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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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40 | ****************************************************************************/
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41 |
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42 | /*!
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43 | \page openvg.html
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44 | \title OpenVG Rendering in Qt
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45 | \since 4.6
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46 | \ingroup best-practices
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47 |
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48 | \brief Efficient rendering on embedded devices with OpenVG
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49 |
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50 | OpenVG is a standard API from the
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51 | \l{http://www.khronos.org/openvg}{Khronos Group} for accelerated
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52 | 2D vector graphics that is appearing in an increasing number of
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53 | embedded devices. The QtOpenVG plugin provides support for OpenVG
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54 | painting.
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55 |
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56 | OpenVG is optimized for 2D vector operations, and closely matches
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57 | the functionality in QPainter. It can therefore be an excellent
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58 | substitute for the default raster-based QPaintEngine on hardware
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59 | that supports OpenVG.
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60 |
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61 | \tableofcontents
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62 |
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63 | \section1 Building Qt with OpenVG support
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64 |
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65 | OpenVG support can be enabled by passing the \c{-openvg} option
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66 | to configure. It is assumed that the following qmake variables
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67 | are set to appropriate values in the qmake.conf file for your
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68 | platform:
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69 |
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70 | \list
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71 | \o QMAKE_INCDIR_OPENVG
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72 | \o QMAKE_LIBDIR_OPENVG
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73 | \o QMAKE_LIBS_OPENVG
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74 | \endlist
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75 |
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76 | Most OpenVG implementations are based on EGL, so the following
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77 | variables may also need to be set:
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78 |
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79 | \list
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80 | \o QMAKE_INCDIR_EGL
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81 | \o QMAKE_LIBDIR_EGL
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82 | \o QMAKE_LIBS_EGL
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83 | \endlist
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84 |
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85 | See \l{qmake Variable Reference} for more information on these variables.
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86 |
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87 | Two kinds of OpenVG engines are currently supported: EGL based,
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88 | and engines built on top of OpenGL such as
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89 | \l{http://sourceforge.net/projects/shivavg}{ShivaVG}.
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90 | EGL based engines are preferred.
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91 |
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92 | It is assumed that the EGL implementation has some way to turn a
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93 | QWidget::winId() into an EGL rendering surface with
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94 | \c{eglCreateWindowSurface()}. If this is not the case, then
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95 | modifications may be needed to the code under \c{src/gui/egl} and
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96 | \c{src/plugins/graphicssystems/openvg} to accomodate the EGL
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97 | implementation.
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98 |
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99 | The ShivaVG graphics system under \c{src/plugins/graphicssystems/shivavg}
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100 | is an example of how to integrate a non-EGL implementation of
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101 | OpenVG into Qt. It is currently only supported with Qt/X11
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102 | and being an example only, the resulting screen output may not
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103 | be as good as with other OpenVG engines.
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104 |
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105 | \section1 Using the OpenVG graphics system
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106 |
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107 | Once the graphics system plugin has been built and installed,
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108 | applications can be run as follows to use the plugin:
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109 |
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110 | \code
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111 | app -graphicssystem OpenVG
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112 | \endcode
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113 |
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114 | If ShivaVG is being used, then substitute \c ShivaVG instead of
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115 | \c OpenVG in the line above.
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116 |
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117 | If the plugin fails to load, try setting the \c QT_DEBUG_PLUGINS
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118 | environment variable to 1 and try again. Usually the plugin
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119 | cannot be loaded because Qt cannot locate it in the directory
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120 | \c{plugins/graphicssystems} within the Qt installation, or the
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121 | dynamic library path does not include the directory containing
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122 | the system's \c libOpenVG.so library.
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123 |
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124 | \section1 Supported features
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125 |
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126 | \section2 Context modes
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127 |
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128 | The default configuration is "single-context" mode, where a single
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129 | EGLContext object is used for all drawing, regardless of the surface.
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130 | Multiple EGLSurfaces are created, one for each window surface or pixmap.
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131 | eglMakeCurrent() is called with the same EGLContext every time, but a
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132 | different EGLSurface.
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133 |
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134 | Single-context mode is necessary for QPixmapData to be implemented in
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135 | terms of a VGImage. If single-context mode is not enabled, then QPixmapData
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136 | will use the fallback QRasterPixmapData implementation, which is less
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137 | efficient performance-wise.
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138 |
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139 | Single-context mode can be disabled with the QVG_NO_SINGLE_CONTEXT define
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140 | if the OpenVG engine does not support one context with multiple surfaces.
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141 |
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142 | \section2 Transformation matrices
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143 |
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144 | All affine and projective transformation matrices are supported.
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145 |
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146 | QVGPaintEngine will use the engine to accelerate affine transformation
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147 | matrices only. When a projective transformation matrix is used,
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148 | QVGPaintEngine will transform the coordinates before passing them
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149 | to the engine. This will probably incur a performance penalty.
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150 |
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151 | Pixmaps and images are always transformed by the engine, because
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152 | OpenVG specifies that projective transformations must work for images.
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153 |
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154 | It is recommended that client applications should avoid using projective
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155 | transformations for non-image elements in performance critical code.
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156 |
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157 | \section2 Composition modes
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158 |
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159 | The following composition modes are supported:
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160 |
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161 | \list
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162 | \o QPainter::CompositionMode_SourceOver
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163 | \o QPainter::CompositionMode_DestinationOver
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164 | \o QPainter::CompositionMode_Source
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165 | \o QPainter::CompositionMode_SourceIn
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166 | \o QPainter::CompositionMode_DestinationIn
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167 | \o QPainter::CompositionMode_Plus
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168 | \o QPainter::CompositionMode_Multiply
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169 | \o QPainter::CompositionMode_Screen
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170 | \o QPainter::CompositionMode_Darken
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171 | \o QPainter::CompositionMode_Lighten
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172 | \endlist
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173 |
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174 | The other members of QPainter::CompositionMode are not supported
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175 | because OpenVG 1.1 does not have an equivalent in its \c VGBlendMode
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176 | enumeration. Any attempt to set an unsupported mode will result in
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177 | the actual mode being set to QPainter::CompositionMode_SourceOver.
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178 | Client applications should avoid using unsupported modes.
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179 |
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180 | \section2 Pens and brushes
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181 |
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182 | All pen styles are supported, including cosmetic pens.
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183 |
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184 | All brush styles are supported except for conical gradients, which are
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185 | not supported by OpenVG 1.1. Conical gradients will be converted into a
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186 | solid color brush corresponding to the first color in the gradient's
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187 | color ramp.
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188 |
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189 | Affine matrices are supported for brush transforms, but not projective
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190 | matrices.
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191 |
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192 | \section2 Rectangles, lines, and points
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193 |
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194 | Rectangles, lines, and rounded rectangles use cached VGPath objects
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195 | to try to accelerate drawing operations. vgModifyPathCoords() is used
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196 | to modify the co-ordinates in the cached VGPath object each time
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197 | fillRect(), drawRects(), drawLines(), or drawRoundedRect() is called.
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198 |
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199 | If the engine does not implement vgModifyPathCoords() properly, then the
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200 | QVG_NO_MODIFY_PATH define can be set to disable path caching. This will
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201 | incur a performance penalty.
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202 |
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203 | Points are implemented as lines from the point to itself. The cached
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204 | line drawing VGPath object is used when drawing points.
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205 |
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206 | \section2 Polygons and Ellipses
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207 |
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208 | Polygon and ellipse drawing creates a new VGPath object every time
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209 | drawPolygon() or drawEllipse() is called. If the client application is
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210 | making heavy use of these functions, the constant creation and destruction
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211 | of VGPath objects could have an impact on performance.
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212 |
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213 | If a projective transformation is active, ellipses are converted into
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214 | cubic curves prior to transformation, which may further impact performance.
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215 |
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216 | Client applications should avoid polygon and ellipse drawing in performance
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217 | critical code if possible.
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218 |
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219 | \section2 Other Objects
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220 |
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221 | Most other objects (arcs, pies, etc) use drawPath(), which takes a
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222 | QPainterPath argument. The default implementation in QPainterEngineEx
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223 | converts the QPainterPath into a QVectorPath and then calls draw(),
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224 | which in turn converts the QVectorPath into a VGPath for drawing.
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225 |
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226 | To reduce the overhead, we have overridden drawPath() in QVGPaintEngine
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227 | to convert QPainterPath's directly into VGPath's. This should help improve
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228 | performance compared to the default implementation.
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229 |
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230 | Client applications should try to avoid these types of objects in
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231 | performance critical code because of the QPainterPath to VGPath
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232 | conversion cost.
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233 |
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234 | \section2 Clipping
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235 |
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236 | Clipping with QRect, QRectF, and QRegion objects is supported on all
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237 | OpenVG engines with vgMask() if the transformation matrix is the identity
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238 | or a simple origin translation.
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239 |
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240 | Clipping with an arbitrary QPainterPath, or setting the clip region when
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241 | the transformation matrix is simple, is supported only if the OpenVG engine
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242 | has the vgRenderToMask() function (OpenVG 1.1 and higher).
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243 |
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244 | The QVG_NO_RENDER_TO_MASK define will disable the use of vgRenderToMask().
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245 |
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246 | The QVG_SCISSOR_CLIP define will disable clipping with vgMask() or
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247 | vgRenderToMask() and instead use the scissor rectangle list to perform
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248 | clipping. Clipping with an arbitrary QPainterPath will not be supported.
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249 | The QVG_SCISSOR_CLIP define should only be used if the OpenVG engine
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250 | does not support vgMask() or vgRenderToMask().
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251 |
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252 | \section2 Opacity
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253 |
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254 | Opacity is supported for all drawing operations. Solid color pens,
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255 | solid color brushes, gradient brushes, and image drawing with drawPixmap()
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256 | and drawImage() will probably have the best performance compared to
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257 | other kinds of pens and brushes.
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258 |
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259 | \section2 Text Drawing
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260 |
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261 | If OpenVG 1.1 is used, the paint engine will use VG fonts to cache glyphs
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262 | while drawing. If the engine does not support VG fonts correctly,
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263 | QVG_NO_DRAW_GLYPHS can be defined to disable this mode. Text drawing
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264 | performance will suffer if VG fonts are not used.
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265 |
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266 | By default, image-based glyphs are used. If QVG_NO_IMAGE_GLYPHS is defined,
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267 | then path-based glyphs will be used instead. QVG_NO_IMAGE_GLYPHS is ignored
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268 | if QVG_NO_DRAW_GLYPHS is defined.
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269 |
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270 | If path-based glyphs are used, then the OpenVG engine will need to
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271 | support hinting to render text with good results. Image-based glyphs
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272 | avoids the need for hinting and will usually give better results than
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273 | path-based glyphs.
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274 |
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275 | \section2 Pixmaps
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276 |
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277 | In single-context mode, pixmaps will be implemented using VGImage
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278 | unless QVG_NO_PIXMAP_DATA is defined.
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279 |
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280 | QVGPixmapData will convert QImage's into VGImage's when the application
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281 | calls drawPixmap(), and the pixmap will be kept in VGImage form for the
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282 | lifetime of the QVGPixmapData object. When the application tries to paint
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283 | into a QPixmap with QPainter, the data will be converted back into a
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284 | QImage and the raster paint engine will be used to render into the QImage.
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285 |
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286 | This arrangement optimizes for the case of drawing the same static pixmap
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287 | over and over (e.g. for icons), but does not optimize the case of drawing
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288 | into pixmaps.
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289 |
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290 | Bitmaps must use QRasterPixmapData. They are not accelerated with
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291 | VGImage at present.
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292 |
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293 | \section2 Pixmap filters
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294 |
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295 | Convolution, colorize, drop shadow, and blur filters are accelerated
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296 | using OpenVG operations.
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297 |
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298 | \section1 Known issues
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299 |
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300 | Performance of copying the contents of an OpenVG-rendered window to the
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301 | screen needs platform-specific work in the QVGWindowSurface class.
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302 |
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303 | Clipping with arbitrary non-rectangular paths only works on engines
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304 | that support vgRenderToMask(). Simple rectangular paths are supported
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305 | on all engines that correctly implement vgMask().
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306 |
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307 | The paint engine is not yet thread-safe, so it is not recommended for
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308 | use in threaded Qt applications that draw from multiple threads.
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309 | Drawing should be limited to the main GUI thread.
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310 |
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311 | Performance of projective matrices for non-image drawing is not as good
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312 | as for affine matrices.
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313 |
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314 | QPixmap's are implemented as VGImage objects so that they can be quickly
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315 | rendered with drawPixmap(). Rendering into a QPixmap using QPainter
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316 | will use the default Qt raster paint engine on a QImage copy of the
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317 | QPixmap, and will not be accelerated. This issue may be addressed in
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318 | a future version of the engine.
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319 |
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320 | ShivaVG support is highly experimental and limited to Qt/X11. It is
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321 | provided as an example of how to integrate a non-EGL engine.
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322 | */
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