1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the demonstration applications of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "demoitem.h"
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43 | #include "menumanager.h"
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44 | #include "guide.h"
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45 | #include "colors.h"
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46 |
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47 | QHash<QString, SharedImage *> DemoItem::sharedImageHash;
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48 | QMatrix DemoItem::matrix;
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49 |
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50 | DemoItem::DemoItem(QGraphicsScene *scene, QGraphicsItem *parent) : QGraphicsItem(parent, scene)
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51 | {
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52 | this->opacity = 1.0;
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53 | this->locked = false;
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54 | this->prepared = false;
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55 | this->neverVisible = false;
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56 | this->noSubPixeling = false;
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57 | this->currentAnimation = 0;
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58 | this->currGuide = 0;
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59 | this->guideFrame = 0;
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60 | this->sharedImage = new SharedImage();
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61 | ++this->sharedImage->refCount;
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62 | }
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63 |
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64 | DemoItem::~DemoItem()
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65 | {
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66 | if(--this->sharedImage->refCount == 0){
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67 | if (!this->hashKey.isEmpty())
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68 | DemoItem::sharedImageHash.remove(this->hashKey);
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69 | delete this->sharedImage;
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70 | }
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71 | }
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72 |
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73 | void DemoItem::setNeverVisible(bool never)
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74 | {
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75 | Q_UNUSED(never);
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76 | /*
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77 | this->neverVisible = never;
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78 | if (never){
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79 | this->setVisible(false);
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80 | QList<QGraphicsItem *> c = children();
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81 | for (int i=0; i<c.size(); i++){
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82 | DemoItem *d = dynamic_cast<DemoItem *>(c[i]); // Don't use dynamic cast because it needs RTTI support.
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83 | if (d)
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84 | d->setNeverVisible(true);
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85 | else{
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86 | c[i]->setVisible(false);
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87 | }
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88 | }
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89 | }
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90 | */
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91 | }
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92 |
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93 | void DemoItem::setRecursiveVisible(bool visible){
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94 | if (visible && this->neverVisible){
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95 | this->setVisible(false);
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96 | return;
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97 | }
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98 |
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99 | this->setVisible(visible);
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100 | QList<QGraphicsItem *> c = children();
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101 | for (int i=0; i<c.size(); i++){
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102 | // DemoItem *d = dynamic_cast<DemoItem *>(c[i]);
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103 | // if (d)
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104 | // d->setRecursiveVisible(visible);
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105 | // else{
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106 | c[i]->setVisible(visible);
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107 | // }
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108 | }
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109 | }
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110 |
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111 | void DemoItem::useGuide(Guide *guide, float startFrame)
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112 | {
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113 | this->startFrame = startFrame;
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114 | this->guideFrame = startFrame;
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115 | while (this->guideFrame > guide->startLength + guide->length()){
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116 | if (guide->nextGuide == guide->firstGuide)
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117 | break;
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118 |
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119 | guide = guide->nextGuide;
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120 | }
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121 | this->currGuide = guide;
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122 | }
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123 |
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124 | void DemoItem::guideAdvance(float distance)
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125 | {
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126 | this->guideFrame += distance;
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127 | while (this->guideFrame > this->currGuide->startLength + this->currGuide->length()){
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128 | this->currGuide = this->currGuide->nextGuide;
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129 | if (this->currGuide == this->currGuide->firstGuide)
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130 | this->guideFrame -= this->currGuide->lengthAll();
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131 | }
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132 | }
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133 |
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134 | void DemoItem::guideMove(float moveSpeed)
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135 | {
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136 | this->currGuide->guide(this, moveSpeed);
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137 | }
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138 |
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139 | void DemoItem::setPosUsingSheepDog(const QPointF &dest, const QRectF &sceneFence)
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140 | {
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141 | this->setPos(dest);
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142 | if (sceneFence.isNull())
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143 | return;
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144 |
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145 | // I agree. This is not the optimal way of doing it.
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146 | // But don't want for use time on it now....
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147 | float itemWidth = this->boundingRect().width();
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148 | float itemHeight = this->boundingRect().height();
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149 | float fenceRight = sceneFence.x() + sceneFence.width();
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150 | float fenceBottom = sceneFence.y() + sceneFence.height();
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151 |
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152 | if (this->scenePos().x() < sceneFence.x()) this->moveBy(this->mapFromScene(QPointF(sceneFence.x(), 0)).x(), 0);
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153 | if (this->scenePos().x() > fenceRight - itemWidth) this->moveBy(this->mapFromScene(QPointF(fenceRight - itemWidth, 0)).x(), 0);
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154 | if (this->scenePos().y() < sceneFence.y()) this->moveBy(0, this->mapFromScene(QPointF(0, sceneFence.y())).y());
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155 | if (this->scenePos().y() > fenceBottom - itemHeight) this->moveBy(0, this->mapFromScene(QPointF(0, fenceBottom - itemHeight)).y());
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156 | }
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157 |
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158 | void DemoItem::setGuidedPos(const QPointF &pos)
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159 | {
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160 | this->guidedPos = pos;
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161 | }
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162 |
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163 | QPointF DemoItem::getGuidedPos()
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164 | {
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165 | return this->guidedPos;
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166 | }
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167 |
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168 | void DemoItem::switchGuide(Guide *guide)
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169 | {
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170 | this->currGuide = guide;
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171 | this->guideFrame = 0;
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172 | }
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173 |
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174 | bool DemoItem::inTransition()
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175 | {
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176 | if (this->currentAnimation)
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177 | return this->currentAnimation->running();
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178 | else
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179 | return false;
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180 | }
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181 |
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182 | void DemoItem::setMatrix(const QMatrix &matrix)
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183 | {
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184 | DemoItem::matrix = matrix;
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185 | }
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186 |
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187 | void DemoItem::useSharedImage(const QString &hashKey)
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188 | {
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189 | this->hashKey = hashKey;
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