source: trunk/src/gcc/libiberty/obstack.c@ 2096

Last change on this file since 2096 was 2, checked in by bird, 23 years ago

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1/* obstack.c - subroutines used implicitly by object stack macros
2 Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
3
4
5 NOTE: This source is derived from an old version taken from the GNU C
6 Library (glibc).
7
8 This program is free software; you can redistribute it and/or modify it
9 under the terms of the GNU General Public License as published by the
10 Free Software Foundation; either version 2, or (at your option) any
11 later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
21 USA. */
22
23#ifdef HAVE_CONFIG_H
24#include <config.h>
25#endif
26
27#include "obstack.h"
28
29/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
30 incremented whenever callers compiled using an old obstack.h can no
31 longer properly call the functions in this obstack.c. */
32#define OBSTACK_INTERFACE_VERSION 1
33
34/* Comment out all this code if we are using the GNU C Library, and are not
35 actually compiling the library itself, and the installed library
36 supports the same library interface we do. This code is part of the GNU
37 C Library, but also included in many other GNU distributions. Compiling
38 and linking in this code is a waste when using the GNU C library
39 (especially if it is a shared library). Rather than having every GNU
40 program understand `configure --with-gnu-libc' and omit the object
41 files, it is simpler to just do this in the source for each such file. */
42
43#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
44#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
45#include <gnu-versions.h>
46#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
47#define ELIDE_CODE
48#endif
49#endif
50
51
52#ifndef ELIDE_CODE
53
54
55#if defined (__STDC__) && __STDC__
56#define POINTER void *
57#else
58#define POINTER char *
59#endif
60
61/* Determine default alignment. */
62struct fooalign {char x; double d;};
63#define DEFAULT_ALIGNMENT \
64 ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
65/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
66 But in fact it might be less smart and round addresses to as much as
67 DEFAULT_ROUNDING. So we prepare for it to do that. */
68union fooround {long x; double d;};
69#define DEFAULT_ROUNDING (sizeof (union fooround))
70
71/* When we copy a long block of data, this is the unit to do it with.
72 On some machines, copying successive ints does not work;
73 in such a case, redefine COPYING_UNIT to `long' (if that works)
74 or `char' as a last resort. */
75#ifndef COPYING_UNIT
76#define COPYING_UNIT int
77#endif
78
79
80/* The functions allocating more room by calling `obstack_chunk_alloc'
81 jump to the handler pointed to by `obstack_alloc_failed_handler'.
82 This variable by default points to the internal function
83 `print_and_abort'. */
84#if defined (__STDC__) && __STDC__
85static void print_and_abort (void);
86void (*obstack_alloc_failed_handler) (void) = print_and_abort;
87#else
88static void print_and_abort ();
89void (*obstack_alloc_failed_handler) () = print_and_abort;
90#endif
91
92/* Exit value used when `print_and_abort' is used. */
93#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
94#include <stdlib.h>
95#endif
96#ifndef EXIT_FAILURE
97#define EXIT_FAILURE 1
98#endif
99int obstack_exit_failure = EXIT_FAILURE;
100
101/* The non-GNU-C macros copy the obstack into this global variable
102 to avoid multiple evaluation. */
103
104struct obstack *_obstack;
105
106/* Define a macro that either calls functions with the traditional malloc/free
107 calling interface, or calls functions with the mmalloc/mfree interface
108 (that adds an extra first argument), based on the state of use_extra_arg.
109 For free, do not use ?:, since some compilers, like the MIPS compilers,
110 do not allow (expr) ? void : void. */
111
112#if defined (__STDC__) && __STDC__
113#define CALL_CHUNKFUN(h, size) \
114 (((h) -> use_extra_arg) \
115 ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
116 : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
117
118#define CALL_FREEFUN(h, old_chunk) \
119 do { \
120 if ((h) -> use_extra_arg) \
121 (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
122 else \
123 (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
124 } while (0)
125#else
126#define CALL_CHUNKFUN(h, size) \
127 (((h) -> use_extra_arg) \
128 ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
129 : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
130
131#define CALL_FREEFUN(h, old_chunk) \
132 do { \
133 if ((h) -> use_extra_arg) \
134 (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
135 else \
136 (*(void (*) ()) (h)->freefun) ((old_chunk)); \
137 } while (0)
138#endif
139
140
141
142/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
143 Objects start on multiples of ALIGNMENT (0 means use default).
144 CHUNKFUN is the function to use to allocate chunks,
145 and FREEFUN the function to free them.
146
147 Return nonzero if successful, zero if out of memory.
148 To recover from an out of memory error,
149 free up some memory, then call this again. */
150
151int
152_obstack_begin (h, size, alignment, chunkfun, freefun)
153 struct obstack *h;
154 int size;
155 int alignment;
156#if defined (__STDC__) && __STDC__
157 POINTER (*chunkfun) (long);
158 void (*freefun) (void *);
159#else
160 POINTER (*chunkfun) ();
161 void (*freefun) ();
162#endif
163{
164 register struct _obstack_chunk *chunk; /* points to new chunk */
165
166 if (alignment == 0)
167 alignment = (int) DEFAULT_ALIGNMENT;
168 if (size == 0)
169 /* Default size is what GNU malloc can fit in a 4096-byte block. */
170 {
171 /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
172 Use the values for range checking, because if range checking is off,
173 the extra bytes won't be missed terribly, but if range checking is on
174 and we used a larger request, a whole extra 4096 bytes would be
175 allocated.
176
177 These number are irrelevant to the new GNU malloc. I suspect it is
178 less sensitive to the size of the request. */
179 int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
180 + 4 + DEFAULT_ROUNDING - 1)
181 & ~(DEFAULT_ROUNDING - 1));
182 size = 4096 - extra;
183 }
184
185#if defined (__STDC__) && __STDC__
186 h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
187 h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
188#else
189 h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
190 h->freefun = freefun;
191#endif
192 h->chunk_size = size;
193 h->alignment_mask = alignment - 1;
194 h->use_extra_arg = 0;
195
196 chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
197 if (!chunk)
198 (*obstack_alloc_failed_handler) ();
199 h->next_free = h->object_base = chunk->contents;
200 h->chunk_limit = chunk->limit
201 = (char *) chunk + h->chunk_size;
202 chunk->prev = 0;
203 /* The initial chunk now contains no empty object. */
204 h->maybe_empty_object = 0;
205 h->alloc_failed = 0;
206 return 1;
207}
208
209int
210_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
211 struct obstack *h;
212 int size;
213 int alignment;
214#if defined (__STDC__) && __STDC__
215 POINTER (*chunkfun) (POINTER, long);
216 void (*freefun) (POINTER, POINTER);
217#else
218 POINTER (*chunkfun) ();
219 void (*freefun) ();
220#endif
221 POINTER arg;
222{
223 register struct _obstack_chunk *chunk; /* points to new chunk */
224
225 if (alignment == 0)
226 alignment = (int) DEFAULT_ALIGNMENT;
227 if (size == 0)
228 /* Default size is what GNU malloc can fit in a 4096-byte block. */
229 {
230 /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
231 Use the values for range checking, because if range checking is off,
232 the extra bytes won't be missed terribly, but if range checking is on
233 and we used a larger request, a whole extra 4096 bytes would be
234 allocated.
235
236 These number are irrelevant to the new GNU malloc. I suspect it is
237 less sensitive to the size of the request. */
238 int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
239 + 4 + DEFAULT_ROUNDING - 1)
240 & ~(DEFAULT_ROUNDING - 1));
241 size = 4096 - extra;
242 }
243
244#if defined(__STDC__) && __STDC__
245 h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
246 h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
247#else
248 h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
249 h->freefun = freefun;
250#endif
251 h->chunk_size = size;
252 h->alignment_mask = alignment - 1;
253 h->extra_arg = arg;
254 h->use_extra_arg = 1;
255
256 chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
257 if (!chunk)
258 (*obstack_alloc_failed_handler) ();
259 h->next_free = h->object_base = chunk->contents;
260 h->chunk_limit = chunk->limit
261 = (char *) chunk + h->chunk_size;
262 chunk->prev = 0;
263 /* The initial chunk now contains no empty object. */
264 h->maybe_empty_object = 0;
265 h->alloc_failed = 0;
266 return 1;
267}
268
269/* Allocate a new current chunk for the obstack *H
270 on the assumption that LENGTH bytes need to be added
271 to the current object, or a new object of length LENGTH allocated.
272 Copies any partial object from the end of the old chunk
273 to the beginning of the new one. */
274
275void
276_obstack_newchunk (h, length)
277 struct obstack *h;
278 int length;
279{
280 register struct _obstack_chunk *old_chunk = h->chunk;
281 register struct _obstack_chunk *new_chunk;
282 register long new_size;
283 register long obj_size = h->next_free - h->object_base;
284 register long i;
285 long already;
286
287 /* Compute size for new chunk. */
288 new_size = (obj_size + length) + (obj_size >> 3) + 100;
289 if (new_size < h->chunk_size)
290 new_size = h->chunk_size;
291
292 /* Allocate and initialize the new chunk. */
293 new_chunk = CALL_CHUNKFUN (h, new_size);
294 if (!new_chunk)
295 (*obstack_alloc_failed_handler) ();
296 h->chunk = new_chunk;
297 new_chunk->prev = old_chunk;
298 new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
299
300 /* Move the existing object to the new chunk.
301 Word at a time is fast and is safe if the object
302 is sufficiently aligned. */
303 if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
304 {
305 for (i = obj_size / sizeof (COPYING_UNIT) - 1;
306 i >= 0; i--)
307 ((COPYING_UNIT *)new_chunk->contents)[i]
308 = ((COPYING_UNIT *)h->object_base)[i];
309 /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
310 but that can cross a page boundary on a machine
311 which does not do strict alignment for COPYING_UNITS. */
312 already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
313 }
314 else
315 already = 0;
316 /* Copy remaining bytes one by one. */
317 for (i = already; i < obj_size; i++)
318 new_chunk->contents[i] = h->object_base[i];
319
320 /* If the object just copied was the only data in OLD_CHUNK,
321 free that chunk and remove it from the chain.
322 But not if that chunk might contain an empty object. */
323 if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
324 {
325 new_chunk->prev = old_chunk->prev;
326 CALL_FREEFUN (h, old_chunk);
327 }
328
329 h->object_base = new_chunk->contents;
330 h->next_free = h->object_base + obj_size;
331 /* The new chunk certainly contains no empty object yet. */
332 h->maybe_empty_object = 0;
333}
334