1 | /****************************************************************************
|
---|
2 | **
|
---|
3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
|
---|
4 | ** All rights reserved.
|
---|
5 | ** Contact: Nokia Corporation ([email protected])
|
---|
6 | **
|
---|
7 | ** This file is part of the documentation of the Qt Toolkit.
|
---|
8 | **
|
---|
9 | ** $QT_BEGIN_LICENSE:LGPL$
|
---|
10 | ** Commercial Usage
|
---|
11 | ** Licensees holding valid Qt Commercial licenses may use this file in
|
---|
12 | ** accordance with the Qt Commercial License Agreement provided with the
|
---|
13 | ** Software or, alternatively, in accordance with the terms contained in
|
---|
14 | ** a written agreement between you and Nokia.
|
---|
15 | **
|
---|
16 | ** GNU Lesser General Public License Usage
|
---|
17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
|
---|
18 | ** General Public License version 2.1 as published by the Free Software
|
---|
19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
|
---|
20 | ** packaging of this file. Please review the following information to
|
---|
21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
|
---|
22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
---|
23 | **
|
---|
24 | ** In addition, as a special exception, Nokia gives you certain additional
|
---|
25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
|
---|
26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
---|
27 | **
|
---|
28 | ** GNU General Public License Usage
|
---|
29 | ** Alternatively, this file may be used under the terms of the GNU
|
---|
30 | ** General Public License version 3.0 as published by the Free Software
|
---|
31 | ** Foundation and appearing in the file LICENSE.GPL included in the
|
---|
32 | ** packaging of this file. Please review the following information to
|
---|
33 | ** ensure the GNU General Public License version 3.0 requirements will be
|
---|
34 | ** met: http://www.gnu.org/copyleft/gpl.html.
|
---|
35 | **
|
---|
36 | ** If you have questions regarding the use of this file, please contact
|
---|
37 | ** Nokia at [email protected].
|
---|
38 | ** $QT_END_LICENSE$
|
---|
39 | **
|
---|
40 | ****************************************************************************/
|
---|
41 |
|
---|
42 | /*!
|
---|
43 | \page qt-embeddedLinux-directfb.html
|
---|
44 |
|
---|
45 | \title Qt for Embedded Linux and DirectFB
|
---|
46 |
|
---|
47 | \ingroup qt-embedded-linux
|
---|
48 |
|
---|
49 | \section1 Introduction
|
---|
50 |
|
---|
51 | DirectFB is an open source LGPL licensed project founded by Denis Oliver Kropp
|
---|
52 | and generally chip vendors start out with the official version and
|
---|
53 | implement their own plugins to optimize the operations their hardware
|
---|
54 | supports.
|
---|
55 |
|
---|
56 | We recommend using Qt 4.6 with DirectFB. DirectFB support was introduced
|
---|
57 | already into Qt for Embedded Linux as a labs project for Qt 4.3 and folded
|
---|
58 | into Qt as a screen driver for Qt 4.4, but not supported fully. In Qt 4.5,
|
---|
59 | major changes were made to make it work with the optimized raster paint
|
---|
60 | engine. And in Qt 4.6 these have been further improved.
|
---|
61 |
|
---|
62 | \tableofcontents
|
---|
63 |
|
---|
64 | \section1 Using DirectFB with Qt
|
---|
65 | DirectFB is centered around \l{DirectFB - IDirectFBSurface}{Surfaces}
|
---|
66 | which is the equivalent of a QPaintDevice. In the Qt/DirectFB plugin,
|
---|
67 | DirectFB maps onto either a QPixmap or a QWindowSurface which essentially
|
---|
68 | means that drawing onto QPixmap or a QWidget can be accelerated and drawing
|
---|
69 | onto any other paint device (e.g. QImage) cannot.
|
---|
70 |
|
---|
71 | \section2 Configure
|
---|
72 |
|
---|
73 | When configuring Qt there are two options, from which you can choose:
|
---|
74 |
|
---|
75 | \code
|
---|
76 | ./configure -plugin-gfx-directfb
|
---|
77 | ./configure -qt-gfx-directfb
|
---|
78 |
|
---|
79 | \endcode
|
---|
80 |
|
---|
81 | With either mode, Qt will try the following to look for the DirectFB
|
---|
82 | includes/libs.
|
---|
83 |
|
---|
84 | \list
|
---|
85 | \o Use pkg-config
|
---|
86 | \o Use directfb-config
|
---|
87 | \o Check in your qmake.conf
|
---|
88 | \endlist
|
---|
89 |
|
---|
90 | Often the values returned from pkg-config/directfb-config indicates the
|
---|
91 | locations of the libs/headers on the target rootfs, rather than their
|
---|
92 | location on your host. The safest option is usually to explicitly populate
|
---|
93 | these variables in your qmake.conf like this:
|
---|
94 |
|
---|
95 | \code
|
---|
96 | QT_CFLAGS_DIRECTFB =
|
---|
97 | /opt/toolchain/gcc4.3_mipsel_linux/usr/include/directfb -D_REENTRANT
|
---|
98 | QT_LIBS_DIRECTFB = -L/opt/toolchain/gcc4.3_mipsel_linux/usr/lib/-ldirect
|
---|
99 | -ldirectfb -lfusion
|
---|
100 | \endcode
|
---|
101 |
|
---|
102 | \note While DirectFB supports a multi-process setup through a
|
---|
103 | kernel-extension called Fusion this setup is not well tested with Qt.
|
---|
104 |
|
---|
105 | \section2 Supported graphics operations
|
---|
106 |
|
---|
107 | IDirectFBSurface supports blitting, filling, drawing lines rects etc, but
|
---|
108 | it does not support everything Qt allows you to do. E.g. painter paths,
|
---|
109 | polygons, complex transformations, antialiasing, gradients. Some of these
|
---|
110 | things are handled in newer versions of DirectFB and could be supported by
|
---|
111 | Qt. They are seemingly optional at the driver level, so you need to have
|
---|
112 | fall back code paths for older drivers and drivers on which this is not
|
---|
113 | implemented.
|
---|
114 |
|
---|
115 | The QDirectFBPaintEngine is a subclass of the QRasterPaintEngine, thus
|
---|
116 | essentially supporting everything QRasterPaintEngine supports. This means
|
---|
117 | that it supports all graphical operations that Qt supports, but certain
|
---|
118 | operations will have to fall back to software rendering and that should be
|
---|
119 | avoided due to performance issues. Instead, these operations should be
|
---|
120 | rendered into a QPixmap once, and then reuse the pixmap.
|
---|
121 |
|
---|
122 | Note: Fallbacks to software rendering should be avoided. If unsupported
|
---|
123 | operations are used, the paint engine must fallback to the
|
---|
124 | QRasterPaintEngine engine. A good debugging tip is to make Qt warn you when
|
---|
125 | such fall backs occur, and to disable the fall back and only return.
|
---|
126 | Debugging options are listed below.
|
---|
127 |
|
---|
128 | \section2 DirectFB driver
|
---|
129 | DirectFB also provides an abstraction for keyboard and mouse drivers. This
|
---|
130 | simplifies the process of getting the target hardware up and running. It
|
---|
131 | also brings us to a feature fragmentation issue between different versions
|
---|
132 | of DirectFB.
|
---|
133 |
|
---|
134 | The Qt DirectFB driver currently supports DirectFB versions >= 0.9. Still,
|
---|
135 | there are large differences in what each actual implementation handles
|
---|
136 | correctly. It is relatively common not to properly support
|
---|
137 | \l{DirectFB - IDirectFBWindow}{DirectFB windows}, so Qt needs to handle
|
---|
138 | this case with a different code path. In addition, certain drivers do not
|
---|
139 | properly support DirectFB's cursor handling. This means Qt has to have a
|
---|
140 | code path for rendering the cursor itself when this is the case.
|
---|
141 | Some drivers do not let us create
|
---|
142 | \l{DirectFB - DFBSurfaceDescription}{preallocated surfaces} which means we
|
---|
143 | have to have a conditional code path for that case.
|
---|
144 |
|
---|
145 | \section2 Optimize performance using define options
|
---|
146 |
|
---|
147 | Qt/DirectFB comes with a number of defines that can be either
|
---|
148 | uncommented in directfb.pri or added to the QT_DEFINES_DIRECTFB variable in
|
---|
149 | your qmake.conf.
|
---|
150 |
|
---|
151 | \note The defines have been moved from
|
---|
152 | \e{src/plugins/gfxdrivers/directfb/directfb.pro} to
|
---|
153 | \e{src/gui/embedded/directfb.pri}
|
---|
154 |
|
---|
155 | \code
|
---|
156 | #DIRECTFB_DRAWINGOPERATIONS=DRAW_RECTS|DRAW_LINES|DRAW_IMAGE|DRAW_PIXMAP|
|
---|
157 | DRAW_TILED_PIXMAP|STROKE_PATH|DRAW_PATH|DRAW_POINTS|DRAW_ELLIPSE|DRAW_POLYGON|
|
---|
158 | DRAW_TEXT|FILL_PATH|FILL_RECT|DRAW_COLORSPANS|DRAW_ROUNDED_RECT
|
---|
159 |
|
---|
160 | #DEFINES += \"QT_DIRECTFB_WARN_ON_RASTERFALLBACKS=$$DIRECTFB_DRAWINGOPERATIONS\"
|
---|
161 | #DEFINES += \"QT_DIRECTFB_DISABLE_RASTERFALLBACKS=$$DIRECTFB_DRAWINGOPERATIONS\"
|
---|
162 | \endcode
|
---|
163 |
|
---|
164 | As demonstrated above, you need to Qt which drawing operations you want to
|
---|
165 | warn/disable. Since there are varying implementations of DirectFB from
|
---|
166 | manufacturer to manufacture, different operations will be optimized. This
|
---|
167 | require you to define the operations you want to warn about or disable.
|
---|
168 | These are listed above in the DIRECTFB_DRAWINGOPERATIONS variable.
|
---|
169 |
|
---|
170 | Following is a table showing which options you have.
|
---|
171 |
|
---|
172 | \table
|
---|
173 | \header
|
---|
174 | \o Define option
|
---|
175 | \o Description
|
---|
176 | \row
|
---|
177 | \o QT_DIRECTFB_IMAGECACHE
|
---|
178 | \o Defining this means that Qt will cache an IDirectFBSurface per
|
---|
179 | QImage you draw based on its \l{QImage::}{cacheKey()}.
|
---|
180 | Use this define if your application draws many QImages that
|
---|
181 | remain the same. Note that if you in this situation draw an image and then
|
---|
182 | change it, by calling bits() or opening a QPainter on it, the cache will
|
---|
183 | not benefit you. You can control the cache size with the imageCacheSize
|
---|
184 | connect option.
|
---|
185 |
|
---|
186 | \row
|
---|
187 | \o QT_NO_DIRECTFB_WM
|
---|
188 | \o If your DirectFB implementation does not support windows, you
|
---|
189 | have to define this to make Qt work properly. You can test this by checking
|
---|
190 | if the \l{DirectFB - df_window example}{df_window example} runs well.
|
---|
191 | This means that all drawing operations onto a QWidget involves
|
---|
192 | an extra blitting step since Qt essentially first has to draw into an
|
---|
193 | off-screen buffer and then blit this buffer to the back buffer of the
|
---|
194 | primary surface. Finally, Qt must flip the back buffer to the front buffer,
|
---|
195 | which usually involves another blit. Still, blits are usually very fast
|
---|
196 | with DirectFB.
|
---|
197 |
|
---|
198 | To work around this you can make your widget paint on screen, \l
|
---|
199 | Qt::WA_PaintOnScreen but this comes with other limitations. This should be
|
---|
200 | avoided if you want more than one full-screen window in your application.
|
---|
201 | In addition, it will not work without proper DirectFB mouse support from the
|
---|
202 | layer. Also, see QT_NO_DIRECTFB_LAYER for more.
|
---|
203 |
|
---|
204 | \row
|
---|
205 | \o QT_NO_DIRECTFB_LAYER
|
---|
206 | \o If your DirectFB display layer cannot be used for e.g. drawing
|
---|
207 | mouse cursor, creating windows you have to define this. Defining this also
|
---|
208 | requires defining QT_NO_DIRECTFB_WM and involves making Qt render the
|
---|
209 | cursor rather than letting DirectFB do it.
|
---|
210 |
|
---|
211 | \row
|
---|
212 | \o QT_NO_DIRECTFB_PALETTE
|
---|
213 | \o Define this if your DirectFB driver does not support surfaces
|
---|
214 | with \l{DirectFB - IDirectFBPalette}{color tables}.
|
---|
215 | The effect of defining this is that Qt will have to convert
|
---|
216 | images with \l QImage::Format_Indexed8 format to another format before
|
---|
217 | rendering them.
|
---|
218 |
|
---|
219 | \row
|
---|
220 | \o QT_NO_DIRECTFB_PREALLOCATED
|
---|
221 | \o Define this if your DirectFB driver does not support creating a
|
---|
222 | surface with preallocated data. This will make a more frequent use of
|
---|
223 | \l{C++ Reference - memcpy}{memcpy()}
|
---|
224 | when drawing images. If you define this, you might want to consider
|
---|
225 | defining QT_DIRECTFB_IMAGECACHE for better image rendering performance.
|
---|
226 |
|
---|
227 | \row
|
---|
228 | \o QT_NO_DIRECTFB_MOUSE and QT_NO_DIRECTFB_KEYBOARD
|
---|
229 | \o Define this if your driver does not provide keyboard/mouse
|
---|
230 | events through \l{DirectFB - CreateInputEventBuffer}{CreateInputEventBuffer}.
|
---|
231 | This means that Qt cannot use DirectFB to receive keyboard/mouse events and
|
---|
232 | if you want such events in your application, you will have to provide
|
---|
233 | another driver. For more info see \l {Qt for Embedded Linux Pointer
|
---|
234 | Handling}{Qt for Embedded Linux Pointer Handling} and \l{Qt for Embedded
|
---|
235 | Linux Character Input}{Qt for Embedded Linux Character Input}
|
---|
236 |
|
---|
237 | \row
|
---|
238 | \o QT_DIRECTFB_TIMING
|
---|
239 | \o Define this when debugging to get output on stderr about the
|
---|
240 | frames per second.
|
---|
241 |
|
---|
242 | \row
|
---|
243 | \o QT_NO_DIRECTFB_OPAQUE_DETECTION
|
---|
244 | \o When blitting a surface Qt has to decide whether to set the
|
---|
245 | \l{DirectFB - DFBSurfaceBlittingFlags}{DSBLIT_BLEND_ALPHACHANNEL}
|
---|
246 | flag. If you load an image from file or network data that has a format that
|
---|
247 | includes an alpha channel, the image might still be completely opaque.
|
---|
248 | Normally Qt runs through every pixel to check if there really is an alpha
|
---|
249 | channel there. This involves some overhead but usually pays off in the end
|
---|
250 | because blitting is cheaper than blending. If you define this Qt will
|
---|
251 | assume that an image with a format that has alpha channel contains at least
|
---|
252 | one pixel with an alpha value != 255.
|
---|
253 |
|
---|
254 | \row
|
---|
255 | \o QT_DIRECTFB_SUBSURFACE
|
---|
256 | \o Defining this enables a mode that tries to minimize overhead from
|
---|
257 | locking/unlocking surfaces. Note that this currently is experimental.
|
---|
258 |
|
---|
259 | \row
|
---|
260 | \o QT_DIRECTFB_WINDOW_AS_CURSOR
|
---|
261 | \o Define this if your DirectFB implementation supports windows but
|
---|
262 | can not render the cursor properly. This involves creating a small top level
|
---|
263 | window and moving it around when the cursor moves. It does not always
|
---|
264 | perform well.
|
---|
265 |
|
---|
266 | \row
|
---|
267 | \o QT_NO_DIRECTFB_IMAGEPROVIDER
|
---|
268 | \o By default Qt will use DirectFB to load QPixmaps from disk/memory. If
|
---|
269 | your DirectFB implementation does not support this it might make sense to
|
---|
270 | define this.
|
---|
271 |
|
---|
272 | \row
|
---|
273 | \o QT_DIRECTFB_IMAGEPROVIDER_KEEPALIVE
|
---|
274 | \o Define this to make sure Qt always keeps at least one
|
---|
275 | \l{DirectFB - IDirectFBImageProvider}{IDirectFBImageProvider}
|
---|
276 | object alive. This is to avoid considerable overhead when the first
|
---|
277 | IDirectFBImageProvider is created, the last IDirectFBImageProvider is
|
---|
278 | removed.
|
---|
279 |
|
---|
280 | \endtable
|
---|
281 |
|
---|
282 | \section2 Unsupported graphics operations
|
---|
283 |
|
---|
284 | There are a number of unsupported operations causing fallbacks. DirectFB
|
---|
285 | does not support the following functions.
|
---|
286 |
|
---|
287 |
|
---|
288 |
|
---|
289 | \table
|
---|
290 | \header
|
---|
291 | \o Functions
|
---|
292 | \row
|
---|
293 | \o QPainter::strokePath(const QPainterPath & path, const QPen & pen)
|
---|
294 | \row
|
---|
295 | \o QPainter::drawPath(const QPainterPath & path)
|
---|
296 | \row
|
---|
297 | \o QPainter::fillPath(const QPainterPath & path, const QBrush & brush)
|
---|
298 | \row
|
---|
299 | \o QPainter::drawPoints(const QPointF * points, int pointCount)
|
---|
300 | \row
|
---|
301 | \o QPainter::drawEllipse(const QRectF & rectangle)
|
---|
302 | \row
|
---|
303 | \o QPainter::drawPolygon(const QPointF * points, int pointCount,
|
---|
304 | Qt::FillRule fillRule = Qt::OddEvenFill)
|
---|
305 | \row
|
---|
306 | \o QPainter::drawText(const QPointF & position, const QString & text)
|
---|
307 | \row
|
---|
308 | \o QGradient
|
---|
309 | \endtable
|
---|
310 |
|
---|
311 | \section2 Avoiding fallbacks
|
---|
312 | To avoid fallbacks make sure that the following points are true:
|
---|
313 |
|
---|
314 | \list
|
---|
315 | \o QPen::isSolid() returns true and uses a color with a one pixel
|
---|
316 | width. (QPen::width() returns 1.
|
---|
317 | \o QTransform::TransformationType() <= QTransform::TxScale are not
|
---|
318 | supported.
|
---|
319 | \o Clipping must be a simple rectangle or a QRegion.
|
---|
320 | \endlist
|
---|
321 |
|
---|
322 | \section2 When painting images
|
---|
323 | \note You should use QPixmap instead of QImage. QImages are drawn by
|
---|
324 | the QRasterPaintEngine. To get a warning for every fallback to the
|
---|
325 | QRasterPaintEngine, use QT_DIRECTFB_WARN_ON_RASTERFALLBACKS. If
|
---|
326 | QT_DIRECTFB_DISABLE_RASTERFALLBACKS is defined, DirectFB will only return
|
---|
327 | instead of falling back to QRasterPaintEngine. Please note that these
|
---|
328 | defines should only be used when optimizing the application.
|
---|
329 |
|
---|
330 | */
|
---|