[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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[2] | 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[2] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[2] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[2] | 21 | **
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[561] | 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at [email protected].
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[2] | 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \example script/helloscript
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| 30 | \title Hello Script Example
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| 31 |
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| 32 | The Hello Script example shows the basic use of Qt Script: How to embed
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| 33 | a script engine into the application, how to evaluate a script, and how
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| 34 | to process the result of the evaluation. The example also shows how to
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| 35 | apply internationalization to scripts.
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| 36 |
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| 37 | \snippet examples/script/helloscript/main.cpp 0
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| 38 |
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| 39 | The application will load the script file to evaluate from a resource, so
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| 40 | we first make sure that the resource is initialized.
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| 41 |
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| 42 | \snippet examples/script/helloscript/main.cpp 1
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| 43 |
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| 44 | We attempt to load a translation, and install translation functions in the
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| 45 | script engine. How to produce a translation is explained later.
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| 46 |
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| 47 | \snippet examples/script/helloscript/main.cpp 2
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| 48 |
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| 49 | A push button is created and exported to the script environment as a
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| 50 | global variable, \c button. Scripts will be able to access properties,
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| 51 | signals and slots of the button as properties of the \c button script
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| 52 | object; the script object acts as a proxy to the C++ button object.
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| 53 |
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| 54 | \snippet examples/script/helloscript/main.cpp 3
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| 55 |
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| 56 | The contents of the script file are read.
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| 57 |
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[561] | 58 | \snippet examples/script/helloscript/helloscript.js 0
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[2] | 59 |
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| 60 | The script sets the \c text (note that the qTr() function is used to allow
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| 61 | for translation) and \c styleSheet properties of the button, and calls the
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| 62 | button's \c show() slot.
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| 63 |
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| 64 | \snippet examples/script/helloscript/main.cpp 4
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| 65 |
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| 66 | The script is evaluated. Note that the file name is passed as the
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| 67 | (optional) second parameter; this makes it possible for the script engine
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| 68 | to produce a meaningful backtrace if something goes wrong, and makes the
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| 69 | qTr() function be able to resolve the translations that are associated
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| 70 | with this script.
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| 71 |
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| 72 | \snippet examples/script/helloscript/main.cpp 5
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| 73 |
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| 74 | If the result is an Error object (e.g. the script contained a syntax
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| 75 | error, or tried to call a function that doesn't exist), we obtain
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| 76 | the line number and string representation of the error and display
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| 77 | it in a message box.
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| 78 |
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| 79 | \snippet examples/script/helloscript/main.cpp 6
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| 80 |
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| 81 | If the evaluation went well, the application event loop is entered.
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| 82 |
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| 83 | \section1 Translating the Application
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| 84 |
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| 85 | The Qt Script internalization support builds on what Qt already provides
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| 86 | for C++; see the \l{Hello tr() Example} for an introduction.
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| 87 |
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| 88 | Since we haven't made the translation file \c helloscript_la.qm, the
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| 89 | source text is shown when we run the application ("Hello world!").
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| 90 |
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| 91 | To generate the translation file, run \c lupdate as follows:
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| 92 |
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| 93 | \code
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[561] | 94 | lupdate helloscript.js -ts helloscript_la.ts
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[2] | 95 | \endcode
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| 96 |
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| 97 | You should now have a file \c helloscript_la.ts in the current
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| 98 | directory. Run \c linguist to edit the translation:
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| 99 |
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| 100 | \code
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| 101 | linguist helloscript_la.ts
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| 102 | \endcode
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| 103 |
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[561] | 104 | You should now see the text "helloscript.js" in the top left pane.
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[2] | 105 | Double-click it, then click on "Hello world!" and enter "Orbis, te
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| 106 | saluto!" in the \gui Translation pane (the middle right of the
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| 107 | window). Don't forget the exclamation mark!
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| 108 |
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| 109 | Click the \gui Done checkbox and choose \gui File|Save from the
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[561] | 110 | menu bar. The TS file will no longer contain
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[2] | 111 |
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| 112 | \snippet doc/src/snippets/code/doc_src_examples_hellotr.qdoc 3
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| 113 |
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| 114 | but instead will have
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| 115 |
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| 116 | \snippet doc/src/snippets/code/doc_src_examples_hellotr.qdoc 4
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| 117 |
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[561] | 118 | To see the application running in Latin, we have to generate a QM
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| 119 | file from the TS file. Generating a QM file can be achieved
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| 120 | either from within \e {Qt Linguist} (for a single TS file), or
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| 121 | by using the command line program \c lrelease which will produce one
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| 122 | QM file for each of the TS files listed in the project file.
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[2] | 123 | Generate \c hellotr_la.qm from \c hellotr_la.ts by choosing
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| 124 | \gui File|Release from \e {Qt Linguist}'s menu bar and pressing
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| 125 | \gui Save in the file save dialog that pops up. Now run the \c helloscript
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| 126 | program again. This time the button will be labelled "Orbis, te
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| 127 | saluto!".
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| 128 | */
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