[556] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[556] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the demonstration applications of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include <QtCore>
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| 43 | #include <QtGui>
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| 44 |
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| 45 | #include <math.h>
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| 46 |
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| 47 | #ifndef M_PI
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| 48 | #define M_PI 3.14159265358979323846
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| 49 | #endif
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| 50 |
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| 51 | #define WORLD_SIZE 8
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| 52 | int world_map[WORLD_SIZE][WORLD_SIZE] = {
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| 53 | { 1, 1, 1, 1, 6, 1, 1, 1 },
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| 54 | { 1, 0, 0, 1, 0, 0, 0, 7 },
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| 55 | { 1, 1, 0, 1, 0, 1, 1, 1 },
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| 56 | { 6, 0, 0, 0, 0, 0, 0, 3 },
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| 57 | { 1, 8, 8, 0, 8, 0, 8, 1 },
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| 58 | { 2, 2, 0, 0, 8, 8, 7, 1 },
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| 59 | { 3, 0, 0, 0, 0, 0, 0, 5 },
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| 60 | { 2, 2, 2, 2, 7, 4, 4, 4 },
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| 61 | };
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| 62 |
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| 63 | #define TEXTURE_SIZE 64
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| 64 | #define TEXTURE_BLOCK (TEXTURE_SIZE * TEXTURE_SIZE)
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| 65 |
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| 66 | class Raycasting: public QWidget
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| 67 | {
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| 68 | public:
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| 69 | Raycasting(QWidget *parent = 0)
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| 70 | : QWidget(parent)
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| 71 | , angle(0.5)
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| 72 | , playerPos(1.5, 1.5)
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| 73 | , angleDelta(0)
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| 74 | , moveDelta(0)
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| 75 | , touchDevice(false) {
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| 76 |
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| 77 | // http://www.areyep.com/RIPandMCS-TextureLibrary.html
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| 78 | textureImg.load(":/textures.png");
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| 79 | textureImg = textureImg.convertToFormat(QImage::Format_ARGB32);
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| 80 | Q_ASSERT(textureImg.width() == TEXTURE_SIZE * 2);
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| 81 | Q_ASSERT(textureImg.bytesPerLine() == 4 * TEXTURE_SIZE * 2);
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| 82 | textureCount = textureImg.height() / TEXTURE_SIZE;
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| 83 |
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| 84 | watch.start();
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| 85 | ticker.start(25, this);
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| 86 | setAttribute(Qt::WA_OpaquePaintEvent, true);
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| 87 | setMouseTracking(false);
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| 88 | }
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| 89 |
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| 90 | void updatePlayer() {
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| 91 | int interval = qBound(20, watch.elapsed(), 250);
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| 92 | watch.start();
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| 93 | angle += angleDelta * interval / 1000;
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| 94 | qreal step = moveDelta * interval / 1000;
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| 95 | qreal dx = cos(angle) * step;
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| 96 | qreal dy = sin(angle) * step;
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| 97 | QPointF pos = playerPos + 3 * QPointF(dx, dy);
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| 98 | int xi = static_cast<int>(pos.x());
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| 99 | int yi = static_cast<int>(pos.y());
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| 100 | if (world_map[yi][xi] == 0)
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| 101 | playerPos = playerPos + QPointF(dx, dy);
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| 102 | }
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| 103 |
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| 104 | void showFps() {
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| 105 | static QTime frameTick;
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| 106 | static int totalFrame = 0;
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| 107 | if (!(totalFrame & 31)) {
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| 108 | int elapsed = frameTick.elapsed();
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| 109 | frameTick.start();
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| 110 | int fps = 32 * 1000 / (1 + elapsed);
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| 111 | setWindowTitle(QString("Raycasting (%1 FPS)").arg(fps));
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| 112 | }
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| 113 | totalFrame++;
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| 114 | }
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| 115 |
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| 116 | void render() {
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| 117 |
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| 118 | // setup the screen surface
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| 119 | if (buffer.size() != bufferSize)
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| 120 | buffer = QImage(bufferSize, QImage::Format_ARGB32);
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| 121 | int bufw = buffer.width();
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| 122 | int bufh = buffer.height();
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| 123 | if (bufw <= 0 || bufh <= 0)
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| 124 | return;
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| 125 |
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| 126 | // we intentionally cheat here, to avoid detach
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| 127 | const uchar *ptr = buffer.bits();
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| 128 | QRgb *start = (QRgb*)(ptr);
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| 129 | QRgb stride = buffer.bytesPerLine() / 4;
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| 130 | QRgb *finish = start + stride * bufh;
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| 131 |
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| 132 | // prepare the texture pointer
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| 133 | const uchar *src = textureImg.bits();
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| 134 | const QRgb *texsrc = reinterpret_cast<const QRgb*>(src);
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| 135 |
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| 136 | // cast all rays here
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| 137 | qreal sina = sin(angle);
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| 138 | qreal cosa = cos(angle);
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| 139 | qreal u = cosa - sina;
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| 140 | qreal v = sina + cosa;
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| 141 | qreal du = 2 * sina / bufw;
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| 142 | qreal dv = -2 * cosa / bufw;
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| 143 |
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| 144 | for (int ray = 0; ray < bufw; ++ray, u += du, v += dv) {
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[846] | 145 | // every time this ray advances 'u' units in x direction,
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[556] | 146 | // it also advanced 'v' units in y direction
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| 147 | qreal uu = (u < 0) ? -u : u;
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| 148 | qreal vv = (v < 0) ? -v : v;
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| 149 | qreal duu = 1 / uu;
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| 150 | qreal dvv = 1 / vv;
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| 151 | int stepx = (u < 0) ? -1 : 1;
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| 152 | int stepy = (v < 0) ? -1 : 1;
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| 153 |
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| 154 | // the cell in the map that we need to check
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| 155 | qreal px = playerPos.x();
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| 156 | qreal py = playerPos.y();
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| 157 | int mapx = static_cast<int>(px);
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| 158 | int mapy = static_cast<int>(py);
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| 159 |
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| 160 | // the position and texture for the hit
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| 161 | int texture = 0;
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| 162 | qreal hitdist = 0.1;
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| 163 | qreal texofs = 0;
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| 164 | bool dark = false;
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| 165 |
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| 166 | // first hit at constant x and constant y lines
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| 167 | qreal distx = (u > 0) ? (mapx + 1 - px) * duu : (px - mapx) * duu;
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| 168 | qreal disty = (v > 0) ? (mapy + 1 - py) * dvv : (py - mapy) * dvv;
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| 169 |
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| 170 | // loop until we hit something
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| 171 | while (texture <= 0) {
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| 172 | if (distx > disty) {
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| 173 | // shorter distance to a hit in constant y line
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| 174 | hitdist = disty;
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| 175 | disty += dvv;
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| 176 | mapy += stepy;
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| 177 | texture = world_map[mapy][mapx];
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| 178 | if (texture > 0) {
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| 179 | dark = true;
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| 180 | if (stepy > 0) {
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| 181 | qreal ofs = px + u * (mapy - py) / v;
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| 182 | texofs = ofs - floor(ofs);
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| 183 | } else {
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| 184 | qreal ofs = px + u * (mapy + 1 - py) / v;
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| 185 | texofs = ofs - floor(ofs);
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| 186 | }
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| 187 | }
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| 188 | } else {
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| 189 | // shorter distance to a hit in constant x line
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| 190 | hitdist = distx;
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| 191 | distx += duu;
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| 192 | mapx += stepx;
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| 193 | texture = world_map[mapy][mapx];
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| 194 | if (texture > 0) {
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| 195 | if (stepx > 0) {
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| 196 | qreal ofs = py + v * (mapx - px) / u;
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| 197 | texofs = ofs - floor(ofs);
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| 198 | } else {
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| 199 | qreal ofs = py + v * (mapx + 1 - px) / u;
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| 200 | texofs = ceil(ofs) - ofs;
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| 201 | }
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| 202 | }
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| 203 | }
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| 204 | }
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| 205 |
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| 206 | // get the texture, note that the texture image
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| 207 | // has two textures horizontally, "normal" vs "dark"
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| 208 | int col = static_cast<int>(texofs * TEXTURE_SIZE);
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| 209 | col = qBound(0, col, TEXTURE_SIZE - 1);
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| 210 | texture = (texture - 1) % textureCount;
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| 211 | const QRgb *tex = texsrc + TEXTURE_BLOCK * texture * 2 +
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| 212 | (TEXTURE_SIZE * 2 * col);
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| 213 | if (dark)
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| 214 | tex += TEXTURE_SIZE;
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| 215 |
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| 216 | // start from the texture center (horizontally)
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| 217 | int h = static_cast<int>(bufw / hitdist / 2);
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| 218 | int dy = (TEXTURE_SIZE << 12) / h;
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| 219 | int p1 = ((TEXTURE_SIZE / 2) << 12) - dy;
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| 220 | int p2 = p1 + dy;
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| 221 |
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| 222 | // start from the screen center (vertically)
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| 223 | // y1 will go up (decrease), y2 will go down (increase)
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| 224 | int y1 = bufh / 2;
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| 225 | int y2 = y1 + 1;
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| 226 | QRgb *pixel1 = start + y1 * stride + ray;
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| 227 | QRgb *pixel2 = pixel1 + stride;
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| 228 |
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| 229 | // map the texture to the sliver
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| 230 | while (y1 >= 0 && y2 < bufh && p1 >= 0) {
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| 231 | *pixel1 = tex[p1 >> 12];
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| 232 | *pixel2 = tex[p2 >> 12];
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| 233 | p1 -= dy;
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| 234 | p2 += dy;
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| 235 | --y1;
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| 236 | ++y2;
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| 237 | pixel1 -= stride;
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| 238 | pixel2 += stride;
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| 239 | }
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| 240 |
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| 241 | // ceiling and floor
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| 242 | for (; pixel1 > start; pixel1 -= stride)
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| 243 | *pixel1 = qRgb(0, 0, 0);
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| 244 | for (; pixel2 < finish; pixel2 += stride)
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| 245 | *pixel2 = qRgb(96, 96, 96);
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| 246 | }
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| 247 |
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| 248 | update(QRect(QPoint(0, 0), bufferSize));
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| 249 | }
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| 250 |
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| 251 | protected:
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| 252 |
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| 253 | void resizeEvent(QResizeEvent*) {
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| 254 | #if defined(Q_OS_WINCE_WM)
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| 255 | touchDevice = true;
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| 256 | #elif defined(Q_OS_SYMBIAN)
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| 257 | // FIXME: use HAL
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| 258 | if (width() > 480 || height() > 480)
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| 259 | touchDevice = true;
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| 260 | #else
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| 261 | touchDevice = false;
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| 262 | #endif
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| 263 | if (touchDevice) {
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| 264 | if (width() < height()) {
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| 265 | trackPad = QRect(0, height() / 2, width(), height() / 2);
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| 266 | centerPad = QPoint(width() / 2, height() * 3 / 4);
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| 267 | bufferSize = QSize(width(), height() / 2);
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| 268 | } else {
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| 269 | trackPad = QRect(width() / 2, 0, width() / 2, height());
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| 270 | centerPad = QPoint(width() * 3 / 4, height() / 2);
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| 271 | bufferSize = QSize(width() / 2, height());
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| 272 | }
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| 273 | } else {
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| 274 | trackPad = QRect();
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| 275 | bufferSize = size();
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| 276 | }
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| 277 | update();
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| 278 | }
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| 279 |
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| 280 | void timerEvent(QTimerEvent*) {
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| 281 | updatePlayer();
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| 282 | render();
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| 283 | showFps();
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| 284 | }
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| 285 |
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| 286 | void paintEvent(QPaintEvent *event) {
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| 287 | QPainter p(this);
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| 288 | p.setCompositionMode(QPainter::CompositionMode_Source);
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| 289 |
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| 290 | p.drawImage(event->rect(), buffer, event->rect());
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| 291 |
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| 292 | if (touchDevice && event->rect().intersects(trackPad)) {
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| 293 | p.fillRect(trackPad, Qt::white);
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| 294 | p.setPen(QPen(QColor(224, 224, 224), 6));
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| 295 | int rad = qMin(trackPad.width(), trackPad.height()) * 0.3;
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| 296 | p.drawEllipse(centerPad, rad, rad);
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| 297 |
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| 298 | p.setPen(Qt::NoPen);
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| 299 | p.setBrush(Qt::gray);
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| 300 |
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| 301 | QPolygon poly;
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| 302 | poly << QPoint(-30, 0);
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| 303 | poly << QPoint(0, -40);
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| 304 | poly << QPoint(30, 0);
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| 305 |
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| 306 | p.translate(centerPad);
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| 307 | for (int i = 0; i < 4; ++i) {
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| 308 | p.rotate(90);
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| 309 | p.translate(0, 20 - rad);
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| 310 | p.drawPolygon(poly);
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| 311 | p.translate(0, rad - 20);
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| 312 | }
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| 313 | }
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| 314 |
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| 315 | p.end();
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| 316 | }
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| 317 |
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| 318 | void keyPressEvent(QKeyEvent *event) {
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| 319 | event->accept();
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| 320 | if (event->key() == Qt::Key_Left)
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| 321 | angleDelta = 1.3 * M_PI;
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| 322 | if (event->key() == Qt::Key_Right)
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| 323 | angleDelta = -1.3 * M_PI;
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| 324 | if (event->key() == Qt::Key_Up)
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| 325 | moveDelta = 2.5;
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| 326 | if (event->key() == Qt::Key_Down)
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| 327 | moveDelta = -2.5;
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| 328 | }
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| 329 |
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| 330 | void keyReleaseEvent(QKeyEvent *event) {
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| 331 | event->accept();
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| 332 | if (event->key() == Qt::Key_Left)
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| 333 | angleDelta = (angleDelta > 0) ? 0 : angleDelta;
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| 334 | if (event->key() == Qt::Key_Right)
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| 335 | angleDelta = (angleDelta < 0) ? 0 : angleDelta;
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| 336 | if (event->key() == Qt::Key_Up)
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| 337 | moveDelta = (moveDelta > 0) ? 0 : moveDelta;
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| 338 | if (event->key() == Qt::Key_Down)
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| 339 | moveDelta = (moveDelta < 0) ? 0 : moveDelta;
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| 340 | }
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| 341 |
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| 342 | void mousePressEvent(QMouseEvent *event) {
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| 343 | qreal dx = centerPad.x() - event->pos().x();
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| 344 | qreal dy = centerPad.y() - event->pos().y();
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| 345 | angleDelta = dx * 2 * M_PI / width();
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| 346 | moveDelta = dy * 10 / height();
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| 347 | }
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| 348 |
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| 349 | void mouseMoveEvent(QMouseEvent *event) {
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| 350 | qreal dx = centerPad.x() - event->pos().x();
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| 351 | qreal dy = centerPad.y() - event->pos().y();
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| 352 | angleDelta = dx * 2 * M_PI / width();
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| 353 | moveDelta = dy * 10 / height();
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| 354 | }
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| 355 |
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| 356 | void mouseReleaseEvent(QMouseEvent*) {
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| 357 | angleDelta = 0;
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| 358 | moveDelta = 0;
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| 359 | }
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| 360 |
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| 361 | private:
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| 362 | QTime watch;
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| 363 | QBasicTimer ticker;
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| 364 | QImage buffer;
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| 365 | qreal angle;
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| 366 | QPointF playerPos;
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| 367 | qreal angleDelta;
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| 368 | qreal moveDelta;
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| 369 | QImage textureImg;
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| 370 | int textureCount;
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| 371 | bool touchDevice;
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| 372 | QRect trackPad;
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| 373 | QPoint centerPad;
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| 374 | QSize bufferSize;
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| 375 | };
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| 376 |
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| 377 | int main(int argc, char **argv)
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| 378 | {
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| 379 | QApplication app(argc, argv);
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| 380 |
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| 381 | Raycasting w;
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| 382 | w.setWindowTitle("Raycasting");
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| 383 | #if defined(Q_OS_SYMBIAN) || defined(Q_OS_WINCE_WM)
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| 384 | w.showMaximized();
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| 385 | #else
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| 386 | w.resize(640, 480);
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| 387 | w.show();
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| 388 | #endif
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| 389 |
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| 390 | return app.exec();
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| 391 | }
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