1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the demonstration applications of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 |
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43 | #include <qdeclarative.h>
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44 |
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45 | class TileData : public QObject
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46 | {
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47 | Q_OBJECT
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48 | public:
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49 | TileData() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {}
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50 |
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51 | Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged)
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52 | bool hasFlag() const { return _hasFlag; }
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53 |
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54 | Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged)
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55 | bool hasMine() const { return _hasMine; }
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56 |
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57 | Q_PROPERTY(int hint READ hint NOTIFY hintChanged)
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58 | int hint() const { return _hint; }
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59 |
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60 | Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged())
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61 | bool flipped() const { return _flipped; }
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62 |
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63 | void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();}
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64 | void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();}
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65 | void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); }
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66 | void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); }
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67 | void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); }
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68 |
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69 | signals:
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70 | void flippedChanged();
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71 | void hasFlagChanged();
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72 | void hintChanged();
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73 | void hasMineChanged();
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74 |
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75 | private:
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76 | bool _hasFlag;
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77 | bool _hasMine;
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78 | int _hint;
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79 | bool _flipped;
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80 | };
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81 |
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82 | class MinehuntGame : public QObject
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83 | {
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84 | Q_OBJECT
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85 | public:
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86 | MinehuntGame();
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87 |
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88 | Q_PROPERTY(QDeclarativeListProperty<TileData> tiles READ tiles CONSTANT)
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89 | QDeclarativeListProperty<TileData> tiles();
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90 |
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91 | Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged)
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92 | bool isPlaying() {return playing;}
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93 |
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94 | Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged)
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95 | bool hasWon() {return won;}
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96 |
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97 | Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged)
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98 | int numMines() const{return nMines;}
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99 |
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100 | Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged)
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101 | int numFlags() const{return nFlags;}
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102 |
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103 | public slots:
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104 | Q_INVOKABLE bool flip(int row, int col);
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105 | Q_INVOKABLE bool flag(int row, int col);
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106 | void setBoard();
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107 | void reset();
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108 |
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109 | signals:
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110 | void isPlayingChanged();
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111 | void hasWonChanged();
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112 | void numMinesChanged();
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113 | void numFlagsChanged();
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114 |
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115 | private:
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116 | bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; }
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117 | TileData *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; }
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118 | int getHint(int row, int col);
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119 | void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();}
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120 |
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121 | QList<TileData *> _tiles;
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122 | int numCols;
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123 | int numRows;
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124 | bool playing;
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125 | bool won;
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126 | int remaining;
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127 | int nMines;
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128 | int nFlags;
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129 | };
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