source: trunk/doc/src/objectmodel/properties.qdoc@ 569

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41
42/*!
43 \page properties.html
44 \title Qt's Property System
45 \brief An overview of Qt's property system.
46
47 Qt provides a sophisticated property system similar to the ones
48 supplied by some compiler vendors. However, as a compiler- and
49 platform-independent library, Qt does not rely on non-standard
50 compiler features like \c __property or \c [property]. The Qt
51 solution works with \e any standard C++ compiler on every platform
52 Qt supports. It is based on the \l {Meta-Object System} that also
53 provides inter-object communication via \l{signals and slots}.
54
55 \section1 Requirements for Declaring Properties
56
57 To declare a property, use the \l {Q_PROPERTY()} {Q_PROPERTY()}
58 macro in a class that inherits QObject.
59
60 \snippet doc/src/snippets/code/doc_src_properties.qdoc 0
61
62 Here are some typical examples of property declarations taken from
63 class QWidget.
64
65 \snippet doc/src/snippets/code/doc_src_properties.qdoc 1
66
67 A property behaves like a class data member, but it has additional
68 features accessible through the \l {Meta-Object System}.
69
70 \list
71
72 \o A \c READ accessor function is required. It is for reading the
73 property value. Ideally, a const function is used for this purpose,
74 and it must return either the property's type or a pointer or
75 reference to that type. e.g., QWidget::focus is a read-only property
76 with \c READ function, QWidget::hasFocus().
77
78 \o A \c WRITE accessor function is optional. It is for setting the
79 property value. It must return void and must take exactly one
80 argument, either of the property's type or a pointer or reference
81 to that type. e.g., QWidget::enabled has the \c WRITE function
82 QWidget::setEnabled(). Read-only properties do not need \c WRITE
83 functions. e.g., QWidget::focus has no \c WRITE function.
84
85 \o A \c RESET function is optional. It is for setting the property
86 back to its context specific default value. e.g., QWidget::cursor
87 has the typical \c READ and \c WRITE functions, QWidget::cursor()
88 and QWidget::setCursor(), and it also has a \c RESET function,
89 QWidget::unsetCursor(), since no call to QWidget::setCursor() can
90 mean \e {reset to the context specific cursor}. The \c RESET
91 function must return void and take no parameters.
92
93 \o A \c NOTIFY signal is optional. If defined, the signal will be
94 emitted whenever the value of the property changes. The signal must
95 take one parameter, which must be of the same type as the property; the
96 parameter will take the new value of the property.
97
98 \o The \c DESIGNABLE attribute indicates whether the property
99 should be visible in the property editor of GUI design tool (e.g.,
100 \l {Qt Designer}). Most properties are \c DESIGNABLE (default
101 true). Instead of true or false, you can specify a boolean
102 member function.
103
104 \o The \c SCRIPTABLE attribute indicates whether this property
105 should be accessible by a scripting engine (default true).
106 Instead of true or false, you can specify a boolean member
107 function.
108
109 \o The \c STORED attribute indicates whether the property should
110 be thought of as existing on its own or as depending on other
111 values. It also indicates whether the property value must be saved
112 when storing the object's state. Most properties are \c STORED
113 (default true), but e.g., QWidget::minimumWidth() has \c STORED
114 false, because its value is just taken from the width component
115 of property QWidget::minimumSize(), which is a QSize.
116
117 \o The \c USER attribute indicates whether the property is
118 designated as the user-facing or user-editable property for the
119 class. Normally, there is only one \c USER property per class
120 (default false). e.g., QAbstractButton::checked is the user
121 editable property for (checkable) buttons. Note that QItemDelegate
122 gets and sets a widget's \c USER property.
123
124 \o The presence of the \c CONSTANT attibute indicates that the property
125 value is constant. For a given object instance, the READ method of a
126 constant property must return the same value every time it is called. This
127 constant value may be different for different instances of the object. A
128 constant property cannot have a WRITE method or a NOTIFY signal.
129
130 \o The presence of the \c FINAL attribute indicates that the property
131 will not be overridden by a derived class. This can be used for performance
132 optimizations in some cases, but is not enforced by moc. Care must be taken
133 never to override a \c FINAL property.
134
135 \endlist
136
137 The \c READ, \c WRITE, and \c RESET functions can be inherited.
138 They can also be virtual. When they are inherited in classes where
139 multiple inheritance is used, they must come from the first
140 inherited class.
141
142 The property type can be any type supported by QVariant, or it can
143 be a user-defined type. In this example, class QDate is considered
144 to be a user-defined type.
145
146 \snippet doc/src/snippets/code/doc_src_properties.qdoc 2
147
148 Because QDate is user-defined, you must include the \c{<QDate>}
149 header file with the property declaration.
150
151 For QMap, QList, and QValueList properties, the property value is
152 a QVariant whose value is the entire list or map. Note that the
153 Q_PROPERTY string cannot contain commas, because commas separate
154 macro arguments. Therefore, you must use \c QMap as the property
155 type instead of \c QMap<QString,QVariant>. For consistency, also
156 use \c QList and \c QValueList instead of \c QList<QVariant> and
157 \c QValueList<QVariant>.
158
159 \section1 Reading and Writing Properties with the Meta-Object System
160
161 A property can be read and written using the generic functions
162 QObject::property() and QObject::setProperty(), without knowing
163 anything about the owning class except the property's name. In
164 the code snippet below, the call to QAbstractButton::setDown() and
165 the call to QObject::setProperty() both set property "down".
166
167 \snippet doc/src/snippets/code/doc_src_properties.qdoc 3
168
169 Accessing a property through its \c WRITE accessor is the better
170 of the two, because it is faster and gives better diagnostics at
171 compile time, but setting the property this way requires that you
172 know about the class at compile time. Accessing properties by name
173 lets you access classes you don't know about at compile time. You
174 can \e discover a class's properties at run time by querying its
175 QObject, QMetaObject, and \l {QMetaProperty} {QMetaProperties}.
176
177 \snippet doc/src/snippets/code/doc_src_properties.qdoc 4
178
179 In the above snippet, QMetaObject::property() is used to get \l
180 {QMetaProperty} {metadata} about each property defined in some
181 unknown class. The property name is fetched from the metadata and
182 passed to QObject::property() to get the \l {QVariant} {value} of
183 the property in the current \l {QObject}{object}.
184
185 \section1 A Simple Example
186
187 Suppose we have a class MyClass, which is derived from QObject and
188 which uses the Q_OBJECT macro in its private section. We want to
189 declare a property in MyClass to keep track of a priorty
190 value. The name of the property will be \e priority, and its type
191 will be an enumeration type named \e Priority, which is defined in
192 MyClass.
193
194 We declare the property with the Q_PROPERTY() macro in the private
195 section of the class. The required \c READ function is named \c
196 priority, and we include a \c WRITE function named \c setPriority.
197 The enumeration type must be registered with the \l {Meta-Object
198 System} using the Q_ENUMS() macro. Registering an enumeration type
199 makes the enumerator names available for use in calls to
200 QObject::setProperty(). We must also provide our own declarations
201 for the \c READ and \c WRITE functions. The declaration of MyClass
202 then might look like this:
203
204 \snippet doc/src/snippets/code/doc_src_properties.qdoc 5
205
206 The \c READ function is const and returns the property type. The
207 \c WRITE function returns void and has exactly one parameter of
208 the property type. The meta-object compiler enforces these
209 requirements.
210
211 Given a pointer to an instance of MyClass or a pointer to a
212 QObject that is an instance of MyClass, we have two ways to set
213 its priority property:
214
215 \snippet doc/src/snippets/code/doc_src_properties.qdoc 6
216
217 In the example, the enumeration type that is the property type is
218 declared in MyClass and registered with the \l{Meta-Object System}
219 using the Q_ENUMS() macro. This makes the enumeration values
220 available as strings for use as in the call to setProperty(). Had
221 the enumeration type been declared in another class, its fully
222 qualified name (i.e., OtherClass::Priority) would be required, and
223 that other class would also have to inherit QObject and register
224 the enumeration type there using the Q_ENUMS() macro.
225
226 A similar macro, Q_FLAGS(), is also available. Like Q_ENUMS(), it
227 registers an enumeration type, but it marks the type as being a
228 set of \e flags, i.e. values that can be OR'd together. An I/O
229 class might have enumeration values \c Read and \c Write and then
230 QObject::setProperty() could accept \c{Read | Write}. Q_FLAGS()
231 should be used to register this enumeration type.
232
233 \section1 Dynamic Properties
234
235 QObject::setProperty() can also be used to add \e new properties
236 to an instance of a class at runtime. When it is called with a
237 name and a value, if a property with the given name exists in the
238 QObject, and if the given value is compatible with the property's
239 type, the value is stored in the property, and true is returned.
240 If the value is \e not compatible with the property's type, the
241 property is \e not changed, and false is returned. But if the
242 property with the given name doesn't exist in the QObject (i.e.,
243 if it wasn't declared with Q_PROPERTY(), a new property with the
244 given name and value is automatically added to the QObject, but
245 false is still returned. This means that a return of false can't
246 be used to determine whether a particular property was actually
247 set, unless you know in advance that the property already exists
248 in the QObject.
249
250 Note that \e dynamic properties are added on a per instance basis,
251 i.e., they are added to QObject, not QMetaObject. A property can
252 be removed from an instance by passing the property name and an
253 invalid QVariant value to QObject::setProperty(). The default
254 constructor for QVariant constructs an invalid QVariant.
255
256 Dynamic properties can be queried with QObject::property(), just
257 like properties declared at compile time with Q_PROPERTY().
258
259 \sa {Meta-Object System}, {Signals and Slots}
260
261 \section1 Properties and Custom Types
262
263 Custom types used by properties need to be registered using the
264 Q_DECLARE_METATYPE() macro so that their values can be stored in
265 QVariant objects. This makes them suitable for use with both
266 static properties declared using the Q_PROPERTY() macro in class
267 definitions and dynamic properties created at run-time.
268
269 \sa Q_DECLARE_METATYPE(), QMetaType, QVariant
270
271 \section1 Adding Additional Information to a Class
272
273 Connected to the property system is an additional macro,
274 Q_CLASSINFO(), that can be used to attach additional
275 \e{name}--\e{value} pairs to a class's meta-object, for example:
276
277 \snippet doc/src/snippets/code/doc_src_properties.qdoc 7
278
279 Like other meta-data, class information is accessible at run-time
280 through the meta-object; see QMetaObject::classInfo() for details.
281*/
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