source: trunk/doc/src/platforms/wince-opengl.qdoc@ 651

Last change on this file since 651 was 651, checked in by Dmitry A. Kuminov, 15 years ago

trunk: Merged in qt 4.6.2 sources.

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1/****************************************************************************
2**
3** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the documentation of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
10** Commercial Usage
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12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
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16** GNU Lesser General Public License Usage
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20** packaging of this file. Please review the following information to
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41
42/*!
43 \page windowsce-opengl.html
44 \title Qt for Windows CE and OpenGL ES
45 \ingroup qtce
46 \brief Information about support for OpenGL ES with Qt for Windows CE.
47
48 \input platforms/emb-opengl.qdocinc
49
50\section1 Using OpenGL with Qt for Windows CE
51Qt for Windows CE uses EGL 1.1 to embed OpenGL ES windows within the
52Windows CE window manager.
53
54\section2 Configure
55
56To configure Qt for Windows Mobile 5.0 and OpenGL ES Common Lite support
57you can run \c{configure} like this:
58
59 \snippet doc/src/snippets/code/doc_src_wince-opengl.qdoc 0
60
61OpenGL ES includes profiles for floating-point and fixed-point arithmetic.
62The floating point profile is called OpenGL ES CM (Common) and the
63fixed-point profile is called OpenGL ES CL (Common Lite).
64
65You can run \c{configure} with the \c{-opengl-es-cm} option for the Common
66profile or \c{-opengl-es-cl} for the Common Lite profile. In both cases,
67ensure that the \c{lib} and \c{includes} paths include the OpenGL ES
68headers and libararies from your SDK. The OpenGL ES lib should be called
69either \c{libGLES_CM.lib} for the Common profile or \c{libGLES_CL.lib} for
70the Common Lite profile.
71
72The distinction between the Common and Common Lite profiles is important,
73because the Common Lite profile has less functionality and only supports a
74fixed-point vertex format.
75
76To start programming with Qt and OpenGL ES on Windows CE, you can start
77with the \l{Hello GL ES Example}. This example shows how to use QGLWidget
78and QGLPainter with OpenGL ES. It also provides some hints on how to port
79OpenGL code to OpenGL ES.
80
81\section2 Using OpenGL to Accelerate Normal 2D Painting
82
83Qt provides QOpenGLPaintEngine, a subclass of QPaintEngine that translates
84QPainter operations into OpenGL calls. This is especially convenient for
85drawing text or QImage objects in an OpenGL ES context. For further
86details, refer to the \l{Hello GL ES Example}.
87
88*/
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