the original behavior
|
---|
160 | Q3Canvas::drawArea(). In addition, you can pass a source
|
---|
161 | rectangle for rendering only parts of the scene, and a
|
---|
162 | destination rectangle for rendering onto designated area of
|
---|
163 | the destination device. QGraphicsScene::render() can
|
---|
164 | optionally transform the source rectangle to fit into the
|
---|
165 | destination rectangle. See \l{Printing}
|
---|
166 |
|
---|
167 | \row \o Q3Canvas::onCanvas() \o The is no equivalent to this
|
---|
168 | function in Graphics View. However, you can combine
|
---|
169 | QGraphicsScene::sceneRect() and QRectF::intersects():
|
---|
170 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 0
|
---|
171 |
|
---|
172 | \row \o Q3Canvas::rect() \o The equivalent,
|
---|
173 | QGraphicsScene::sceneRect(), returns a QRectF (double
|
---|
174 | precision coordinates). Its top-left corner can be an
|
---|
175 | arbitrary coordinate (Q3Canvas::rect().topLeft() is always (0,
|
---|
176 | 0)).
|
---|
177 |
|
---|
178 | \row \o Q3Canvas::resize() \o You can call
|
---|
179 | QGraphicsScene::setSceneRect(0, 0, width, height) instead.
|
---|
180 |
|
---|
181 | \row \o Q3Canvas::retune() \o See
|
---|
182 | QGraphicsScene::itemIndexMethod. You can tune the indexing by
|
---|
183 | setting a suitable sceneRect(). The optimal depth of
|
---|
184 | QGraphicsScene's BSP tree is determined automatically.
|
---|
185 |
|
---|
186 | \row \o Q3Canvas::setAdvancePeriod() \o There is no concept of
|
---|
187 | an advance period in the new API; instead, you can connect
|
---|
188 | QTimer::timeout() to the QGraphicsScene::advance() slot to
|
---|
189 | obtain similar functionality. This will cause all items'
|
---|
190 | QGraphicsItem::advance() function to be called. See also
|
---|
191 | QGraphicsItemAnimation.
|
---|
192 |
|
---|
193 | \row \o Q3Canvas::setAllChanged() \o You can call
|
---|
194 | QGraphicsScene::update() with no arguments.
|
---|
195 |
|
---|
196 | \row \o Q3Canvas::setChanged() \o QGraphicsScene::update()
|
---|
197 | will trigger a repaint of the whole scene, or parts of the
|
---|
198 | scene.
|
---|
199 |
|
---|
200 | \row \o Q3Canvas::setDoubleBuffering() \o Q3Canvas' double
|
---|
201 | buffering enabled cacheing of the scene contents in device
|
---|
202 | (i.e., viewport) coordinates. This cache layer has been moved
|
---|
203 | to the view instead; you can cache QGraphicsScene's background
|
---|
204 | through
|
---|
205 | QGraphicsView::setCacheMode(). QGraphicsView::resetCachedContent()
|
---|
206 | will reset the areas of the cache that has changed.
|
---|
207 |
|
---|
208 | \row \o Q3Canvas::tile() \o See \l{Porting scenes with tiles}.
|
---|
209 |
|
---|
210 | \row \o Q3Canvas::setTiles() \o See \l{Porting scenes with tiles}.
|
---|
211 |
|
---|
212 | \row \o Q3Canvas::setUnchanged() \o There is no equivalent in
|
---|
213 | Graphics View. This call can usually be removed with no side
|
---|
214 | effects.
|
---|
215 |
|
---|
216 | \row \o Q3Canvas::setUpdatePeriod() \o There is no concept of an
|
---|
217 | update period in the new API; instead, you can connect
|
---|
218 | QTimer::timeout() to the QGraphicsScene::update() slot to obtain
|
---|
219 | similar functionality. See also QGraphicsItemAnimation.
|
---|
220 |
|
---|
221 | \row \o Q3Canvas::size() \o
|
---|
222 | \tt{QGraphicsScene::sceneRect().size()} returns a QSizeF, with
|
---|
223 | double precision coordinates.
|
---|
224 |
|
---|
225 | \row \o Q3Canvas::validChunk() \o To determine if an area is
|
---|
226 | inside the scene area or not, you can combine
|
---|
227 | QRectF::intersects() with QGraphicsScene::sceneRect().
|
---|
228 |
|
---|
229 | \row \o Q3Canvas::resized() \o QGraphicsScene emits
|
---|
230 | \l{QGraphicsScene::sceneRectChanged()}{sceneRectChanged()}
|
---|
231 | whenever the scene rect changes.
|
---|
232 |
|
---|
233 | \row \o Q3Canvas::drawBackground() \o You can reimplement
|
---|
234 | QGraphicsScene::drawBackground() to render the scene
|
---|
235 | background. You can also reimplement
|
---|
236 | QGraphicsView::drawBackground() to override this background if
|
---|
237 | you need different backgrounds for different views.
|
---|
238 |
|
---|
239 | \row \o Q3Canvas::drawForeground() \o You can reimplement
|
---|
240 | QGraphicsScene::drawForeground() to render the scene
|
---|
241 | foreground. You can also reimplement
|
---|
242 | QGraphicsView::drawForeground() to override this foreground if
|
---|
243 | you need different foregrounds for different views.
|
---|
244 |
|
---|
245 | \endtable
|
---|
246 |
|
---|
247 | \section2 Porting scenes with tiles
|
---|
248 |
|
---|
249 | QGraphicsScene does not provide an API for tiles. However, you
|
---|
250 | can achieve similar behavior by drawing pixmaps in a reimplementation of
|
---|
251 | QGraphicsScene::drawBackground().
|
---|
252 |
|
---|
253 | Q3Canvas' tile support is based on providing one pixmap
|
---|
254 | containing tiles of a fixed width and height, and then
|
---|
255 | accessing them (reading and replacing tiles) by index. The
|
---|
256 | tiles in the pixmap are arranged from the left to right, top
|
---|
257 | to bottom.
|
---|
258 |
|
---|
259 | \table
|
---|
260 | \row \i 0 \i 1 \i 2 \i 3
|
---|
261 | \row \i 4 \i 5 \i 6 \i 7
|
---|
262 | \endtable
|
---|
263 |
|
---|
264 | With Graphics View, this pixmap can be stored as a member of a
|
---|
265 | subclass of QGraphicsScene. The three main functions that make
|
---|
266 | out the public tile API can then be declared as new members of
|
---|
267 | this class. Here is one example of how to implement tile support:
|
---|
268 |
|
---|
269 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 1
|
---|
270 |
|
---|
271 | Depending on how your scene uses tiles, you may be able to
|
---|
272 | simplify this approach. In this example, we will try to mimic the behavior
|
---|
273 | of the Q3Canvas functions.
|
---|
274 |
|
---|
275 | We start by creating a subclass of QGraphicsScene ("TileScene").
|
---|
276 | In this class, we declare two of the tile
|
---|
277 | functions from Q3Canvas, and we then add two helper function that returns the
|
---|
278 | rectangle for a certain tile in our tile pixmap. We will use a
|
---|
279 | two-dimensional vector of ints to keep track of what tiles should
|
---|
280 | be used at what parts of the scene.
|
---|
281 |
|
---|
282 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 2
|
---|
283 |
|
---|
284 | In setTiles(), we store the pixmap and tile properties as
|
---|
285 | members of the class. Then we resize the tiles vector
|
---|
286 | to match the width and height of our tile grid.
|
---|
287 |
|
---|
288 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 3
|
---|
289 |
|
---|
290 | The setTile() function updates the tiles index, and then
|
---|
291 | updates the corresponding rect in the scene by calling
|
---|
292 | tileRect().
|
---|
293 |
|
---|
294 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 4
|
---|
295 |
|
---|
296 | The first tileRect() function returns a QRect for the tile at
|
---|
297 | position (x, y).
|
---|
298 |
|
---|
299 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 5
|
---|
300 |
|
---|
301 | The second tileRect() function returns a QRect for a tile number.
|
---|
302 | With these functions in place, we can implement the drawBackground()
|
---|
303 | function.
|
---|
304 |
|
---|
305 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 6
|
---|
306 |
|
---|
307 | In drawBackground(), we redraw all tiles that have been
|
---|
308 | exposed by intersecting each tile rect with the exposed background
|
---|
309 | area.
|
---|
310 |
|
---|
311 | \section1 Porting from Q3CanvasView
|
---|
312 |
|
---|
313 | The closest equivalent to Q3CanvasView in Graphics View is
|
---|
314 | called QGraphicsView. In most cases, this is the easiest
|
---|
315 | class to port. In addition to providing all of Q3CanvasView's
|
---|
316 | functionality, QGraphicsView includes some useful new features. You
|
---|
317 | can read more about this in QGraphicsView's documentation.
|
---|
318 |
|
---|
319 | \section2 Porting table
|
---|
320 |
|
---|
321 | \table
|
---|
322 | \header \o Q3CanvasView \o QGraphicsView
|
---|
323 |
|
---|
324 | \row \o Q3CanvasView::Q3CanvasView() \o QGraphicsView provides
|
---|
325 | the same constructors as Q3CanvasView, but without the name
|
---|
326 | and flags arguments. You can set the name by calling
|
---|
327 | \l{QWidget::setObjectName()}{setObjectName()}, and the flags by
|
---|
328 | calling \l{QWidget::setWindowFlags()}{setWindowFlags()}.
|
---|
329 |
|
---|
330 | \row \o Q3CanvasView::canvas() \o QGraphicsView::scene()
|
---|
331 | returns the scene that is currently associated with the
|
---|
332 | view. QGraphicsScene also provides the opposite function,
|
---|
333 | QGraphicsScene::views(), which returns a list of views
|
---|
334 | observing the scene.
|
---|
335 |
|
---|
336 | \row \o Q3CanvasView::inverseWorldMatrix() \o You can call
|
---|
337 | QGraphicsView::matrix() and QMatrix::inverted().
|
---|
338 | QGraphicsView::mapToScene() and QGraphicsView::mapFromScene()
|
---|
339 | allow transforming of viewport shapes to scene shapes, and
|
---|
340 | vice versa.
|
---|
341 |
|
---|
342 | \row \o Q3CanvasView::setCanvas() \o QGraphicsView::setScene().
|
---|
343 |
|
---|
344 | \row \o Q3CanvasView::setWorldMatrix() \o
|
---|
345 | QGraphicsView::setMatrix(), QGraphicsView::rotate(),
|
---|
346 | QGraphicsView::scale(), QGraphicsView::shear() and
|
---|
347 | QGraphicsView::translate().
|
---|
348 |
|
---|
349 | \row \o Q3CanvasView::worldMatrix() \o QGraphicsView::matrix()
|
---|
350 |
|
---|
351 | \row \o Q3CanvasView::drawContents() \o The
|
---|
352 | QGraphicsView::drawBackground() function draws the background,
|
---|
353 | QGraphicsView::drawItems() draws the items, and
|
---|
354 | QGraphicsView::drawForeground() draws the foreground of the
|
---|
355 | scene in scene coordinates. You can also reimplement these
|
---|
356 | functions in QGraphicsScene.
|
---|
357 |
|
---|
358 | \endtable
|
---|
359 |
|
---|
360 | \section2 Other differences
|
---|
361 |
|
---|
362 | QGraphicsView can cache the visible contents of the scene,
|
---|
363 | similar to how Q3Canvas::setDoubleBuffering() could cache the
|
---|
364 | entire scene contents. You can call
|
---|
365 | QGraphicsView::setCacheMode() to configure cacheing, and
|
---|
366 | QGraphicsView::resetCachedContent() invalidates the cache.
|
---|
367 |
|
---|
368 | For improved navigation support, you can set a resize or
|
---|
369 | transformation anchor through QGraphicsView::resizeAnchor and
|
---|
370 | QGraphicsView::transformationAnchor. This allows you to easily
|
---|
371 | rotate and zoom the view while keeping the center fixed, or
|
---|
372 | zooming towards the position under the mouse cursor. In
|
---|
373 | addition, if you set the QGraphicsView::dragMode of the view,
|
---|
374 | QGraphicsView will provide rubber band selection or
|
---|
375 | click-and-pull navigation using the
|
---|
376 | \l{Qt::OpenHandCursor}{OpenHandCursor} and
|
---|
377 | \l{Qt::ClosedHandCursor}{ClosedHandCursor} cursors.
|
---|
378 |
|
---|
379 | \section1 Porting from Q3CanvasItem
|
---|
380 |
|
---|
381 | The closest equivalent to Q3CanvasItem in Graphics View is
|
---|
382 | called QGraphicsItem. Deriving from this class is very common,
|
---|
383 | and because of that, porting from Q3CanvasItem often involves
|
---|
384 | more work than Q3Canvas and Q3CanvasView.
|
---|
385 |
|
---|
386 | Q3CanvasItem has become easier to use, easier to subclass, and more
|
---|
387 | powerful with QGraphicsItem. The key difference from Q3CanvasItem lies
|
---|
388 | in event propagation and item groups, but you will also find several
|
---|
389 | convenient new features, such as support for tooltips, cursors, item
|
---|
390 | transformation and drag and drop. You can read all about QGraphicsItem
|
---|
391 | in its own class documentation.
|
---|
392 |
|
---|
393 | This section starts with a table that shows how to port each function
|
---|
394 | from Q3CanvasItem to QGraphicsItem. Immediately after that, each of
|
---|
395 | Q3CanvasItem's standard subclasses have a section of their own.
|
---|
396 |
|
---|
397 | \table
|
---|
398 | \header \o Q3CanvasItem \o QGraphicsItem
|
---|
399 |
|
---|
400 | \row \o Q3CanvasItem::advance() \o QGraphicsItem::advance() is
|
---|
401 | provided for compatibility. QGraphicsScene::advance() calls
|
---|
402 | QGraphicsItem::advance() for all items. See also QTimeLine and
|
---|
403 | QGraphicsItemAnimation.
|
---|
404 |
|
---|
405 | \row \o Q3CanvasItem::animated() \o No equivalent; all items
|
---|
406 | are advanced by QGraphicsScene::advance().
|
---|
407 |
|
---|
408 | \row \o Q3CanvasItem::boundingRectAdvanced() \o No
|
---|
409 | equivalent. You can translate QGraphicsItem::boundingRect()
|
---|
410 | instead (see QRectF::translate()).
|
---|
411 |
|
---|
412 | \row \o Q3CanvasItem::canvas() \o QGraphicsItem::scene()
|
---|
413 |
|
---|
414 | \row \o Q3CanvasItem::collidesWith() \o
|
---|
415 | QGraphicsItem::collidesWithItem() and
|
---|
416 | QGraphicsItem::collidesWithPath().
|
---|
417 |
|
---|
418 | \row \o Q3CanvasItem::collisions() \o
|
---|
419 | QGraphicsItem::collidingItems() returns a list of all items
|
---|
420 | that collide with an item. You can specify whether you want
|
---|
421 | fast, rough estimate collision between bounding rectangles, or
|
---|
422 | the slower, more accurate shapes.
|
---|
423 |
|
---|
424 | \row \o Q3CanvasItem::draw() \o QGraphicsItem::paint(). See
|
---|
425 | also QStyleOptionGraphicsItem, QGraphicsScene::drawItems() and
|
---|
426 | QGraphicsView::drawItems().
|
---|
427 |
|
---|
428 | \row \o Q3CanvasItem::hide() \o QGraphicsItem::hide() or
|
---|
429 | QGraphicsItem::setVisible(). \l{QGraphicsItem}s are \e visible by
|
---|
430 | default; \l{Q3CanvasItem}s, however, are not.
|
---|
431 |
|
---|
432 | \row \o Q3CanvasItem::isActive() \o No equivalent. To achieve
|
---|
433 | similar behavior, you can add this property in a custom
|
---|
434 | subclass of QGraphicsItem.
|
---|
435 |
|
---|
436 | \row \o Q3CanvasItem::isVisible() \o
|
---|
437 | QGraphicsItem::isVisible(). \l{QGraphicsItem}s are \e visible by
|
---|
438 | default; \l{Q3CanvasItem}s, however, are not.
|
---|
439 |
|
---|
440 | \row \o Q3CanvasItem::move() \o You can call
|
---|
441 | QGraphicsItem::setPos() to change the position of the item.
|
---|
442 |
|
---|
443 | \row \o Q3CanvasItem::rtti() \o QGraphicsItem::type() and qgraphicsitem_cast().
|
---|
444 |
|
---|
445 | \row \o Q3CanvasItem::setActive() \o No equivalent.
|
---|
446 |
|
---|
447 | \row \o Q3CanvasItem::setAnimated() \o No equivalent; all
|
---|
448 | items are by default "animated" (i.e.,
|
---|
449 | QGraphicsScene::advance() advances all items on the scene).
|
---|
450 |
|
---|
451 | \row \o Q3CanvasItem::setCanvas() \o You can call
|
---|
452 | QGraphicsScene::addItem(), or pass a pointer to the canvas to
|
---|
453 | QGraphicsItem's constructor.
|
---|
454 |
|
---|
455 | \row \o Q3CanvasItem::setVelocity() \o No equivalent. You can
|
---|
456 | add x and y velocity as member data of your class, and call
|
---|
457 | QGraphicsItem::moveBy(x, y) from inside
|
---|
458 | QGraphicsItem::advance(). See also QTimeLine and
|
---|
459 | QGraphicsItemAnimation.
|
---|
460 |
|
---|
461 | \row \o Q3CanvasItem::setVisible() \o
|
---|
462 | QGraphicsItem::setVisible(). \l{QGraphicsItem}s are \e visible by
|
---|
463 | default; \l{Q3CanvasItem}s, however, are not.
|
---|
464 |
|
---|
465 | \row \o Q3CanvasItem::setX() \o QGraphicsItem::setPos()
|
---|
466 | \row \o Q3CanvasItem::setY() \o QGraphicsItem::setPos()
|
---|
467 |
|
---|
468 | \row \o Q3CanvasItem::setXVelocity() \o No equivalent.
|
---|
469 | \row \o Q3CanvasItem::setYVelocity() \o No equivalent.
|
---|
470 |
|
---|
471 | \row \o Q3CanvasItem::setZ() \o QGraphicsItem::setZValue()
|
---|
472 |
|
---|
473 | \row \o Q3CanvasItem::show() \o QGraphicsItem::show() or
|
---|
474 | QGraphicsItem::setVisible(). \l{QGraphicsItem}s are \e visible by
|
---|
475 | default; \l{Q3CanvasItem}s, however, are not.
|
---|
476 |
|
---|
477 | \row \o Q3CanvasItem::xVelocity() \o No equivalent.
|
---|
478 | \row \o Q3CanvasItem::yVelocity() \o No equivalent.
|
---|
479 |
|
---|
480 | \endtable
|
---|
481 |
|
---|
482 | Note that some virtual functions that have passed on to
|
---|
483 | QGraphicsItem have lost their virtuality. An example is
|
---|
484 | Q3CanvasItem::moveBy(), which was often used to track movement of
|
---|
485 | items. In this case, the virtual QGraphicsItem::itemChange() has
|
---|
486 | taken over as a substitute.
|
---|
487 |
|
---|
488 | \section2 Q3CanvasPolygonalItem
|
---|
489 |
|
---|
490 | The closest equivalent to Q3CanvasPolygonalItem in
|
---|
491 | Graphics View is called QAbstractGraphicsShapeItem. Unlike
|
---|
492 | Q3CanvasPolygonalItem, it does not define area points
|
---|
493 | (Q3CanvasPolygonalItem::areaPoints()); instead, each
|
---|
494 | item's geometry is stored as a member of the subclasses.
|
---|
495 |
|
---|
496 | The Q3CanvasPolygonalItem::drawShape() function is no longer
|
---|
497 | available; instead, you can set the brush and pen from inside
|
---|
498 | QGraphicsItem::paint().
|
---|
499 |
|
---|
500 | \table
|
---|
501 | \header \o Q3CanvasPolygonalItem \o QAbstractGraphicsShapeItem
|
---|
502 |
|
---|
503 | \row \o Q3CanvasPolygonalItem::areaPoints() \o No equivalent; each
|
---|
504 | item's geometry is stored in the respective subclass.
|
---|
505 |
|
---|
506 | \row \o Q3CanvasPolygonalItem::areaPointsAdvanced() \o No
|
---|
507 | equivalent; you can use QPolygonF::translate() or
|
---|
508 | QPainterPath::translate() instead.
|
---|
509 |
|
---|
510 | \row \o Q3CanvasPolygonalItem::drawShape() \o
|
---|
511 | QGraphicsItem::paint(). You can set the pen and brush from inside
|
---|
512 | this function.
|
---|
513 |
|
---|
514 | \row \o Q3CanvasPolygonalItem::invalidate() \o Call
|
---|
515 | QGraphicsItem::prepareGeometryChange() before changing the
|
---|
516 | item's geometry.
|
---|
517 |
|
---|
518 | \row \o Q3CanvasPolygonalItem::isValid() \o No equivalent;
|
---|
519 | items' geometry is always in a valid state.
|
---|
520 |
|
---|
521 | \row \o Q3CanvasPolygonalItem::winding() \o This function is only
|
---|
522 | useful for polygon items and path items; see
|
---|
523 | QGraphicsPolygonItem::fillRule(), and QPainterPath::fillRule() for
|
---|
524 | QGraphicsPathItem.
|
---|
525 |
|
---|
526 | \endtable
|
---|
527 |
|
---|
528 | \section2 Q3CanvasEllipse
|
---|
529 |
|
---|
530 | The closest equivalent to Q3CanvasEllipse in Graphics View
|
---|
531 | is called QGraphicsEllipseItem. The most noticable
|
---|
532 | difference to QGraphicsEllipseItem is that the ellipse is
|
---|
533 | not longer drawn centered around its position; rather, it
|
---|
534 | is drawn using a bounding QRectF, just like
|
---|
535 | QPainter::drawEllipse().
|
---|
536 |
|
---|
537 | For compatibility, you may want to shift the ellipse up and to the
|
---|
538 | left to keep the ellipse centered. Example:
|
---|
539 |
|
---|
540 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 7
|
---|
541 |
|
---|
542 | Note: QGraphicsEllipseItem uses QAbstractGraphicsShapeItem::pen()
|
---|
543 | for outlines, whereas Q3CanvasEllipse did not use
|
---|
544 | Q3CanvasPolygonalItem::pen().
|
---|
545 |
|
---|
546 | \table
|
---|
547 | \header \o Q3CanvasEllipse \o QGraphicsEllipseItem
|
---|
548 |
|
---|
549 | \row \o Q3CanvasEllipse::angleLength() \o QGraphicsEllipseItem::spanAngle()
|
---|
550 |
|
---|
551 | \row \o Q3CanvasEllipse::angleStart() \o QGraphicsEllipseItem::startAngle()
|
---|
552 |
|
---|
553 | \row \o Q3CanvasEllipse::setAngles() \o
|
---|
554 | QGraphicsEllipseItem::setStartAngle() and
|
---|
555 | QGraphicsEllipseItem::setSpanAngle()
|
---|
556 |
|
---|
557 | \row \o Q3CanvasEllipse::setSize() \o QGraphicsEllipseItem::setRect()
|
---|
558 |
|
---|
559 | \endtable
|
---|
560 |
|
---|
561 | \section2 Q3CanvasLine
|
---|
562 |
|
---|
563 | The closest equivalent to Q3CanvasLine in Graphics View is
|
---|
564 | called QGraphicsLineItem.
|
---|
565 |
|
---|
566 | \table
|
---|
567 | \header \o Q3CanvasLine \o QGraphicsLineItem
|
---|
568 |
|
---|
569 | \row \o Q3CanvasLine::endPoint() \o QGraphicsLineItem::line() and QLineF::p2()
|
---|
570 |
|
---|
571 | \row \o Q3CanvasLine::setPoints() \o QGraphicsLineItem::setLine()
|
---|
572 |
|
---|
573 | \row \o Q3CanvasLine::startPoint() \o QGraphicsLineItem::line()
|
---|
574 | and QLineF::p1()
|
---|
575 |
|
---|
576 | \endtable
|
---|
577 |
|
---|
578 | \section2 Q3CanvasPolygon
|
---|
579 |
|
---|
580 | The closest equivalent to Q3CanvasPolygon in Graphics View
|
---|
581 | is called QGraphicsPolygonItem.
|
---|
582 |
|
---|
583 | \table
|
---|
584 | \header \o Q3CanvasPolygon \o QGraphicsPolygonItem
|
---|
585 |
|
---|
586 | \row \o Q3CanvasPolygon::areaPoints() \o
|
---|
587 | QGraphicsPolygonItem::polygon() and QGraphicsItem::mapToParent()
|
---|
588 |
|
---|
589 | \row \o Q3CanvasPolygon::points() \o QGraphicsPolygonItem::polygon()
|
---|
590 |
|
---|
591 | \row \o Q3CanvasPolygon::setPoints() \o QGraphicsPolygonItem::setPolygon()
|
---|
592 |
|
---|
593 | \endtable
|
---|
594 |
|
---|
595 | \section2 Q3CanvasSpline
|
---|
596 |
|
---|
597 | The closest equivalent to Q3CanvasSpline in Graphics View
|
---|
598 | is called QGraphicsPathItem. This item can be used to
|
---|
599 | describe any type of path supported by QPainter.
|
---|
600 |
|
---|
601 | Q3CanvasSpline takes its control points as a Q3PointArray, but
|
---|
602 | QPainterPath operates on a sequence of calls to
|
---|
603 | QPainterPath::moveTo() and QPainterPath::cubicTo(). Here is how
|
---|
604 | you can convert a bezier curve Q3PointArray to a QPainterPath:
|
---|
605 |
|
---|
606 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 8
|
---|
607 |
|
---|
608 | Note: QGraphicsPathItem uses QAbstractGraphicsShapeItem::pen() for
|
---|
609 | outlines, whereas Q3CanvasSpline did not use
|
---|
610 | Q3CanvasPolygonalItem::pen().
|
---|
611 |
|
---|
612 | \table
|
---|
613 | \header \o Q3CanvasSpline \o QGraphicsPathItem
|
---|
614 |
|
---|
615 | \row \o Q3CanvasSpline::closed() \o No equivalent. You can call
|
---|
616 | QPainterPath::closeSubPath() to close a subpath explicitly.
|
---|
617 |
|
---|
618 | \endtable
|
---|
619 |
|
---|
620 | \section2 Q3CanvasRectangle
|
---|
621 |
|
---|
622 | The closest equivalent to Q3CanvasRectangle in Graphics
|
---|
623 | View is called QGraphicsRectItem.
|
---|
624 |
|
---|
625 | \table
|
---|
626 | \header \o Q3CanvasRectangle \o QGraphicsRectItem
|
---|
627 |
|
---|
628 | \row \o Q3CanvasRectangle::height() \o QGraphicsRectItem::rect()
|
---|
629 | and QRectF::height()
|
---|
630 |
|
---|
631 | \row \o Q3CanvasRectangle::setSize() \o QGraphicsRectItem::setRect()
|
---|
632 |
|
---|
633 | \row \o Q3CanvasRectangle::size() \o QGraphicsRectItem::rect() and QRectF::size()
|
---|
634 |
|
---|
635 | \row \o Q3CanvasRectangle::width() \o QGraphicsRectItem::rect() and QRectF::width()
|
---|
636 |
|
---|
637 | \row \o Q3CanvasRectangle::chunks() \o No equivalent.
|
---|
638 |
|
---|
639 | \endtable
|
---|
640 |
|
---|
641 | \section2 Q3CanvasSprite
|
---|
642 |
|
---|
643 | Q3CanvasSprite is the item class that differs the most from its
|
---|
644 | Q3Canvas predecessor. The closest resemblance of Q3CanvasSprite in
|
---|
645 | Graphics View is QGraphicsPixmapItem.
|
---|
646 |
|
---|
647 | Q3CanvasSprite supports animated pixmaps; QGraphicsPixmapItem,
|
---|
648 | however, is a simple single-frame pixmap item. If all you need is
|
---|
649 | a pixmap item, porting is straight-forward. If you do need the
|
---|
650 | animation support, extra work is required; there is no direct
|
---|
651 | porting approach.
|
---|
652 |
|
---|
653 | For the \l{Ported Asteroids Example}, a subclass of
|
---|
654 | QGraphicsPixmapItem is used to replace Q3CanvasSprite, storing a
|
---|
655 | list of pixmaps and a frame counter. The animation is advanced in
|
---|
656 | QGraphicsItem::advance().
|
---|
657 |
|
---|
658 | \section3 Q3CanvasPixmap, Q3CanvasPixmapArray
|
---|
659 |
|
---|
660 | These classes have been removed from the API. You can use
|
---|
661 | QPixmap instead of Q3CanvasPixmap, and QList instead of
|
---|
662 | Q3CanvasPixmapArray.
|
---|
663 |
|
---|
664 | Q3CanvasPixmapArray included convenience for loading a
|
---|
665 | sequence of pixmaps or masks using a path with a wildcard (see
|
---|
666 | Q3CanvasPixmapArray::readPixmaps() and
|
---|
667 | Q3CanvasPixmapArray::readCollisionMasks()). To achieve similar
|
---|
668 | functionality using Graphics View, you can load the images by
|
---|
669 | using QDir:
|
---|
670 |
|
---|
671 | \snippet doc/src/snippets/code/doc_src_porting4-canvas.qdoc 9
|
---|
672 |
|
---|
673 | \section2 Q3CanvasText
|
---|
674 |
|
---|
675 | Q3CanvasText has been split into two classes in Graphics View:
|
---|
676 | QGraphicsSimpleTextItem and QGraphicsTextItem. For porting,
|
---|
677 | QGraphicsSimpleTextItem should be adequate. QGraphicsTextItem
|
---|
678 | provides advanced document structuring features similar to that of
|
---|
679 | QTextEdit, and it also allows interaction (e.g., editing and
|
---|
680 | selection).
|
---|
681 |
|
---|
682 | \table
|
---|
683 | \header \o Q3CanvasText \o QGraphicsSimpleTextItem
|
---|
684 |
|
---|
685 | \row \o Q3CanvasText::color() \o QGraphicsSimpleTextItem::pen().
|
---|
686 |
|
---|
687 | \row \o Q3CanvasText::setColor() \o QGraphicsSimpleTextItem::setPen().
|
---|
688 |
|
---|
689 | \row \o Q3CanvasText::textFlags() \o Use QGraphicsTextItem instead.
|
---|
690 |
|
---|
691 | \endtable
|
---|
692 |
|
---|
693 |
|
---|
694 | \section2 Q3CanvasItemList
|
---|
695 |
|
---|
696 | Use QList instead.
|
---|
697 |
|
---|
698 | \section1 Other Resources
|
---|
699 |
|
---|
700 | The \l{Porting to Qt 4.2's Graphics View} article in Qt Quarterly 21 covered the
|
---|
701 | process of porting the Qt 3 canvas example to Qt 4.
|
---|
702 | The result of this is the \l{Ported Canvas Example}{Ported Canvas} example.
|
---|
703 | */
|
---|