1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the demonstration applications of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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9 | ** Commercial Usage
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10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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11 | ** accordance with the Qt Commercial License Agreement provided with the
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12 | ** Software or, alternatively, in accordance with the terms contained in
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13 | ** a written agreement between you and Nokia.
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14 | **
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15 | ** GNU Lesser General Public License Usage
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16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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17 | ** General Public License version 2.1 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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19 | ** packaging of this file. Please review the following information to
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20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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22 | **
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23 | ** In addition, as a special exception, Nokia gives you certain
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24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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26 | ** package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "imageitem.h"
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43 | #include "colors.h"
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44 |
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45 | ImageItem::ImageItem(const QImage &image, int maxWidth, int maxHeight, QGraphicsScene *scene,
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46 | QGraphicsItem *parent, bool adjustSize, float scale) : DemoItem(scene, parent)
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47 | {
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48 | this->image = image;
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49 | this->maxWidth = maxWidth;
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50 | this->maxHeight = maxHeight;
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51 | this->adjustSize = adjustSize;
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52 | this->scale = scale;
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53 | }
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54 |
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55 | QImage *ImageItem::createImage(const QMatrix &matrix) const
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56 | {
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57 | QImage *original = new QImage(image);
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58 | if (original->isNull()){
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59 | return original; // nothing we can do about it...
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60 | }
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61 |
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62 | QPoint size = matrix.map(QPoint(this->maxWidth, this->maxHeight));
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63 | float w = size.x(); // x, y is the used as width, height
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64 | float h = size.y();
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65 |
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66 | // Optimization: if image is smaller than maximum allowed size, just return the loaded image
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67 | if (original->size().height() <= h && original->size().width() <= w && !this->adjustSize && this->scale == 1)
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68 | return original;
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69 |
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70 | // Calculate what the size of the final image will be:
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71 | w = qMin(w, float(original->size().width()) * this->scale);
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72 | h = qMin(h, float(original->size().height()) * this->scale);
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73 |
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74 | float adjustx = 1.0f;
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75 | float adjusty = 1.0f;
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76 | if (this->adjustSize){
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77 | adjustx = qMin(matrix.m11(), matrix.m22());
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78 | adjusty = matrix.m22() < adjustx ? adjustx : matrix.m22();
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79 | w *= adjustx;
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80 | h *= adjusty;
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81 | }
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82 |
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83 | // Create a new image with correct size, and draw original on it
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84 | QImage *image = new QImage(int(w+2), int(h+2), QImage::Format_ARGB32_Premultiplied);
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85 | image->fill(QColor(0, 0, 0, 0).rgba());
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86 | QPainter painter(image);
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87 | painter.setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform);
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88 | if (this->adjustSize)
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89 | painter.scale(adjustx, adjusty);
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90 | if (this->scale != 1)
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91 | painter.scale(this->scale, this->scale);
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92 | painter.drawImage(0, 0, *original);
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93 |
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94 | if (!this->adjustSize){
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95 | // Blur out edges
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96 | int blur = 30;
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97 | if (h < original->height()){
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98 | QLinearGradient brush1(0, h - blur, 0, h);
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99 | brush1.setSpread(QGradient::PadSpread);
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100 | brush1.setColorAt(0.0, QColor(0, 0, 0, 0));
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101 | brush1.setColorAt(1.0, Colors::sceneBg1);
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102 | painter.fillRect(0, int(h) - blur, original->width(), int(h), brush1);
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103 | }
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104 | if (w < original->width()){
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105 | QLinearGradient brush2(w - blur, 0, w, 0);
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106 | brush2.setSpread(QGradient::PadSpread);
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107 | brush2.setColorAt(0.0, QColor(0, 0, 0, 0));
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108 | brush2.setColorAt(1.0, Colors::sceneBg1);
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109 | painter.fillRect(int(w) - blur, 0, int(w), original->height(), brush2);
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110 | }
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111 | }
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112 | delete original;
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113 | return image;
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114 | }
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