source: trunk/doc/src/examples/imagegestures.qdoc@ 651

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41
42/*!
43 \example gestures/imagegestures
44 \title Image Gestures Example
45
46 This example shows how to enable gestures for a widget and use gesture input
47 to perform actions.
48
49 \image imagegestures-example.png Screenshot of the Image Gestures example.
50
51 We use two classes to create the user interface for the application: \c MainWidget
52 and \c ImageWidget. The \c MainWidget class is simply used as a container for the
53 \c ImageWidget class, which we will configure to accept gesture input. Since we
54 are interested in the way gestures are used, we will concentrate on the
55 implementation of the \c ImageWidget class.
56
57 \section1 ImageWidget Class Definition
58
59 The \c ImageWidget class is a simple QWidget subclass that reimplements the general
60 QWidget::event() handler function in addition to several more specific event handlers:
61
62 \snippet examples/gestures/imagegestures/imagewidget.h class definition begin
63 \dots
64 \snippet examples/gestures/imagegestures/imagewidget.h class definition end
65
66 We also implement a private helper function, \c gestureEvent(), to help manage
67 gesture events delivered to the widget, and three functions to perform actions
68 based on gestures: \c panTriggered(), \c pinchTriggered() and \c swipeTriggered().
69
70 \section1 ImageWidget Class Implementation
71
72 In the widget's constructor, we begin by setting up various parameters that will
73 be used to control the way images are displayed.
74
75 \snippet examples/gestures/imagegestures/imagewidget.cpp constructor
76
77 We enable three of the standard gestures for the widget by calling QWidget::grabGesture()
78 with the types of gesture we need. These will be recognized by the application's
79 default gesture recognizer, and events will be delivered to our widget.
80
81 Since QWidget does not define a specific event handler for gestures, the widget
82 needs to reimplement the general QWidget::event() to receive gesture events.
83
84 \snippet examples/gestures/imagegestures/imagewidget.cpp event handler
85
86 We implement the event handler to delegate gesture events to a private function
87 specifically written for the task, and pass all other events to QWidget's
88 implementation.
89
90 The \c gestureHandler() function examines the gestures supplied by the
91 newly-delivered QGestureEvent. Since only one gesture of a given type can be
92 used on a widget at any particular time, we can check for each gesture type
93 using the QGestureEvent::gesture() function:
94
95 \snippet examples/gestures/imagegestures/imagewidget.cpp gesture event handler
96
97 If a QGesture object is supplied for a certain type of gesture, we call a special
98 purpose function to deal with it, casting the gesture object to the appropriate
99 QGesture subclass.
100
101 To illustrate how a standard gesture can be interpreted by an application, we
102 show the implementation of the \c swipeTriggered() function, which handles the
103 gesture associated with a brushing or swiping motion on the user's display or
104 input device:
105
106 \snippet examples/gestures/imagegestures/imagewidget.cpp swipe function
107
108 The QSwipeGesture class provides specialized functions and defines a enum
109 to make it more convenient for developers to discover which direction, if
110 any, the user swiped the display. Here, we simply navigate to the previous
111 image in the collection if the user swiped upwards or to the left; otherwise
112 we navigate to the next image in the collection.
113
114 The other gestures are also handled by special purpose functions, but use
115 the values of properties held by the QGesture object passed to them.
116*/
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