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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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40 | ****************************************************************************/
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41 |
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42 | /*!
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43 | \example widgets/analogclock
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44 | \title Analog Clock Example
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45 |
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46 | The Analog Clock example shows how to draw the contents of a custom
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47 | widget.
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48 |
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49 | \image analogclock-example.png Screenshot of the Analog Clock example
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50 |
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51 | This example also demonstrates how the transformation and scaling
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52 | features of QPainter can be used to make drawing custom widgets
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53 | easier.
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54 |
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55 | \section1 AnalogClock Class Definition
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56 |
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57 | The \c AnalogClock class provides a clock widget with hour and minute
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58 | hands that is automatically updated every few seconds.
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59 | We subclass \l QWidget and reimplement the standard
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60 | \l{QWidget::paintEvent()}{paintEvent()} function to draw the clock face:
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61 |
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62 | \snippet examples/widgets/analogclock/analogclock.h 0
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63 |
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64 | \section1 AnalogClock Class Implementation
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65 |
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66 | \snippet examples/widgets/analogclock/analogclock.cpp 1
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67 |
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68 | When the widget is constructed, we set up a one-second timer to
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69 | keep track of the current time, and we connect it to the standard
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70 | \l{QWidget::update()}{update()} slot so that the clock face is
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71 | updated when the timer emits the \l{QTimer::timeout()}{timeout()}
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72 | signal.
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73 |
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74 | Finally, we resize the widget so that it is displayed at a
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75 | reasonable size.
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76 |
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77 | \snippet examples/widgets/analogclock/analogclock.cpp 8
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78 | \snippet examples/widgets/analogclock/analogclock.cpp 10
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79 |
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80 | The \c paintEvent() function is called whenever the widget's
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81 | contents need to be updated. This happens when the widget is
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82 | first shown, and when it is covered then exposed, but it is also
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83 | executed when the widget's \l{QWidget::update()}{update()} slot
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84 | is called. Since we connected the timer's
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85 | \l{QTimer::timeout()}{timeout()} signal to this slot, it will be
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86 | called at least once every five seconds.
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87 |
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88 | Before we set up the painter and draw the clock, we first define
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89 | two lists of \l {QPoint}s and two \l{QColor}s that will be used
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90 | for the hour and minute hands. The minute hand's color has an
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91 | alpha component of 191, meaning that it's 75% opaque.
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92 |
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93 | We also determine the length of the widget's shortest side so that we
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94 | can fit the clock face inside the widget. It is also useful to determine
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95 | the current time before we start drawing.
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96 |
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97 | \snippet examples/widgets/analogclock/analogclock.cpp 11
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98 | \snippet examples/widgets/analogclock/analogclock.cpp 12
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99 | \snippet examples/widgets/analogclock/analogclock.cpp 13
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100 | \snippet examples/widgets/analogclock/analogclock.cpp 14
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101 |
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102 | The contents of custom widgets are drawn with a QPainter.
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103 | Painters can be used to draw on any QPaintDevice, but they are
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104 | usually used with widgets, so we pass the widget instance to the
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105 | painter's constructor.
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106 |
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107 | We call QPainter::setRenderHint() with QPainter::Antialiasing to
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108 | turn on antialiasing. This makes drawing of diagonal lines much
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109 | smoother.
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110 |
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111 | The translation moves the origin to the center of the widget, and
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112 | the scale operation ensures that the following drawing operations
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113 | are scaled to fit within the widget. We use a scale factor that
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114 | let's us use x and y coordinates between -100 and 100, and that
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115 | ensures that these lie within the length of the widget's shortest
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116 | side.
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117 |
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118 | To make our code simpler, we will draw a fixed size clock face that will
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119 | be positioned and scaled so that it lies in the center of the widget.
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120 |
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121 | The painter takes care of all the transformations made during the
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122 | paint event, and ensures that everything is drawn correctly. Letting
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123 | the painter handle transformations is often easier than performing
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124 | manual calculations just to draw the contents of a custom widget.
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125 |
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126 | \img analogclock-viewport.png
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127 |
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128 | We draw the hour hand first, using a formula that rotates the coordinate
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129 | system counterclockwise by a number of degrees determined by the current
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130 | hour and minute. This means that the hand will be shown rotated clockwise
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131 | by the required amount.
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132 |
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133 | \snippet examples/widgets/analogclock/analogclock.cpp 15
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134 | \snippet examples/widgets/analogclock/analogclock.cpp 16
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135 |
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136 | We set the pen to be Qt::NoPen because we don't want any outline,
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137 | and we use a solid brush with the color appropriate for
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138 | displaying hours. Brushes are used when filling in polygons and
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139 | other geometric shapes.
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140 |
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141 | \snippet examples/widgets/analogclock/analogclock.cpp 17
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142 | \snippet examples/widgets/analogclock/analogclock.cpp 19
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143 |
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144 | We save and restore the transformation matrix before and after the
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145 | rotation because we want to place the minute hand without having to
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146 | take into account any previous rotations.
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147 |
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148 | \snippet examples/widgets/analogclock/analogclock.cpp 20
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149 | \codeline
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150 | \snippet examples/widgets/analogclock/analogclock.cpp 21
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151 |
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152 | We draw markers around the edge of the clock for each hour. We
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153 | draw each marker then rotate the coordinate system so that the
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154 | painter is ready for the next one.
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155 |
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156 | \snippet examples/widgets/analogclock/analogclock.cpp 22
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157 | \snippet examples/widgets/analogclock/analogclock.cpp 23
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158 |
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159 | The minute hand is rotated in a similar way to the hour hand.
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160 |
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161 | \snippet examples/widgets/analogclock/analogclock.cpp 25
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162 | \codeline
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163 | \snippet examples/widgets/analogclock/analogclock.cpp 26
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164 |
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165 | Again, we draw markers around the edge of the clock, but this
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166 | time to indicate minutes. We skip multiples of 5 to avoid drawing
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167 | minute markers on top of hour markers.
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168 | */
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