1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtDeclarative module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | import QtQuick 1.0
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43 | import "SamegameCore"
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44 | import "SamegameCore/samegame.js" as Logic
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45 |
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46 | Rectangle {
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47 | id: screen
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48 | width: 490; height: 720
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49 | property bool inAnotherDemo: false //Samegame often is just plonked straight into other demos
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50 |
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51 | SystemPalette { id: activePalette }
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52 |
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53 | Item {
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54 | width: parent.width
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55 | anchors { top: parent.top; bottom: toolBar.top }
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56 |
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57 | Image {
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58 | id: background
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59 | anchors.fill: parent
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60 | source: "SamegameCore/pics/background.png"
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61 | fillMode: Image.PreserveAspectCrop
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62 | }
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63 |
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64 | Item {
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65 | id: gameCanvas
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66 | property int score: 0
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67 | property int blockSize: 40
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68 |
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69 | z: 20; anchors.centerIn: parent
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70 | width: parent.width - (parent.width % blockSize);
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71 | height: parent.height - (parent.height % blockSize);
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72 |
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73 | MouseArea {
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74 | anchors.fill: parent; onClicked: Logic.handleClick(mouse.x,mouse.y);
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75 | }
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76 | }
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77 | }
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78 |
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79 | Dialog { id: dialog; anchors.centerIn: parent; z: 21 }
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80 |
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81 | Dialog {
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82 | id: nameInputDialog
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83 |
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84 | property int initialWidth: 0
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85 | property alias name: nameInputText.text
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86 |
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87 | anchors.centerIn: parent
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88 | z: 22;
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89 |
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90 | Behavior on width {
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91 | NumberAnimation {}
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92 | enabled: nameInputDialog.initialWidth != 0
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93 | }
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94 |
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95 | onClosed: {
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96 | if (nameInputText.text != "")
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97 | Logic.saveHighScore(nameInputText.text);
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98 | }
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99 | Text {
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100 | id: dialogText
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101 | anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter }
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102 | text: "You won! Please enter your name: "
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103 | }
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104 | MouseArea {
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105 | anchors.fill: parent
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106 | onClicked: {
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107 | if (nameInputText.text == "")
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108 | nameInputText.openSoftwareInputPanel();
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109 | else
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110 | nameInputDialog.forceClose();
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111 | }
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112 | }
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113 |
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114 | TextInput {
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115 | id: nameInputText
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116 | anchors { verticalCenter: parent.verticalCenter; left: dialogText.right }
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117 | focus: visible
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118 | autoScroll: false
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119 | maximumLength: 24
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120 | onTextChanged: {
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121 | var newWidth = nameInputText.width + dialogText.width + 40;
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122 | if ( (newWidth > nameInputDialog.width && newWidth < screen.width)
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123 | || (nameInputDialog.width > nameInputDialog.initialWidth) )
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124 | nameInputDialog.width = newWidth;
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125 | }
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126 | onAccepted: {
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127 | nameInputDialog.forceClose();
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128 | }
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129 | }
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130 | }
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131 |
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132 | Rectangle {
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133 | id: toolBar
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134 | width: parent.width; height: 58
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135 | color: activePalette.window
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136 | anchors.bottom: screen.bottom
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137 |
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138 | Button {
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139 | id: newGameButton
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140 | anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter }
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141 | text: "New Game"
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142 | onClicked: Logic.startNewGame()
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143 | }
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144 |
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145 | Button {
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146 | visible: !inAnotherDemo
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147 | text: "Quit"
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148 | anchors { left: newGameButton.right; leftMargin: 3; verticalCenter: parent.verticalCenter }
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149 | onClicked: Qt.quit();
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150 | }
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151 |
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152 | Text {
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153 | id: score
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154 | anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter }
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155 | text: "Score: " + gameCanvas.score
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156 | font.bold: true
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157 | font.pixelSize: 24
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158 | color: activePalette.windowText
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159 | }
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160 | }
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161 | }
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