source: trunk/doc/src/objectmodel/object.qdoc@ 973

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[556]1/****************************************************************************
2**
[846]3** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
[556]4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the documentation of the Qt Toolkit.
8**
[846]9** $QT_BEGIN_LICENSE:FDL$
[556]10** Commercial Usage
11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
[846]13** Software or, alternatively, in accordance with the terms contained in a
14** written agreement between you and Nokia.
[556]15**
[846]16** GNU Free Documentation License
17** Alternatively, this file may be used under the terms of the GNU Free
18** Documentation License version 1.3 as published by the Free Software
19** Foundation and appearing in the file included in the packaging of this
20** file.
[556]21**
22** If you have questions regarding the use of this file, please contact
23** Nokia at [email protected].
24** $QT_END_LICENSE$
25**
26****************************************************************************/
27
28/*!
29 \page object.html
[846]30 \title Object Model
31 \ingroup qt-basic-concepts
[556]32 \brief A description of the powerful features made possible by Qt's dynamic object model.
33
34 The standard C++ object model provides very efficient runtime
35 support for the object paradigm. But its static nature is
36 inflexibile in certain problem domains. Graphical user interface
37 programming is a domain that requires both runtime efficiency and
38 a high level of flexibility. Qt provides this, by combining the
39 speed of C++ with the flexibility of the Qt Object Model.
40
41 Qt adds these features to C++:
42
43 \list
44 \o a very powerful mechanism for seamless object
45 communication called \l{signals and slots}
46 \o queryable and designable \l{Qt's Property System}{object
47 properties}