[556] | 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*!
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| 43 | \page openvg.html
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| 44 | \title OpenVG Rendering in Qt
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| 45 | \since 4.6
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| 46 | \ingroup best-practices
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| 47 |
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| 48 | \brief Efficient rendering on embedded devices with OpenVG
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| 49 |
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| 50 | OpenVG is a standard API from the
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| 51 | \l{http://www.khronos.org/openvg}{Khronos Group} for accelerated
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| 52 | 2D vector graphics that is appearing in an increasing number of
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| 53 | embedded devices. The QtOpenVG plugin provides support for OpenVG
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| 54 | painting.
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| 55 |
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| 56 | OpenVG is optimized for 2D vector operations, and closely matches
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| 57 | the functionality in QPainter. It can therefore be an excellent
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| 58 | substitute for the default raster-based QPaintEngine on hardware
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| 59 | that supports OpenVG.
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| 60 |
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| 61 | \tableofcontents
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| 62 |
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| 63 | \section1 Building Qt with OpenVG support
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| 64 |
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| 65 | OpenVG support can be enabled by passing the \c{-openvg} option
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| 66 | to configure. It is assumed that the following qmake variables
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| 67 | are set to appropriate values in the qmake.conf file for your
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| 68 | platform:
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| 69 |
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| 70 | \list
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| 71 | \o QMAKE_INCDIR_OPENVG
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| 72 | \o QMAKE_LIBDIR_OPENVG
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| 73 | \o QMAKE_LIBS_OPENVG
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| 74 | \endlist
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| 75 |
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| 76 | Most OpenVG implementations are based on EGL, so the following
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| 77 | variables may also need to be set:
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| 78 |
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| 79 | \list
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| 80 | \o QMAKE_INCDIR_EGL
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| 81 | \o QMAKE_LIBDIR_EGL
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| 82 | \o QMAKE_LIBS_EGL
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| 83 | \endlist
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| 84 |
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| 85 | See \l{qmake Variable Reference} for more information on these variables.
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| 86 |
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| 87 | Two kinds of OpenVG engines are currently supported: EGL based,
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| 88 | and engines built on top of OpenGL such as
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| 89 | \l{http://sourceforge.net/projects/shivavg}{ShivaVG}.
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| 90 | EGL based engines are preferred.
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| 91 |
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| 92 | It is assumed that the EGL implementation has some way to turn a
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| 93 | QWidget::winId() into an EGL rendering surface with
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| 94 | \c{eglCreateWindowSurface()}. If this is not the case, then
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| 95 | modifications may be needed to the code under \c{src/gui/egl} and
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| 96 | \c{src/plugins/graphicssystems/openvg} to accomodate the EGL
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| 97 | implementation.
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| 98 |
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| 99 | The ShivaVG graphics system under \c{src/plugins/graphicssystems/shivavg}
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| 100 | is an example of how to integrate a non-EGL implementation of
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| 101 | OpenVG into Qt. It is currently only supported with Qt/X11
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| 102 | and being an example only, the resulting screen output may not
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| 103 | be as good as with other OpenVG engines.
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| 104 |
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| 105 | \section1 Using the OpenVG graphics system
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| 106 |
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| 107 | Once the graphics system plugin has been built and installed,
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| 108 | applications can be run as follows to use the plugin:
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| 109 |
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| 110 | \code
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| 111 | app -graphicssystem OpenVG
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| 112 | \endcode
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| 113 |
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| 114 | If ShivaVG is being used, then substitute \c ShivaVG instead of
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| 115 | \c OpenVG in the line above.
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| 116 |
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| 117 | If the plugin fails to load, try setting the \c QT_DEBUG_PLUGINS
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| 118 | environment variable to 1 and try again. Usually the plugin
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| 119 | cannot be loaded because Qt cannot locate it in the directory
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| 120 | \c{plugins/graphicssystems} within the Qt installation, or the
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| 121 | dynamic library path does not include the directory containing
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| 122 | the system's \c libOpenVG.so library.
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| 123 |
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| 124 | \section1 Supported features
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| 125 |
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| 126 | \section2 Context modes
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| 127 |
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| 128 | The default configuration is "single-context" mode, where a single
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| 129 | EGLContext object is used for all drawing, regardless of the surface.
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| 130 | Multiple EGLSurfaces are created, one for each window surface or pixmap.
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| 131 | eglMakeCurrent() is called with the same EGLContext every time, but a
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| 132 | different EGLSurface.
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| 133 |
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| 134 | Single-context mode is necessary for QPixmapData to be implemented in
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| 135 | terms of a VGImage. If single-context mode is not enabled, then QPixmapData
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| 136 | will use the fallback QRasterPixmapData implementation, which is less
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| 137 | efficient performance-wise.
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| 138 |
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| 139 | Single-context mode can be disabled with the QVG_NO_SINGLE_CONTEXT define
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| 140 | if the OpenVG engine does not support one context with multiple surfaces.
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| 141 |
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| 142 | \section2 Transformation matrices
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| 143 |
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| 144 | All affine and projective transformation matrices are supported.
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| 145 |
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| 146 | QVGPaintEngine will use the engine to accelerate affine transformation
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| 147 | matrices only. When a projective transformation matrix is used,
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| 148 | QVGPaintEngine will transform the coordinates before passing them
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| 149 | to the engine. This will probably incur a performance penalty.
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| 150 |
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| 151 | Pixmaps and images are always transformed by the engine, because
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| 152 | OpenVG specifies that projective transformations must work for images.
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| 153 |
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| 154 | It is recommended that client applications should avoid using projective
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| 155 | transformations for non-image elements in performance critical code.
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| 156 |
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| 157 | \section2 Composition modes
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| 158 |
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| 159 | The following composition modes are supported:
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| 160 |
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| 161 | \list
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| 162 | \o QPainter::CompositionMode_SourceOver
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| 163 | \o QPainter::CompositionMode_DestinationOver
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| 164 | \o QPainter::CompositionMode_Source
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| 165 | \o QPainter::CompositionMode_SourceIn
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| 166 | \o QPainter::CompositionMode_DestinationIn
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| 167 | \o QPainter::CompositionMode_Plus
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| 168 | \o QPainter::CompositionMode_Multiply
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| 169 | \o QPainter::CompositionMode_Screen
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| 170 | \o QPainter::CompositionMode_Darken
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| 171 | \o QPainter::CompositionMode_Lighten
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| 172 | \endlist
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| 173 |
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| 174 | The other members of QPainter::CompositionMode are not supported
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| 175 | because OpenVG 1.1 does not have an equivalent in its \c VGBlendMode
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| 176 | enumeration. Any attempt to set an unsupported mode will result in
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| 177 | the actual mode being set to QPainter::CompositionMode_SourceOver.
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| 178 | Client applications should avoid using unsupported modes.
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| 179 |
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| 180 | \section2 Pens and brushes
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| 181 |
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| 182 | All pen styles are supported, including cosmetic pens.
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| 183 |
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| 184 | All brush styles are supported except for conical gradients, which are
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| 185 | not supported by OpenVG 1.1. Conical gradients will be converted into a
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| 186 | solid color brush corresponding to the first color in the gradient's
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| 187 | color ramp.
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| 188 |
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| 189 | Affine matrices are supported for brush transforms, but not projective
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| 190 | matrices.
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| 191 |
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| 192 | \section2 Rectangles, lines, and points
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| 193 |
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| 194 | Rectangles, lines, and rounded rectangles use cached VGPath objects
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| 195 | to try to accelerate drawing operations. vgModifyPathCoords() is used
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| 196 | to modify the co-ordinates in the cached VGPath object each time
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| 197 | fillRect(), drawRects(), drawLines(), or drawRoundedRect() is called.
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| 198 |
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| 199 | If the engine does not implement vgModifyPathCoords() properly, then the
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| 200 | QVG_NO_MODIFY_PATH define can be set to disable path caching. This will
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| 201 | incur a performance penalty.
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| 202 |
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| 203 | Points are implemented as lines from the point to itself. The cached
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| 204 | line drawing VGPath object is used when drawing points.
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| 205 |
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| 206 | \section2 Polygons and Ellipses
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| 207 |
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| 208 | Polygon and ellipse drawing creates a new VGPath object every time
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| 209 | drawPolygon() or drawEllipse() is called. If the client application is
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| 210 | making heavy use of these functions, the constant creation and destruction
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| 211 | of VGPath objects could have an impact on performance.
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| 212 |
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| 213 | If a projective transformation is active, ellipses are converted into
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| 214 | cubic curves prior to transformation, which may further impact performance.
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| 215 |
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| 216 | Client applications should avoid polygon and ellipse drawing in performance
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| 217 | critical code if possible.
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| 218 |
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| 219 | \section2 Other Objects
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| 220 |
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| 221 | Most other objects (arcs, pies, etc) use drawPath(), which takes a
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| 222 | QPainterPath argument. The default implementation in QPainterEngineEx
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| 223 | converts the QPainterPath into a QVectorPath and then calls draw(),
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| 224 | which in turn converts the QVectorPath into a VGPath for drawing.
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| 225 |
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| 226 | To reduce the overhead, we have overridden drawPath() in QVGPaintEngine
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| 227 | to convert QPainterPath's directly into VGPath's. This should help improve
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| 228 | performance compared to the default implementation.
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| 229 |
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| 230 | Client applications should try to avoid these types of objects in
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| 231 | performance critical code because of the QPainterPath to VGPath
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| 232 | conversion cost.
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| 233 |
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| 234 | \section2 Clipping
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| 235 |
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| 236 | Clipping with QRect, QRectF, and QRegion objects is supported on all
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| 237 | OpenVG engines with vgMask() if the transformation matrix is the identity
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| 238 | or a simple origin translation.
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| 239 |
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| 240 | Clipping with an arbitrary QPainterPath, or setting the clip region when
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| 241 | the transformation matrix is simple, is supported only if the OpenVG engine
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| 242 | has the vgRenderToMask() function (OpenVG 1.1 and higher).
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| 243 |
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| 244 | The QVG_NO_RENDER_TO_MASK define will disable the use of vgRenderToMask().
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| 245 |
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| 246 | The QVG_SCISSOR_CLIP define will disable clipping with vgMask() or
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| 247 | vgRenderToMask() and instead use the scissor rectangle list to perform
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| 248 | clipping. Clipping with an arbitrary QPainterPath will not be supported.
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| 249 | The QVG_SCISSOR_CLIP define should only be used if the OpenVG engine
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| 250 | does not support vgMask() or vgRenderToMask().
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| 251 |
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| 252 | \section2 Opacity
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| 253 |
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| 254 | Opacity is supported for all drawing operations. Solid color pens,
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| 255 | solid color brushes, gradient brushes, and image drawing with drawPixmap()
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| 256 | and drawImage() will probably have the best performance compared to
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| 257 | other kinds of pens and brushes.
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| 258 |
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| 259 | \section2 Text Drawing
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| 260 |
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| 261 | If OpenVG 1.1 is used, the paint engine will use VG fonts to cache glyphs
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| 262 | while drawing. If the engine does not support VG fonts correctly,
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| 263 | QVG_NO_DRAW_GLYPHS can be defined to disable this mode. Text drawing
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| 264 | performance will suffer if VG fonts are not used.
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| 265 |
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| 266 | By default, image-based glyphs are used. If QVG_NO_IMAGE_GLYPHS is defined,
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| 267 | then path-based glyphs will be used instead. QVG_NO_IMAGE_GLYPHS is ignored
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| 268 | if QVG_NO_DRAW_GLYPHS is defined.
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| 269 |
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| 270 | If path-based glyphs are used, then the OpenVG engine will need to
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| 271 | support hinting to render text with good results. Image-based glyphs
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| 272 | avoids the need for hinting and will usually give better results than
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| 273 | path-based glyphs.
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| 274 |
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| 275 | \section2 Pixmaps
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| 276 |
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| 277 | In single-context mode, pixmaps will be implemented using VGImage
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| 278 | unless QVG_NO_PIXMAP_DATA is defined.
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| 279 |
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| 280 | QVGPixmapData will convert QImage's into VGImage's when the application
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| 281 | calls drawPixmap(), and the pixmap will be kept in VGImage form for the
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| 282 | lifetime of the QVGPixmapData object. When the application tries to paint
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| 283 | into a QPixmap with QPainter, the data will be converted back into a
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| 284 | QImage and the raster paint engine will be used to render into the QImage.
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| 285 |
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| 286 | This arrangement optimizes for the case of drawing the same static pixmap
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| 287 | over and over (e.g. for icons), but does not optimize the case of drawing
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| 288 | into pixmaps.
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| 289 |
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| 290 | Bitmaps must use QRasterPixmapData. They are not accelerated with
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| 291 | VGImage at present.
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| 292 |
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| 293 | \section2 Pixmap filters
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| 294 |
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| 295 | Convolution, colorize, drop shadow, and blur filters are accelerated
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| 296 | using OpenVG operations.
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| 297 |
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| 298 | \section1 Known issues
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| 299 |
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| 300 | Performance of copying the contents of an OpenVG-rendered window to the
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| 301 | screen needs platform-specific work in the QVGWindowSurface class.
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| 302 |
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| 303 | Clipping with arbitrary non-rectangular paths only works on engines
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| 304 | that support vgRenderToMask(). Simple rectangular paths are supported
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| 305 | on all engines that correctly implement vgMask().
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| 306 |
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| 307 | The paint engine is not yet thread-safe, so it is not recommended for
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| 308 | use in threaded Qt applications that draw from multiple threads.
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| 309 | Drawing should be limited to the main GUI thread.
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| 310 |
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| 311 | Performance of projective matrices for non-image drawing is not as good
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| 312 | as for affine matrices.
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| 313 |
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| 314 | QPixmap's are implemented as VGImage objects so that they can be quickly
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| 315 | rendered with drawPixmap(). Rendering into a QPixmap using QPainter
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| 316 | will use the default Qt raster paint engine on a QImage copy of the
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| 317 | QPixmap, and will not be accelerated. This issue may be addressed in
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| 318 | a future version of the engine.
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| 319 |
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| 320 | ShivaVG support is highly experimental and limited to Qt/X11. It is
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| 321 | provided as an example of how to integrate a non-EGL engine.
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| 322 | */
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