[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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[2] | 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[2] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[2] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[2] | 21 | **
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[561] | 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at [email protected].
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[2] | 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \example demos/boxes
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| 30 | \title Boxes
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| 31 |
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| 32 | This demo shows Qt's ability to combine advanced OpenGL rendering with the
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[846] | 33 | the \l{Graphics View Framework}.
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[2] | 34 |
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| 35 | \image boxes-demo.png
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| 36 |
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| 37 | Elements in the demo can be controlled using the mouse in the following
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| 38 | ways:
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| 39 | \list
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| 40 | \o Dragging the mouse while pressing the left mouse button rotates the
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| 41 | box in the center.
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| 42 | \o Dragging the mouse while pressing the right mouse button rotates the
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| 43 | satellite boxes.
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| 44 | \o Scrolling the mouse wheel zooms in and out of the scene.
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| 45 | \endlist
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| 46 |
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| 47 | The options pane can be used to fine-tune various parameters in the demo,
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| 48 | including colors and pixel shaders.
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| 49 | */
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