source: trunk/doc/src/platforms/x11overlays.qdoc@ 564

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1/****************************************************************************
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41
42/*!
43 \page x11overlays.html
44 \title How to Use X11 Overlays with Qt
45
46 X11 overlays are a powerful mechanism for drawing
47 annotations etc., on top of an image without destroying it, thus saving
48 a great deal of image rendering time. For more information, see the highly
49 recommended book \e{OpenGL Programming for the X Window System} (Mark
50 Kilgard, Addison Wesley Developers Press 1996).
51
52 \warning The Qt OpenGL Extension includes direct support for the
53 use of OpenGL overlays. For many uses of overlays, this makes the
54 technique described below redundant. The following is a discussion
55 on how to use non-QGL widgets in overlay planes.
56
57 In the typical case, X11 overlays can easily be used together with the
58 current version of Qt and the Qt OpenGL Extension. The following
59 requirements apply:
60
61 \list 1
62 \i Your X server and graphics card/hardware must support overlays.
63 For many X servers, overlay support can be turned on with
64 a configuration option; consult your X server installation
65 documentation.
66
67 \i Your X server must (be configured to) use an overlay visual as the
68 default visual. Most modern X servers do this, since this has the
69 added advantage that pop-up menus, overlapping windows etc., will
70 \e not affect underlying images in the main plane, thereby
71 avoiding expensive redraws.
72
73 \i The best (deepest) visual for OpenGL rendering is in the main
74 plane. This is the normal case. Typically, X servers that support
75 overlays provide a 24-bit \c TrueColor visual in the main plane,
76 and an 8-bit \c PseudoColor (default) visual in the overlay plane.
77 \endlist
78
79 Assuming that the requirements mentioned above are met, a
80 QGLWidget will default to using the main plane visual, while all
81 other widgets will use the overlay visual. Thus, we can place a
82 normal widget on top of the QGLWidget, and do drawing on it,
83 without affecting the image in the OpenGL window. In other words,
84 we can use all the drawing capabilities of QPainter to draw
85 annotations, rubberbands, etc. For the typical use of overlays,
86 this is much easier than using OpenGL for rendering annotations.
87
88 An overlay plane has a specific color called the transparent
89 color. Pixels drawn in this color will not be visible; instead
90 the underlying OpenGL image will show through.
91
92 To use this technique, you must not use the
93 QApplication::ManyColor or QApplication::TrueColor color
94 specification for QApplication, because this will force the
95 normal Qt widgets to use a \c TrueColor visual, which will
96 typically be in the main plane, not in the overlay plane as
97 desired.
98*/
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