1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the documentation of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:FDL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in a
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14 | ** written agreement between you and Nokia.
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15 | **
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16 | ** GNU Free Documentation License
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17 | ** Alternatively, this file may be used under the terms of the GNU Free
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18 | ** Documentation License version 1.3 as published by the Free Software
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19 | ** Foundation and appearing in the file included in the packaging of this
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20 | ** file.
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21 | **
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22 | ** If you have questions regarding the use of this file, please contact
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23 | ** Nokia at [email protected].
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24 | ** $QT_END_LICENSE$
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25 | **
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26 | ****************************************************************************/
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27 |
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28 | /*!
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29 | \page how-to-learn-qt.html
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30 | \title How to Learn Qt
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31 | \brief Links to guides and resources for learning Qt.
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32 | \nextpage Tutorials
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33 |
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34 | \section1 Getting Started
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35 |
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36 | We assume that you already know C++ and will be using it for Qt
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37 | development. See the \l{Qt website} for more information about
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38 | using other programming languages with Qt.
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39 |
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40 | If you want to program purely in C++, designing your interfaces
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41 | in code without the aid of any design tools, take a look at the
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42 | \l{Tutorials}. These are designed to get you into Qt programming,
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43 | with an emphasis on working code rather than being a tour of features.
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44 |
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45 | If you want to design your user interfaces using a design tool, then
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46 | read at least the first few chapters of the \l{Qt Designer manual}.
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47 |
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48 | By now you'll have produced some small working applications and
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49 | have a broad feel for Qt programming. You could start work on your
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50 | own projects straight away, but we recommend reading a couple of
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51 | key overviews to deepen your understanding of Qt: The Qt \l{Object
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52 | Model} and \l{Signals and Slots}.
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53 |
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54 | \beginfloatleft
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55 | \inlineimage qtdemo-small.png
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56 | \endfloat
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57 |
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58 | \section1 Getting an Overview
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59 |
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60 | At this point, we recommend looking at the
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61 | \l{All Overviews and HOWTOs}{overviews} and reading those that are
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62 | relevant to your projects. You may also find it useful to browse the
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63 | source code of the \l{Qt Examples}{examples} that have things in
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64 | common with your projects. You can also read Qt's source code since
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65 | this is supplied.
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66 |
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67 | If you run the \l{Examples and Demos Launcher}, you'll see many of Qt's
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68 | widgets in action.
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69 |
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70 | The \l{Qt Widget Gallery} also provides overviews of selected Qt
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71 | widgets in each of the styles used on various supported platforms.
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72 | \clearfloat
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73 |
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74 | \section1 Books and Learning Materials
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75 |
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76 | Qt comes with extensive documentation, with hypertext
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77 | cross-references throughout, so you can easily click your way to
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78 | whatever interests you. The part of the documentation that you'll
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79 | probably use the most is the \link index.html API
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80 | Reference\endlink. Each link provides a different way of
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81 | navigating the API Reference; try them all to see which work best
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82 | for you. You might also like to try \l{Qt Assistant}:
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83 | this tool is supplied with Qt and provides access to the entire
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84 | Qt API, and it provides a full text search facility.
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85 |
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86 | There are also a growing number of books about Qt programming.
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87 | We recommend the official Qt book,
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88 | \l{http://www.amazon.com/gp/product/0132354160/ref=ase_trolltech/}{C++
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89 | GUI Programming with Qt 4, Second Edition} (ISBN 0-13-235416-0). This book
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90 | provides comprehensive coverage of Qt programming all the way
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91 | from "Hello Qt" to advanced features such as multithreading, 2D and
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92 | 3D graphics, networking, item view classes, and XML. (The first edition,
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93 | which is based on Qt 4.1, is available
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94 | \l{http://www.qtrac.eu/C++-GUI-Programming-with-Qt-4-1st-ed.zip}{online}.)
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95 |
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96 | See \l{Books about Qt Programming} for a complete list of Qt books,
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97 | including translations to various languages.
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98 |
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99 | Another valuable source of example code and explanations of Qt
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100 | features is the archive of articles from \l{Qt Quarterly}, a quarterly newsletter for users of Qt.
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101 |
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102 | For documentation on specific Qt modules and other guides, refer to
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103 | \l{All Overviews and HOWTOs}.
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104 |
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105 | \section1 Further Reading
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106 |
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107 | Qt has an active and helpful user community who communicate using
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108 | the \l{Qt Mailing Lists}{qt-interest} mailing list, the \l{Qt Centre}
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109 | Web site, and a number of other community Web sites and Weblogs.
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110 | In addition, many Qt developers are active members of the
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111 | \l{KDE}{KDE community}.
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112 |
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113 | Good luck, and have fun!
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114 | */
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