| 1 | /* GraphicsDevice.java -- information about a graphics device
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| 2 | Copyright (C) 2002 Free Software Foundation, Inc.
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| 3 |
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| 4 | This file is part of GNU Classpath.
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| 5 |
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| 6 | GNU Classpath is free software; you can redistribute it and/or modify
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| 7 | it under the terms of the GNU General Public License as published by
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| 8 | the Free Software Foundation; either version 2, or (at your option)
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| 9 | any later version.
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| 10 |
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| 11 | GNU Classpath is distributed in the hope that it will be useful, but
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| 12 | WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 14 | General Public License for more details.
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| 15 |
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| 16 | You should have received a copy of the GNU General Public License
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| 17 | along with GNU Classpath; see the file COPYING. If not, write to the
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| 18 | Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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| 19 | 02111-1307 USA.
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| 20 |
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| 21 | Linking this library statically or dynamically with other modules is
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| 22 | making a combined work based on this library. Thus, the terms and
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| 23 | conditions of the GNU General Public License cover the whole
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| 24 | combination.
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| 25 |
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| 26 | As a special exception, the copyright holders of this library give you
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| 27 | permission to link this library with independent modules to produce an
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| 28 | executable, regardless of the license terms of these independent
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| 29 | modules, and to copy and distribute the resulting executable under
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| 30 | terms of your choice, provided that you also meet, for each linked
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| 31 | independent module, the terms and conditions of the license of that
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| 32 | module. An independent module is a module which is not derived from
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| 33 | or based on this library. If you modify this library, you may extend
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| 34 | this exception to your version of the library, but you are not
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| 35 | obligated to do so. If you do not wish to do so, delete this
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| 36 | exception statement from your version. */
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| 37 |
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| 38 |
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| 39 | package java.awt;
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| 40 |
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| 41 | /**
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| 42 | * This describes a graphics device available to the given environment. This
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| 43 | * includes screen and printer devices, and the different configurations for
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| 44 | * each device. Also, this allows you to create virtual devices which operate
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| 45 | * over a multi-screen environment.
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| 46 | *
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| 47 | * @author Eric Blake <[email protected]>
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| 48 | * @see GraphicsEnvironment
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| 49 | * @see GraphicsConfiguration
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| 50 | * @since 1.3
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| 51 | * @status updated to 1.4
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| 52 | */
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| 53 | public abstract class GraphicsDevice
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| 54 | {
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| 55 | /** Device is a raster screen. */
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| 56 | public static final int TYPE_RASTER_SCREEN = 0;
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| 57 |
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| 58 | /** Device is a printer. */
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| 59 | public static final int TYPE_PRINTER = 1;
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| 60 |
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| 61 | /** Device is an image buffer not visible to the user. */
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| 62 | public static final int TYPE_IMAGE_BUFFER = 2;
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| 63 |
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| 64 | /** The current full-screen window, or null if there is none. */
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| 65 | private Window full_screen;
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| 66 |
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| 67 | /** The current display mode, or null if unknown. */
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| 68 | private DisplayMode mode;
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| 69 |
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| 70 | /**
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| 71 | * The default constructor.
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| 72 | *
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| 73 | * @see GraphicsEnvironment#getScreenDevices()
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| 74 | * @see GraphicsEnvironment#getDefaultScreenDevice()
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| 75 | * @see GraphicsConfiguration#getDevice()
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| 76 | */
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| 77 | protected GraphicsDevice()
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| 78 | {
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| 79 | }
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| 80 |
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| 81 | /**
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| 82 | * Returns the type of the device.
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| 83 | *
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| 84 | * @return the device type
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| 85 | * @see #TYPE_RASTER_SCREEN
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| 86 | * @see #TYPE_PRINTER
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| 87 | * @see #TYPE_IMAGE_BUFFER
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| 88 | */
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| 89 | public abstract int getType();
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| 90 |
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| 91 | /**
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| 92 | * Returns an identification string for the device. This can be
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| 93 | * vendor-specific, and may be useful for debugging.
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| 94 | *
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| 95 | * @return the identification
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| 96 | */
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| 97 | public abstract String getIDstring();
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| 98 |
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| 99 | /**
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| 100 | * Return all configurations valid for this device.
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| 101 | *
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| 102 | * @return an array of configurations
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| 103 | */
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| 104 | public abstract GraphicsConfiguration[] getConfigurations();
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| 105 |
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| 106 | /**
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| 107 | * Return the default configuration for this device.
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| 108 | *
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| 109 | * @return the default configuration
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| 110 | */
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| 111 | public abstract GraphicsConfiguration getDefaultConfiguration();
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| 112 |
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| 113 | /**
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| 114 | * Return the best configuration, according to the criteria in the given
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| 115 | * template.
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| 116 | *
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| 117 | * @param template the template to adjust by
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| 118 | * @return the best configuration
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| 119 | * @throws NullPointerException if template is null
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| 120 | */
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| 121 | public GraphicsConfiguration getBestConfiguration
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| 122 | (GraphicsConfigTemplate template)
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| 123 | {
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| 124 | return template.getBestConfiguration(getConfigurations());
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| 125 | }
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| 126 |
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| 127 | /**
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| 128 | * Returns true if the device supports full-screen exclusive mode. The
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| 129 | * default implementation returns true; subclass it if this is not the case.
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| 130 | *
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| 131 | * @return true if full screen support is available
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| 132 | * @since 1.4
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| 133 | */
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| 134 | public boolean isFullScreenSupported()
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| 135 | {
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| 136 | return true;
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| 137 | }
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| 138 |
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| 139 | /**
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| 140 | * Toggle the given window between full screen and normal mode. The previous
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| 141 | * full-screen window, if different, is restored; if the given window is
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| 142 | * null, no window will be full screen. If
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| 143 | * <code>isFullScreenSupported()</code> returns true, full screen mode is
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| 144 | * considered to be exclusive, which implies:<ul>
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| 145 | * <li>Windows cannot overlap the full-screen window. All other application
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| 146 | * windows will always appear beneath the full-screen window in the
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| 147 | * Z-order.</li>
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| 148 | * <li>Input method windows are disabled. It is advisable to call
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| 149 | * <code>Component.enableInputMethods(false)</code> to make a component
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| 150 | * a non-client of the input method framework.</li>
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| 151 | * </ul><br>
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| 152 | * If <code>isFullScreenSupported()</code> returns false, full-screen
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| 153 | * exclusive mode is simulated by resizing the window to the size of the
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| 154 | * screen and positioning it at (0,0).
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| 155 | *
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| 156 | * XXX Not yet implemented in Classpath.
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| 157 | *
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| 158 | * @param w the window to toggle
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| 159 | * @see #isFullScreenSupported()
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| 160 | * @see getFullScreenWindow()
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| 161 | * @see setDisplayMode(DisplayMode)
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| 162 | * @see Component#enableInputMethods(boolean)
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| 163 | * @since 1.4
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| 164 | */
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| 165 | public synchronized void setFullScreenWindow(Window w)
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| 166 | {
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| 167 | if (full_screen != null)
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| 168 | ; // XXX Restore the previous window to normal mode.
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| 169 | full_screen = w;
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| 170 | // XXX If w != null, make it full-screen.
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| 171 | throw new Error("not implemented");
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| 172 | }
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| 173 |
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| 174 | /**
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| 175 | * Returns the current full-screen window of the device, or null if no
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| 176 | * window is full-screen.
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| 177 | *
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| 178 | * @return the full-screen window
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| 179 | * @see #setFullScreenWindow(Window)
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| 180 | * @since 1.4
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| 181 | */
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| 182 | public Window getFullScreenWindow()
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| 183 | {
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| 184 | return full_screen;
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| 185 | }
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| 186 |
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| 187 | /**
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| 188 | * Returns whether this device supports low-level display changes. This may
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| 189 | * depend on whether full-screen exclusive mode is available.
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| 190 | *
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| 191 | * XXX The default implementation returns false for now.
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| 192 | *
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| 193 | * @return true if display changes are supported
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| 194 | * @see #setDisplayMode(DisplayMode)
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| 195 | * @since 1.4
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| 196 | */
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| 197 | public boolean isDisplayChangeSupported()
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| 198 | {
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| 199 | return false;
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| 200 | }
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| 201 |
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| 202 | /**
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| 203 | * Sets the display mode. This may be dependent on the availability of
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| 204 | * full-screen exclusive mode.
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| 205 | *
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| 206 | * @param mode the new mode
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| 207 | * @throws IllegalArgumentException if the new mode is not in getDisplayModes
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| 208 | * @throws UnsupportedOperationException if ! isDisplayChangeSupported()
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| 209 | * @see #getDisplayMode()
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| 210 | * @see #getDisplayModes()
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| 211 | * @see #isDisplayChangeSupported()
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| 212 | * @since 1.4
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| 213 | */
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| 214 | public void setDisplayMode(DisplayMode mode)
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| 215 | {
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| 216 | DisplayMode[] array = getDisplayModes();
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| 217 | if (! isDisplayChangeSupported())
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| 218 | throw new UnsupportedOperationException();
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| 219 | int i = array == null ? 0 : array.length;
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| 220 | while (--i >= 0)
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| 221 | if (array[i].equals(mode))
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| 222 | break;
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| 223 | if (i < 0)
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| 224 | throw new IllegalArgumentException();
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| 225 | this.mode = mode;
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| 226 | }
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| 227 |
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| 228 | /**
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| 229 | * Returns the current display mode of this device, or null if unknown.
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| 230 | *
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| 231 | * @return the current display mode
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| 232 | * @see #setDisplayMode(DisplayMode)
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| 233 | * @see #getDisplayModes()
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| 234 | * @since 1.4
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| 235 | */
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| 236 | public DisplayMode getDisplayMode()
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| 237 | {
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| 238 | return mode;
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| 239 | }
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| 240 |
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| 241 | /**
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| 242 | * Return an array of all available display modes. This implementation
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| 243 | * returns a 0-length array, so subclasses must override this.
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| 244 | *
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| 245 | * @return the array of available modes
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| 246 | * @since 1.4
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| 247 | */
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| 248 | public DisplayMode[] getDisplayModes()
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| 249 | {
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| 250 | return new DisplayMode[0];
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| 251 | }
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| 252 |
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| 253 | /**
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| 254 | * Return the number of bytes available in accelerated memory on this
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| 255 | * device. The device may support creation or caching on a first-come,
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| 256 | * first-served basis, depending on the operating system and driver.
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| 257 | * Memory may be a finite resource, and because of multi-threading, you
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| 258 | * are not guaranteed that the result of this method ensures your image
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| 259 | * will successfully be put in accelerated memory. A negative result means
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| 260 | * the memory is unlimited. The default implementation assumes no special
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| 261 | * memory is available, and returns 0.
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| 262 | *
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| 263 | * @return the size of accelerated memory available
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| 264 | * @see VolatileImage#flush()
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| 265 | * @see ImageCapabilities#isAccelerated()
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| 266 | */
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| 267 | public int getAvailableAcceleratedMemory()
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| 268 | {
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| 269 | return 0;
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| 270 | }
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| 271 | } // class GraphicsDevice
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