[556] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[556] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[556] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[556] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[556] | 21 | **
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| 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at [email protected].
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| 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \page qt-embedded-architecture.html
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| 30 |
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| 31 | \title Qt for Embedded Linux Architecture
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| 32 | \ingroup qt-embedded-linux
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| 33 |
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| 34 | A \l{Qt for Embedded Linux} application requires a server
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| 35 | application to be running, or to be the server application itself.
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| 36 | Any \l{Qt for Embedded Linux} application can act as the server.
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| 37 | When more than one application is running, the subsequent
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| 38 | applications connect to the existing server application as clients.
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| 39 |
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| 40 | The server and client processes have different responsibilities:
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| 41 | The server process manages pointer handling, character input, and
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| 42 | screen output. In addition, the server controls the appearance of
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| 43 | the screen cursor and the screen saver. The client process
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| 44 | performs all application specific operations.
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| 45 |
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| 46 | The server application is represented by an instance of the
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| 47 | QWSServer class, while the client applications are represented by
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| 48 | instances of the QWSClient class. On each side, there are several
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| 49 | classes performing the various operations.
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| 50 |
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| 51 | \image qt-embedded-architecture2.png
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| 52 |
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| 53 | All system generated events, including keyboard and mouse events,
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| 54 | are passed to the server application which then propagates the
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| 55 | event to the appropriate client.
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| 56 |
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| 57 | When rendering, the default behavior is for each client to render
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| 58 | its widgets into memory while the server is responsible for
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| 59 | putting the contents of the memory onto the screen. But when the
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| 60 | hardware is known and well defined, as is often the case with
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| 61 | software for embedded devices, it may be useful for the clients to
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| 62 | manipulate and control the underlying hardware directly.
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| 63 | \l{Qt for Embedded Linux} provides two different approaches to
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| 64 | achieve this behavior, see the graphics rendering section below for
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| 65 | details.
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| 66 |
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| 67 | \tableofcontents
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| 68 |
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| 69 | \section1 Client/Server Communication
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| 70 |
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| 71 | The running applications continuously alter the appearance of the
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| 72 | screen by adding and removing widgets. The server maintains
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| 73 | information about each top-level window in a corresponding
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| 74 | QWSWindow object.
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| 75 |
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| 76 | Whenever the server receives an event, it queries its stack of
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| 77 | top-level windows to find the window containing the event's
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| 78 | position. Each window can identify the client application that
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| 79 | created it, and returns its ID to the server upon
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| 80 | request. Finally, the server forwards the event, encapsulated by
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| 81 | an instance of the QWSEvent class, to the appropriate client.
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| 82 |
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| 83 | \image qt-embedded-clientservercommunication.png
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| 84 |
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| 85 | If an input method is installed, it is used as a filter between
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| 86 | the server and the client application. Derive from the
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| 87 | QWSInputMethod class to implement custom input methods, and use
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| 88 | the server's \l {QWSServer::}{setCurrentInputMethod()} function to
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| 89 | install it. In addition, it is possible to implement global,
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| 90 | low-level filters on key events using the
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| 91 | QWSServer::KeyboardFilter class; this can be used to implement
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| 92 | things like advanced power management suspended from a button
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| 93 | without having to filter for it in all applications.
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| 94 |
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| 95 | \table 100%
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| 96 | \header \o UNIX Domain Socket
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| 97 | \row
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| 98 | \o
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| 99 |
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| 100 | \image qt-embedded-client.png
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| 101 |
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| 102 | The server communicates with the client applications over the UNIX
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| 103 | domain socket. You can retrieve direct access to all the events a
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| 104 | client receives from the server, by reimplementing QApplication's
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| 105 | \l {QApplication::}{qwsEventFilter()} function.
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| 106 |
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| 107 | \endtable
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| 108 |
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| 109 | The clients (and the server) communicate with each other using the
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| 110 | QCopChannel class. QCOP is a many-to-many communication protocol
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| 111 | for transferring messages on various channels. A channel is
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| 112 | identified by a name, and anyone who wants to can listen to
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| 113 | it. The QCOP protocol allows clients to communicate both within
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| 114 | the same address space and between different processes.
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| 115 |
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| 116 | \section1 Pointer Handling Layer
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| 117 |
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| 118 | \list
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| 119 | \o QWSMouseHandler
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| 120 | \o QMouseDriverPlugin
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| 121 | \o QMouseDriverFactory
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| 122 | \endlist
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| 123 |
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| 124 | The mouse driver (represented by an instance of the
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| 125 | QWSMouseHandler class) is loaded by the server application when it
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| 126 | starts running, using Qt's \l {How to Create Qt Plugins}{plugin
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| 127 | system}.
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| 128 |
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| 129 | \image qt-embedded-pointerhandlinglayer.png
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| 130 |
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| 131 | A mouse driver receives mouse events from the device and
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| 132 | encapsulates each event with an instance of the QWSEvent class
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| 133 | which it then passes to the server.
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| 134 |
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| 135 | \l{Qt for Embedded Linux} provides ready-made drivers for several mouse
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| 136 | protocols, see the \l{Qt for Embedded Linux Pointer Handling}{pointer
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| 137 | handling} documentation for details. Custom mouse drivers can be
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| 138 | implemented by subclassing the QWSMouseHandler class and creating
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| 139 | a mouse driver plugin. The default implementation of the
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| 140 | QMouseDriverFactory class will automatically detect the plugin,
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| 141 | loading the driver into the server application at runtime.
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| 142 |
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| 143 | In addition to the generic mouse handler, \l{Qt for Embedded Linux}
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| 144 | provides a calibrated mouse handler. Use the
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| 145 | QWSCalibratedMouseHandler class as the base class when the system
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| 146 | device does not have a fixed mapping between device and screen
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| 147 | coordinates and/or produces noisy events, e.g. a touchscreen.
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| 148 |
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| 149 | See also: \l{Qt for Embedded Linux Pointer Handling} and
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| 150 | \l{How to Create Qt Plugins}.
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| 151 |
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| 152 | \section1 Character Input Layer
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| 153 |
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| 154 | \list
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| 155 | \o QWSKeyboardHandler
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| 156 | \o QKbdDriverPlugin
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| 157 | \o QKbdDriverFactory
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| 158 | \endlist
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| 159 |
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| 160 | The keyboard driver (represented by an instance of the
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| 161 | QWSKeyboardHandler class) is loaded by the server application when
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| 162 | it starts running, using Qt's \l {How to Create Qt Plugins}{plugin
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| 163 | system}.
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| 164 |
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| 165 | \image qt-embedded-characterinputlayer.png
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| 166 |
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| 167 | A keyboard driver receives keyboard events from the device and
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| 168 | encapsulates each event with an instance of the QWSEvent class
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| 169 | which it then passes to the server.
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| 170 |
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| 171 | \l{Qt for Embedded Linux} provides ready-made drivers for several keyboard
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| 172 | protocols, see the \l {Qt for Embedded Linux Character Input}{character
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| 173 | input} documentation for details. Custom keyboard drivers can be
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| 174 | implemented by subclassing the QWSKeyboardHandler class and
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| 175 | creating a keyboard driver plugin. The default implementation of the
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| 176 | QKbdDriverFactory class will automatically detect the plugin, loading the
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| 177 | driver into the server application at run-time.
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| 178 |
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| 179 | See also: \l{Qt for Embedded Linux Character Input} and \l {How to Create
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| 180 | Qt Plugins}.
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| 181 |
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| 182 | \section1 Graphics Rendering
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| 183 |
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| 184 | \list
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| 185 | \o QApplication
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| 186 | \o QDecoration
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| 187 | \o QDecorationPlugin
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| 188 | \o QDecorationFactory
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| 189 | \endlist
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| 190 |
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| 191 | The default behavior is for each client to render its widgets as well
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| 192 | as its decorations into memory, while the server copies the memory content
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| 193 | to the device's framebuffer.
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| 194 |
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| 195 | Whenever a client receives an event that alters any of its
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| 196 | widgets, the application updates the relevant parts of its memory
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| 197 | buffer:
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| 198 |
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| 199 | \image qt-embedded-clientrendering.png
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| 200 |
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| 201 | The decoration is loaded by the client application when it starts
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| 202 | running (using Qt's \l {How to Create Qt Plugins}{plugin system}),
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| 203 | and can be customized by deriving from the QDecoration class and
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| 204 | creating a decoration plugin. The default implementation of
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| 205 | the QDecorationFactory class will automatically detect the plugin,
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| 206 | loading the decoration into the application at runtime. Call the
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| 207 | QApplication::qwsSetDecoration() function to actually apply the
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| 208 | given decoration to an application.
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| 209 |
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| 210 | \table 100%
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