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40 | ****************************************************************************/
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41 |
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42 | /*!
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43 | \example richtext/textobject
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44 | \title Text Object Example
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45 |
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46 | The Text Object example shows how to insert an SVG file into a
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47 | QTextDocument.
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48 |
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49 | \image textobject-example.png
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50 |
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51 | A QTextDocument consists of a hierarchy of elements, such as text blocks and
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52 | frames. A text object describes the structure or format of one or more of these
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53 | elements. For instance, images imported from HTML are implemented using text
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54 | objects. Text objects are used by the document's
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55 | \l{QAbstractTextDocumentLayout}{layout} to lay out and render (paint) the
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56 | document. Each object knows how to paint the elements they govern, and
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57 | calculates their size.
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58 |
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59 | To be able to insert an SVG image into a text document, we create
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60 | a text object, and implement painting for that object. This object
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61 | can then be \l{QTextCharFormat::setObjectType()}{set} on a
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62 | QTextCharFormat. We also register the text object with the layout
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63 | of the document, enabling it to draw \l{QTextCharFormat}s governed
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64 | by our text object. We can summarize the procedure with the
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65 | following steps:
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66 |
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67 | \list
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68 | \o Implement the text object.
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69 | \o Register the text object with the layout of the text
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70 | document.
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71 | \o Set the text object on a QTextCharFormat.
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72 | \o Insert a QChar::ObjectReplacementCharacter with that
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73 | text char format into the document.
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74 | \endlist
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75 |
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76 | The example consists of the following classes:
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77 |
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78 | \list
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79 | \o \c{SvgTextObject} implements the text object.
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80 | \o \c{Window} shows a QTextEdit into which SVG images can be
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81 | inserted.
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82 | \endlist
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83 |
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84 | \section1 SvgTextObject Class Definition
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85 |
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86 | Let's take a look at the header file of \c {SvgTextObject}:
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87 |
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88 | \snippet examples/richtext/textobject/svgtextobject.h 0
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89 |
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90 | A text object is a QObject that implements QTextObjectInterface.
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91 | Note that the first class inherited must be QObject, and that
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92 | you must use Q_INTERFACES to let Qt know that your class
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93 | implements QTextObjectInterface.
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94 |
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95 | The document layout keeps a collection of text objects stored as
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96 | \l{QObject}s, each of which has an associated object type. The
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97 | layout casts the QObject for the associated object type into the
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98 | QTextObjectInterface.
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99 |
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100 | The \l{QTextObjectInterface::}{intrinsicSize()} and
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101 | \l{QTextObjectInterface::}{drawObject()} functions are then used
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102 | to calculate the size of the text object and draw it.
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103 |
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104 | \section1 SvgTextObject Class Implementation
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105 |
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106 | We start of by taking a look at the
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107 | \l{QTextObjectInterface::}{intrinsicSize()} function:
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108 |
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109 | \snippet examples/richtext/textobject/svgtextobject.cpp 0
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110 |
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111 | \c intrinsicSize() is called by the layout to calculate the size
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112 | of the text object. Notice that we have drawn the SVG image on a
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113 | QImage. This is because SVG rendering is quite expensive. The
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114 | example would lag seriously for large images if we drew them
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115 | with a QSvgRenderer each time.
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116 |
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117 | \snippet examples/richtext/textobject/svgtextobject.cpp 1
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118 |
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119 | In \c drawObject(), we paint the SVG image using the QPainter
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120 | provided by the layout.
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121 |
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122 | \section1 Window Class Definition
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123 |
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124 | The \c Window class is a self-contained window that has a
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125 | QTextEdit in which SVG images can be inserted.
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126 |
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127 | \snippet examples/richtext/textobject/window.h 0
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128 |
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129 | The \c insertTextObject() slot inserts an SVG image at the current
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130 | cursor position, while \c setupTextObject() creates and registers
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131 | the SvgTextObject with the layout of the text edit's document.
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132 |
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133 | The constructor simply calls \c setupTextObject() and \c
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134 | setupGui(), which creates and lays out the widgets of the \c
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135 | Window.
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136 |
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137 | \section1 Window Class Implementation
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138 |
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139 | We will now take a closer look at the functions that are relevant
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140 | to our text object, starting with the \c setupTextObject()
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141 | function.
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142 |
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143 | \snippet examples/richtext/textobject/window.cpp 3
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144 |
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145 | \c {SvgTextFormat}'s value is the number of our object type. It is
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146 | used to identify object types by the document layout.
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147 |
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148 | Note that we only create one SvgTextObject instance; it will be
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149 | used for all QTextCharFormat's with the \c SvgTextFormat object
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150 | type.
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151 |
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152 | Let's move on to the \c insertTextObject() function:
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153 |
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154 | \snippet examples/richtext/textobject/window.cpp 1
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155 |
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156 | First, the \c .svg file is opened and its contents are read
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157 | into the \c svgData array.
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158 |
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159 | \snippet examples/richtext/textobject/window.cpp 2
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160 |
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161 | To speed things up, we buffer the SVG image in a QImage. We use
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162 | \l{QTextFormat::}{setProperty()} to store the QImage in the in the
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163 | QTextCharFormat. We can retrieve it later with
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164 | \l{QTextCharFormat::}{property()}.
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165 |
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166 | We insert the char format in the standard way - using a
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167 | QTextCursor. Notice that we use the special QChar
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168 | \l{QChar::}{ObjectReplacementCharacter}.
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169 | */
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170 |
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