source: trunk/doc/src/emb-qvfb.qdoc@ 109

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41
42/*!
43 \page qvfb.html
44
45 \title The Virtual Framebuffer
46 \ingroup qt-embedded-linux
47
48 \l{Qt for Embedded Linux} applications write directly to the
49 framebuffer, eliminating the need for the X Window System and
50 saving memory. For development and debugging purposes, a virtual
51 framebuffer can be used, allowing \l{Qt for Embedded Linux}
52 programs to be developed on a desktop machine, without switching
53 between consoles and X11.
54
55 QVFb is an X11 application supplied with Qt for X11 that provides
56 a virtual framebuffer for Qt for Embedded Linux to use. To use it,
57 you need to \l{Installing Qt on X11 Platforms}{configure and
58 install Qt on X11 platforms} appropriately. Further requirements
59 can be found in the \l{Qt for Embedded Linux Requirements}
60 document.
61
62 \image qt-embedded-virtualframebuffer.png
63
64 The virtual framebuffer emulates a framebuffer using a shared
65 memory region and the \c qvfb tool to display the framebuffer in a
66 window. The \c qvfb tool also supports a feature known as a skin
67 which can be used to change the look and feel of the display. The
68 tool is located in Qt's \c tools/qvfb directory, and provides
69 several additional features accessible through its \gui File and
70 \gui View menus.
71
72 Please note that the virtual framebuffer is a development tool
73 only. No security issues have been considered in the virtual
74 framebuffer design. It should be avoided in a production
75 environment; i.e. do not configure production libraries with the
76 \c -qvfb option.
77
78 \tableofcontents
79
80 \section1 Displaying the Virtual Framebuffer
81
82 To run the \c qvfb tool displaying the virtual framebuffer, the
83 \l{Qt for Embedded Linux} library must be configured and compiled
84 with the \c -qvfb option:
85
86 \snippet doc/src/snippets/code/doc_src_emb-qvfb.qdoc 0
87
88 Ensure that you have all the
89 \l{Qt for Embedded Linux Requirements#Additional X11 Libraries for QVFb}
90 {necessary libraries} needed to build the tool, then compile and run the
91 \c qvfb tool as a normal Qt for X11 application (i.e., do \e not compile
92 it as a \l{Qt for Embedded Linux} application):
93
94 \snippet doc/src/snippets/code/doc_src_emb-qvfb.qdoc 1
95
96 The \c qvfb application supports the following command line
97 options:
98
99 \table
100 \header \o Option \o Description
101 \row
102 \o \c {-width <value>}
103 \o The width of the virtual framebuffer (default: 240).
104 \row
105 \o \c {-height <value>}
106 \o The height of the virtual framebuffer (default: 320).
107 \row
108 \o \c {-depth <value>}
109 \o The depth of the virtual framebuffer (1, 8 or 32; default: 8).
110 \row
111 \o \c -nocursor
112 \o Do not display the X11 cursor in the framebuffer window.
113 \row
114 \o \c {-qwsdisplay <:id>}
115 \o The \l{Qt for Embedded Linux} display ID (default: 0).
116 \row
117 \o \c {-skin <name>.skin}
118 \o The preferred skin. Note that the skin must be located in Qt's
119 \c /tools/qvfb/ directory.
120 \row
121 \o \c {-zoom <factor>}
122 \o Scales the application view with the given factor.
123
124 \endtable
125
126 \section2 Skins
127
128 A skin is a set of XML and pixmap files that tells the vitual
129 framebuffer what it should look like and how it should behave; a
130 skin can change the unrealistic default display into a display
131 that is similar to the target device. To access the \c qvfb tool's
132 menus when a skin is activated, right-click over the display.
133
134 Note that a skin can have buttons which (when clicked) send
135 signals to the Qt Extended application running inside the virtual
136 framebuffer, just as would happen on a real device.
137
138 \table 100%
139 \row
140 \o
141 \bold {Target Device Environment}
142
143 The \c qvfb tool provides various skins by default, allowing
144 the user to view their application in an environment similar
145 to their target device. The provided skins are:
146
147 \list
148 \o ClamshellPhone
149 \o pda
150 \o PDAPhone
151 \o Qt ExtendedPDA
152 \o Qt ExtendedPhone-Advanced
153 \o Qt ExtendedPhone-Simple
154 \o SmartPhone
155 \o SmartPhone2
156 \o SmartPhoneWithButtons
157 \o TouchscreenPhone
158 \o Trolltech-Keypad
159 \o Trolltech-Touchscreen
160 \endlist
161
162 In addition, it is possible to create custom skins.
163
164 \o \image qt-embedded-phone.png
165 \o \image qt-embedded-pda.png
166 \endtable
167
168 \bold {Creating Custom Skins}
169
170 The XML and pixmap files specifying a custom skin must be located
171 in subdirectory of the Qt's \c /tools/qvfb directory, called \c
172 /customskin.skin. See the ClamshellPhone skin for an example of the
173 file structure:
174
175 \snippet doc/src/snippets/code/doc_src_emb-qvfb.qdoc 2
176
177 The \c /ClamshellPhone.skin directory contains the following files:
178
179 \list
180 \o \c ClamshellPhone.skin
181 \o \c ClamshellPhone1-5.png
182 \o \c ClamshellPhone1-5-pressed.png
183 \o \c ClamshellPhone1-5-closed.png
184 \o \c defaultbuttons.conf (only necessary for \l Qt Extended)
185 \endlist
186
187 Note that the \c defaultbuttons.conf file is only necessary if the
188 skin is supposed to be used with \l Qt Extended (The file customizes
189 the launch screen applications, orders the soft keys and provides
190 input method hints). See the \l Qt Extended documentation for more
191 information.
192
193 \table 100%
194 \header
195 \o {3,1} The ClamshellPhone Skin
196 \row
197 \o {3,1}
198
199 \snippet doc/src/snippets/code/doc_src_emb-qvfb.qdoc 3
200
201 The \c ClamShellPhone.skin file quoted above, specifies three
202 pixmaps: One for the normal skin (\c Up), one for the activated
203 skin (\c Down) and one for the closed skin (\c Closed). In
204 addition, it is possible to specify a pixmap for the cursor (using
205 a \c Cursor variable).
206
207 The file also specifies the screen size (\c Screen) and the number
208 of available buttons (\c Areas). Then it describes the buttons
209 themselves; each button is specified by its name, keycode and
210 coordinates.
211
212 The coordinates are a list of at least 2 points in clockwise order
213 that define a shape for the button; a click inside this shape will
214 be treated as a click on that button. While pressed, the pixels
215 for the button are redrawn from the activated skin.
216
217 \row
218 \row
219 \o
220 \image qt-embedded-clamshellphone-closed.png The ClamshellPhone Skin (closed)
221 \o
222 \image qt-embedded-clamshellphone.png The ClamshellPhone Skin
223 \o
224 \image qt-embedded-clamshellphone-pressed.png The ClamshellPhone Skin (pressed)
225 \row
226 \o \c ClamshellPhone1-5-closed.png
227 \o \c ClamshellPhone1-5.png
228 \o \c ClamshellPhone1-5-pressed.png
229 \endtable
230
231 \section2 The File Menu
232
233 \image qt-embedded-qvfbfilemenu.png
234
235 The \gui File menu allows the user to configure the virtual
236 framebuffer display (\gui File|Configure...), save a snapshot of
237 the framebuffer contents (\gui {File|Save Image...}) and record
238 the movements in the framebuffer (\gui File|Animation...).
239
240 When choosing the \gui File|Configure menu item, the \c qvfb tool
241 provides a configuration dialog allowing the user to customize the
242 display of the virtual framebuffer. The user can modify the size
243 and depth as well as the Gamma values, and also select the
244 preferred skin (i.e. making the virtual framebuffer simulate the
245 target device environment). In addition, it is possible to emulate
246 a touch screen and a LCD screen.
247
248 Note that when configuring (except when changing the Gamma values
249 only), any applications using the virtual framebuffer will be
250 terminated.
251
252 \section2 The View Menu
253
254 \image qt-embedded-qvfbviewmenu.png
255
256 The \gui View menu allows the user to modify the target's refresh
257 rate (\gui {View|Refresh Rate...}), making \c qvfb check for
258 updated regions more or less frequently.
259
260 The regions of the display that have changed are updated
261 periodically, i.e. the virtual framebuffer is displaying discrete
262 snapshots of the framebuffer rather than each individual drawing
263 operation. For this reason drawing problems such as flickering may
264 not be apparent until the program is run using a real framebuffer.
265 If little drawing is being done, the framebuffer will not show any
266 updates between drawing events. If an application is displaying an
267 animation, the updates will be frequent, and the application and
268 \c qvfb will compete for processor time.
269
270 The \gui View menu also allows the user to zoom the view of the
271 application (\gui {View|Zoom *}).
272
273 \section1 Running Applications Using the Virtual Framebuffer
274
275 Once the virtual framebuffer (the \c qvfb application) is running,
276 it is ready for use: Start a server application (i.e. construct a
277 QApplication object with the QApplication::GuiServer flag or use
278 the \c -qws command line parameter. See the
279 \l {Running Qt for Embedded Linux Applications}{running applications}
280 documentation for details). For example:
281
282 \snippet doc/src/snippets/code/doc_src_emb-qvfb.qdoc 4
283
284 Note that as long as the virtual framebuffer is running and the
285 current \l{Qt for Embedded Linux} configuration supports \c qvfb,
286 \l{Qt for Embedded Linux} will automatically detect it and use it by
287 default. Alternatively, the \c -display option can be used to
288 specify the virtual framebuffer driver. For example:
289
290 \snippet doc/src/snippets/code/doc_src_emb-qvfb.qdoc 5
291
292 \warning If \c qvfb is not running (or the current
293 \l{Qt for Embedded Linux} configuration doesn't support it) and the
294 driver is not explicitly specified, \l{Qt for Embedded Linux} will
295 write to the real framebuffer and the X11 display will be corrupted.
296*/
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