[556] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[556] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[556] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[556] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[556] | 21 | **
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| 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at [email protected].
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| 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \page sharedlibrary.html
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| 30 | \title Creating Shared Libraries
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[846] | 31 | \brief How to create shared libraries.
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[556] | 32 | \ingroup best-practices
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| 33 |
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| 34 | The following sections list certain things that should be taken into
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| 35 | account when creating shared libraries.
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| 36 |
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| 37 | \section1 Using Symbols from Shared Libraries
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| 38 |
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| 39 | Symbols - functions, variables or classes - contained in shared libraries
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| 40 | intended to be used by \e{clients}, such as applications or other
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| 41 | libraries, must be marked in a special way. These symbols are called
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| 42 | \e{public symbols} that are \e{exported} or made publicly visible.
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| 43 |
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| 44 | The remaining symbols should not be visible from the outside. On most
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| 45 | platforms, compilers will hide them by default. On some platforms, a
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| 46 | special compiler option is required to hide these symbols.
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| 47 |
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| 48 | When compiling a shared library, it must be marked for \e{export}. To use
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| 49 | the shared library from a client, some platforms may require a special
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| 50 | \e{import} declaration as well.
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| 51 |
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| 52 | Depending on your target platform, Qt provides special macros that contain
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| 53 | the necessary definitions:
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| 54 | \list
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| 55 | \o \c{Q_DECL_EXPORT} must be added to the declarations of symbols used
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| 56 | when compiling a shared library.
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| 57 | \o \c{Q_DECL_IMPORT} must be added to the declarations of symbols used
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| 58 | when compiling a client that uses the shared library.
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| 59 | \endlist
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| 60 |
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| 61 | Now, we need to ensure that the right macro is invoked -- whether we
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| 62 | compile a share library itself, or just the client using the shared
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| 63 | library.
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| 64 | Typically, this can be solved by adding a special header.
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| 65 |
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| 66 | Let us assume we want to create a shared library called \e{mysharedlib}.
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| 67 | A special header for this library, \c{mysharedlib_global.h}, looks like
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| 68 | this:
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| 69 |
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| 70 | \code
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| 71 | #include <QtCore/QtGlobal>
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| 72 |
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| 73 | #if defined(MYSHAREDLIB_LIBRARY)
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| 74 | # define MYSHAREDLIB_EXPORT Q_DECL_EXPORT
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| 75 | #else
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| 76 | # define MYSHAREDLIB_EXPORT Q_DECL_IMPORT
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| 77 | #endif
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| 78 | \endcode
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| 79 |
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| 80 | In the \c{.pro} file of the shared library, we add:
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| 81 |
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| 82 | \code
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| 83 | DEFINES += MYSHAREDLIB_LIBRARY
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| 84 | \endcode
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| 85 |
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| 86 | In each header of the library, we specify the following:
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| 87 |
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| 88 | \code
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| 89 | #include "mysharedlib_global.h"
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| 90 |
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| 91 | MYSHAREDLIB_EXPORT void foo();
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| 92 | class MYSHAREDLIB_EXPORT MyClass...
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| 93 | \endcode
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| 94 | This ensures that the right macro is seen by both library and clients. We
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| 95 | also use this technique in Qt's sources.
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| 96 |
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| 97 |
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| 98 | \section1 Header File Considerations
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| 99 |
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| 100 | Typically, clients will include only the public header files of shared
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| 101 | libraries. These libraries might be installed in a different location, when
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| 102 | deployed. Therefore, it is important to exclude other internal header files
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| 103 | that were used when building the shared library.
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| 104 |
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| 105 | For example, the library might provide a class that wraps a hardware device
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| 106 | and contains a handle to that device, provided by some 3rd-party library:
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| 107 |
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| 108 | \code
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| 109 | #include <footronics/device.h>
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| 110 |
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| 111 | class MyDevice {
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| 112 | private:
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| 113 | FOOTRONICS_DEVICE_HANDLE handle;
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| 114 | };
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| 115 | \endcode
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| 116 |
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| 117 | A similar situation arises with forms created by Qt Designer when using
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| 118 | aggregation or multiple inheritance:
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| 119 |
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| 120 | \code
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| 121 | #include "ui_widget.h"
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| 122 |
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| 123 | class MyWidget : public QWidget {
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| 124 | private:
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| 125 | Ui::MyWidget m_ui;
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| 126 | };
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| 127 | \endcode
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| 128 |
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| 129 | When deploying the library, there should be no dependency to the internal
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| 130 | headers \c{footronics/device.h} or \c{ui_widget.h}.
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| 131 |
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| 132 | This can be avoided by making use of the \e{Pointer to implementation}
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| 133 | idiom described in various C++ programming books. For classes with
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| 134 | \e{value semantics}, consider using QSharedDataPointer.
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| 135 |
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| 136 |
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| 137 | \section1 Binary compatibility
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| 138 |
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| 139 | For clients loading a shared library, to work correctly, the memory
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| 140 | layout of the classes being used must match exactly the memory layout of
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| 141 | the library version that was used to compile the client. In other words,
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| 142 | the library found by the client at runtime must be \e{binary compatible}
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| 143 | with the version used at compile time.
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| 144 |
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| 145 | This is usually not a problem if the client is a self-contained software
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| 146 | package that ships all the libraries it needs.
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| 147 |
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| 148 | However, if the client application relies on a shared library that belongs
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| 149 | to a different installation package or to the operating system, then we
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| 150 | need to think of a versioning scheme for shared libraries and decide at
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| 151 | which level \e{Binary compatibility} is to be maintained. For example, Qt
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| 152 | libraries of the same \e{major version number} are guaranteed to be binary
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| 153 | compatible.
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| 154 |
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| 155 | Maintaining \e{Binary compatibility} places some restrictions on the changes
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| 156 | you can make to the classes. A good explanation can be found at
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| 157 | \l{http://techbase.kde.org/Policies/Binary_Compatibility_Issues_With_C++}
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| 158 | {KDE - Policies/Binary Compatibility Issues With C++}. These issues should
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| 159 | be considered right from the start of library design.
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| 160 | We recommend that the principle of \e{Information hiding} and the
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| 161 | \e{Pointer to implementation} technique be used wherever possible.
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| 162 | */
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