source: trunk/demos/declarative/samegame/samegame.qml@ 846

Last change on this file since 846 was 846, checked in by Dmitry A. Kuminov, 14 years ago

trunk: Merged in qt 4.7.2 sources from branches/vendor/nokia/qt.

File size: 5.4 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the QtDeclarative module of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
10** Commercial Usage
11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
15**
16** GNU Lesser General Public License Usage
17** Alternatively, this file may be used under the terms of the GNU Lesser
18** General Public License version 2.1 as published by the Free Software
19** Foundation and appearing in the file LICENSE.LGPL included in the
20** packaging of this file. Please review the following information to
21** ensure the GNU Lesser General Public License version 2.1 requirements
22** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
23**
24** In addition, as a special exception, Nokia gives you certain additional
25** rights. These rights are described in the Nokia Qt LGPL Exception
26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you have questions regarding the use of this file, please contact
37** Nokia at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42import QtQuick 1.0
43import "SamegameCore"
44import "SamegameCore/samegame.js" as Logic
45
46Rectangle {
47 id: screen
48 width: 490; height: 720
49 property bool inAnotherDemo: false //Samegame often is just plonked straight into other demos
50
51 SystemPalette { id: activePalette }
52
53 Item {
54 width: parent.width
55 anchors { top: parent.top; bottom: toolBar.top }
56
57 Image {
58 id: background
59 anchors.fill: parent
60 source: "SamegameCore/pics/background.png"
61 fillMode: Image.PreserveAspectCrop
62 }
63
64 Item {
65 id: gameCanvas
66 property int score: 0
67 property int blockSize: 40
68
69 z: 20; anchors.centerIn: parent
70 width: parent.width - (parent.width % blockSize);
71 height: parent.height - (parent.height % blockSize);
72
73 MouseArea {
74 anchors.fill: parent; onClicked: Logic.handleClick(mouse.x,mouse.y);
75 }
76 }
77 }
78
79 Dialog { id: dialog; anchors.centerIn: parent; z: 21 }
80
81 Dialog {
82 id: nameInputDialog
83
84 property int initialWidth: 0
85 property alias name: nameInputText.text
86
87 anchors.centerIn: parent
88 z: 22;
89
90 Behavior on width {
91 NumberAnimation {}
92 enabled: nameInputDialog.initialWidth != 0
93 }
94
95 onClosed: {
96 if (nameInputText.text != "")
97 Logic.saveHighScore(nameInputText.text);
98 }
99 Text {
100 id: dialogText
101 anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter }
102 text: "You won! Please enter your name: "
103 }
104 MouseArea {
105 anchors.fill: parent
106 onClicked: {
107 if (nameInputText.text == "")
108 nameInputText.openSoftwareInputPanel();
109 else
110 nameInputDialog.forceClose();
111 }
112 }
113
114 TextInput {
115 id: nameInputText
116 anchors { verticalCenter: parent.verticalCenter; left: dialogText.right }
117 focus: visible
118 autoScroll: false
119 maximumLength: 24
120 onTextChanged: {
121 var newWidth = nameInputText.width + dialogText.width + 40;
122 if ( (newWidth > nameInputDialog.width && newWidth < screen.width)
123 || (nameInputDialog.width > nameInputDialog.initialWidth) )
124 nameInputDialog.width = newWidth;
125 }
126 onAccepted: {
127 nameInputDialog.forceClose();
128 }
129 }
130 }
131
132 Rectangle {
133 id: toolBar
134 width: parent.width; height: 58
135 color: activePalette.window
136 anchors.bottom: screen.bottom
137
138 Button {
139 id: newGameButton
140 anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter }
141 text: "New Game"
142 onClicked: Logic.startNewGame()
143 }
144
145 Button {
146 visible: !inAnotherDemo
147 text: "Quit"
148 anchors { left: newGameButton.right; leftMargin: 3; verticalCenter: parent.verticalCenter }
149 onClicked: Qt.quit();
150 }
151
152 Text {
153 id: score
154 anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter }
155 text: "Score: " + gameCanvas.score
156 font.bold: true
157 font.pixelSize: 24
158 color: activePalette.windowText
159 }
160 }
161}
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