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40 | ****************************************************************************/
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41 |
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42 | /*!
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43 | \example gestures/imagegestures
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44 | \title Image Gestures Example
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45 |
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46 | This example shows how to enable gestures for a widget and use gesture input
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47 | to perform actions.
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48 |
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49 | \image imagegestures-example.png Screenshot of the Image Gestures example.
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50 |
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51 | We use two classes to create the user interface for the application: \c MainWidget
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52 | and \c ImageWidget. The \c MainWidget class is simply used as a container for the
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53 | \c ImageWidget class, which we will configure to accept gesture input. Since we
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54 | are interested in the way gestures are used, we will concentrate on the
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55 | implementation of the \c ImageWidget class.
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56 |
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57 | \section1 ImageWidget Class Definition
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58 |
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59 | The \c ImageWidget class is a simple QWidget subclass that reimplements the general
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60 | QWidget::event() handler function in addition to several more specific event handlers:
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61 |
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62 | \snippet examples/gestures/imagegestures/imagewidget.h class definition begin
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63 | \dots
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64 | \snippet examples/gestures/imagegestures/imagewidget.h class definition end
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65 |
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66 | We also implement a private helper function, \c gestureEvent(), to help manage
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67 | gesture events delivered to the widget, and three functions to perform actions
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68 | based on gestures: \c panTriggered(), \c pinchTriggered() and \c swipeTriggered().
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69 |
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70 | \section1 ImageWidget Class Implementation
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71 |
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72 | In the widget's constructor, we begin by setting up various parameters that will
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73 | be used to control the way images are displayed.
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74 |
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75 | \snippet examples/gestures/imagegestures/imagewidget.cpp constructor
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76 |
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77 | We enable three of the standard gestures for the widget by calling QWidget::grabGesture()
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78 | with the types of gesture we need. These will be recognized by the application's
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79 | default gesture recognizer, and events will be delivered to our widget.
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80 |
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81 | Since QWidget does not define a specific event handler for gestures, the widget
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82 | needs to reimplement the general QWidget::event() to receive gesture events.
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83 |
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84 | \snippet examples/gestures/imagegestures/imagewidget.cpp event handler
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85 |
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86 | We implement the event handler to delegate gesture events to a private function
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87 | specifically written for the task, and pass all other events to QWidget's
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88 | implementation.
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89 |
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90 | The \c gestureHandler() function examines the gestures supplied by the
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91 | newly-delivered QGestureEvent. Since only one gesture of a given type can be
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92 | used on a widget at any particular time, we can check for each gesture type
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93 | using the QGestureEvent::gesture() function:
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94 |
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95 | \snippet examples/gestures/imagegestures/imagewidget.cpp gesture event handler
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96 |
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97 | If a QGesture object is supplied for a certain type of gesture, we call a special
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98 | purpose function to deal with it, casting the gesture object to the appropriate
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99 | QGesture subclass.
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100 |
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101 | To illustrate how a standard gesture can be interpreted by an application, we
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102 | show the implementation of the \c swipeTriggered() function, which handles the
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103 | gesture associated with a brushing or swiping motion on the user's display or
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104 | input device:
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105 |
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106 | \snippet examples/gestures/imagegestures/imagewidget.cpp swipe function
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107 |
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108 | The QSwipeGesture class provides specialized functions and defines a enum
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109 | to make it more convenient for developers to discover which direction, if
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110 | any, the user swiped the display. Here, we simply navigate to the previous
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111 | image in the collection if the user swiped upwards or to the left; otherwise
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112 | we navigate to the next image in the collection.
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113 |
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114 | The other gestures are also handled by special purpose functions, but use
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115 | the values of properties held by the QGesture object passed to them.
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116 | */
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