1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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40 | ****************************************************************************/
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41 |
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42 | /*!
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43 | \page developing-on-mac.html
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44 | \title Developing Qt Applications on Mac OS X
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45 | \brief A overview of items to be aware of when developing Qt applications
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46 | on Mac OS X
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47 | \ingroup platform-notes
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48 |
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49 | \tableofcontents
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50 |
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51 | Mac OS X is a UNIX platform and behaves similar to other Unix-like
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52 | platforms. The main difference is X11 is not used as the primary windowing
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53 | system. Instead, Mac OS X uses its own native windowing system that is
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54 | accessible through the Carbon and Cocoa APIs. Application development on
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55 | Mac OS X is done using Xcode Tools, an optional install included on every
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56 | Mac with updates available from \l {http://developer.apple.com}{Apple's
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57 | developer website}. Xcode Tools includes Apple-modified versions of the GCC
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58 | compiler.
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59 |
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60 |
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61 | \section1 What Versions of Mac OS X are Supported?
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62 |
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63 | As of Qt 4.5, Qt supports Mac OS X versions 10.3 (for \bold{deployment
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64 | only}, not for development), 10.4 and 10.5. It is usually in the best
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65 | interest of the developer and user to be running the latest updates to any
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66 | version. We test internally against Mac OS X 10.3.9 and Mac OS X 10.4.11 as
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67 | well as the updated release of Mac OS X 10.5.
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68 |
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69 |
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70 | \section2 Carbon or Cocoa?
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71 |
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72 | Historically, Qt has used the Carbon toolkit, which supports 32-bit
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73 | applications on Mac OS X 10.3 and up. Qt 4.5 adds support for the Cocoa
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74 | toolkit, which requires 10.5 and provides 64-bit support.
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75 |
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76 | This detail is typically not important to Qt application developers. Qt is
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77 | cross-platform across Carbon and Cocoa, and Qt applications behave
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78 | the same way when configured for either one. Eventually, the Carbon
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79 | version will be discontinued. This is something to keep in mind when you
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80 | consider writing code directly against native APIs.
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81 |
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82 | The current binary for Qt is built for Carbon. If you want to choose which
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83 | framework Qt will use, you must build from scratch. Carbon or Cocoa is
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84 | chosen when configuring the package for building. The configure process
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85 | selects Carbon by default, to specify Cocoa use the \c{-cocoa} flag.
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86 | configure for a 64-bit architecture using one of the \c{-arch} flags (see
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87 | \l{universal binaries}{Universal Binaries}).
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88 |
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89 | Currently, Apple's GCC 4.0.1 is used by default. When building on 10.5,
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90 | Apple's GCC 4.2 is also available and selectable with the configure flag:
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91 | \c{-platform macx-g++42}. GCC 3.x will \e not work. Experimental LLVM-GCC
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92 | support is available by passing in the \c{-platform macx-llvm} flag.
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93 |
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94 | The following table summarizes the different versions of Mac OS X and what
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95 | capabilities are used by Qt.
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96 |
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97 | \table
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98 | \header
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99 | \o Mac OS X Version
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100 | \o Cat Name
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101 | \o Native API Used by Qt
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102 | \o Bits available to address memory
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103 | \o CPU Architecture Supported
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104 | \o Development Platform
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105 | \row
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106 | \o 10.3
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107 | \o Panther
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108 | \o Carbon
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109 | \o 32
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110 | \o PPC
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111 | \o No
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112 | \row
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113 | \o 10.4
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114 | \o Tiger
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115 | \o Carbon
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