source: trunk/doc/src/howtos/sharedlibrary.qdoc@ 564

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41
42/*!
43 \page sharedlibrary.html
44 \title Creating Shared Libraries
45
46 \ingroup best-practices
47
48 The following sections list certain things that should be taken into
49 account when creating shared libraries.
50
51 \section1 Using Symbols from Shared Libraries
52
53 Symbols - functions, variables or classes - contained in shared libraries
54 intended to be used by \e{clients}, such as applications or other
55 libraries, must be marked in a special way. These symbols are called
56 \e{public symbols} that are \e{exported} or made publicly visible.
57
58 The remaining symbols should not be visible from the outside. On most
59 platforms, compilers will hide them by default. On some platforms, a
60 special compiler option is required to hide these symbols.
61
62 When compiling a shared library, it must be marked for \e{export}. To use
63 the shared library from a client, some platforms may require a special
64 \e{import} declaration as well.
65
66 Depending on your target platform, Qt provides special macros that contain
67 the necessary definitions:
68 \list
69 \o \c{Q_DECL_EXPORT} must be added to the declarations of symbols used
70 when compiling a shared library.
71 \o \c{Q_DECL_IMPORT} must be added to the declarations of symbols used
72 when compiling a client that uses the shared library.
73 \endlist
74
75 Now, we need to ensure that the right macro is invoked -- whether we
76 compile a share library itself, or just the client using the shared
77 library.
78 Typically, this can be solved by adding a special header.
79
80 Let us assume we want to create a shared library called \e{mysharedlib}.
81 A special header for this library, \c{mysharedlib_global.h}, looks like
82 this:
83
84 \code
85 #include <QtCore/QtGlobal>
86
87 #if defined(MYSHAREDLIB_LIBRARY)
88 # define MYSHAREDLIB_EXPORT Q_DECL_EXPORT
89 #else
90 # define MYSHAREDLIB_EXPORT Q_DECL_IMPORT
91 #endif
92 \endcode
93
94 In the \c{.pro} file of the shared library, we add:
95
96 \code
97 DEFINES += MYSHAREDLIB_LIBRARY
98 \endcode
99
100 In each header of the library, we specify the following:
101
102 \code
103 #include "mysharedlib_global.h"
104
105 MYSHAREDLIB_EXPORT void foo();
106 class MYSHAREDLIB_EXPORT MyClass...
107 \endcode
108 This ensures that the right macro is seen by both library and clients. We
109 also use this technique in Qt's sources.
110
111
112 \section1 Header File Considerations
113
114 Typically, clients will include only the public header files of shared
115 libraries. These libraries might be installed in a different location, when
116 deployed. Therefore, it is important to exclude other internal header files
117 that were used when building the shared library.
118
119 For example, the library might provide a class that wraps a hardware device
120 and contains a handle to that device, provided by some 3rd-party library:
121
122 \code
123 #include <footronics/device.h>
124
125 class MyDevice {
126 private:
127 FOOTRONICS_DEVICE_HANDLE handle;
128 };
129 \endcode
130
131 A similar situation arises with forms created by Qt Designer when using
132 aggregation or multiple inheritance:
133
134 \code
135 #include "ui_widget.h"
136
137 class MyWidget : public QWidget {
138 private:
139 Ui::MyWidget m_ui;
140 };
141 \endcode
142
143 When deploying the library, there should be no dependency to the internal
144 headers \c{footronics/device.h} or \c{ui_widget.h}.
145
146 This can be avoided by making use of the \e{Pointer to implementation}
147 idiom described in various C++ programming books. For classes with
148 \e{value semantics}, consider using QSharedDataPointer.
149
150
151 \section1 Binary compatibility
152
153 For clients loading a shared library, to work correctly, the memory
154 layout of the classes being used must match exactly the memory layout of
155 the library version that was used to compile the client. In other words,
156 the library found by the client at runtime must be \e{binary compatible}
157 with the version used at compile time.
158
159 This is usually not a problem if the client is a self-contained software
160 package that ships all the libraries it needs.
161
162 However, if the client application relies on a shared library that belongs
163 to a different installation package or to the operating system, then we
164 need to think of a versioning scheme for shared libraries and decide at
165 which level \e{Binary compatibility} is to be maintained. For example, Qt
166 libraries of the same \e{major version number} are guaranteed to be binary
167 compatible.
168
169 Maintaining \e{Binary compatibility} places some restrictions on the changes
170 you can make to the classes. A good explanation can be found at
171 \l{http://techbase.kde.org/Policies/Binary_Compatibility_Issues_With_C++}
172 {KDE - Policies/Binary Compatibility Issues With C++}. These issues should
173 be considered right from the start of library design.
174 We recommend that the principle of \e{Information hiding} and the
175 \e{Pointer to implementation} technique be used wherever possible.
176*/
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