[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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[2] | 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[2] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[2] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[2] | 21 | **
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[561] | 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at [email protected].
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[2] | 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \example uitools/multipleinheritance
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| 30 | \title Multiple Inheritance Example
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| 31 |
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| 32 | The Multiple Inheritance Example shows how to use a form created with \QD
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| 33 | in an application by subclassing both QWidget and the user interface
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| 34 | class, which is \c{Ui::CalculatorForm}.
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| 35 |
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| 36 | \image multipleinheritance-example.png
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| 37 |
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| 38 | To subclass the \c calculatorform.ui file and ensure that \c qmake
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| 39 | processes it with the \c uic, we have to include \c calculatorform.ui
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| 40 | in the \c .pro file, as shown below:
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| 41 |
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| 42 | \snippet examples/uitools/multipleinheritance/multipleinheritance.pro 0
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| 43 |
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| 44 | When the project is compiled, the \c uic will generate a corresponding
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| 45 | \c ui_calculatorform.h.
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| 46 |
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| 47 | \section1 CalculatorForm Definition
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| 48 |
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| 49 | In the \c CalculatorForm definition, we include the \c ui_calculatorform.h
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| 50 | that was generated earlier.
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| 51 |
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| 52 | \snippet examples/uitools/multipleinheritance/calculatorform.h 0
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| 53 |
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| 54 | As mentioned earlier, the class is a subclass of both QWidget and
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| 55 | \c{Ui::CalculatorForm}.
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| 56 |
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| 57 | \snippet examples/uitools/multipleinheritance/calculatorform.h 1
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| 58 |
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| 59 | Two slots are defined according to the \l{Automatic Connections}
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| 60 | {automatic connection} naming convention required by \c uic. This is
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| 61 | to ensure that \l{QMetaObject}'s auto-connection facilities connect
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| 62 | all the signals and slots involved automatically.
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| 63 |
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| 64 | \section1 CalculatorForm Implementation
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| 65 |
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| 66 | In the constructor, we call \c setupUi() to load the user interface file.
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| 67 | Note that we do not need the \c{ui} prefix as \c CalculatorForm is a
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| 68 | subclass of the user interface class.
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| 69 |
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| 70 | \snippet examples/uitools/multipleinheritance/calculatorform.cpp 0
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| 71 |
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| 72 | We include two slots, \c{on_inputSpinBox1_valueChanged()} and
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| 73 | \c{on_inputSpinBox2_valueChanged()}. These slots respond to the
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| 74 | \l{QSpinBox::valueChanged()}{valueChanged()} signal that both spin boxes
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| 75 | emit. Whenever there is a change in one spin box's value, we take that
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| 76 | value and add it to whatever value the other spin box has.
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| 77 |
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| 78 | \snippet examples/uitools/multipleinheritance/calculatorform.cpp 1
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| 79 | \codeline
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| 80 | \snippet examples/uitools/multipleinheritance/calculatorform.cpp 2
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| 81 |
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| 82 | \section1 \c main() Function
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| 83 |
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| 84 | The \c main() function instantiates QApplication and \c CalculatorForm.
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| 85 | The \c calculator object is displayed by invoking the \l{QWidget::show()}
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| 86 | {show()} function.
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| 87 |
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| 88 | \snippet examples/uitools/multipleinheritance/main.cpp 0
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| 89 |
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| 90 | There are various approaches to include forms into applications. The
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| 91 | Multiple Inheritance approach is just one of them. See
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[561] | 92 | \l{Using a Designer UI File in Your Application} for more information on
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[2] | 93 | the other approaches available.
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| 94 | */
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