| 1 | \section{\module{gl} ---
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| 2 | \emph{Graphics Library} interface}
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| 3 |
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| 4 | \declaremodule{builtin}{gl}
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| 5 | \platform{IRIX}
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| 6 | \modulesynopsis{Functions from the Silicon Graphics \emph{Graphics Library}.}
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| 7 |
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| 8 |
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| 9 | This module provides access to the Silicon Graphics
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| 10 | \emph{Graphics Library}.
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| 11 | It is available only on Silicon Graphics machines.
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| 12 |
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| 13 | \warning{Some illegal calls to the GL library cause the Python
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| 14 | interpreter to dump core.
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| 15 | In particular, the use of most GL calls is unsafe before the first
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| 16 | window is opened.}
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| 17 |
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| 18 | The module is too large to document here in its entirety, but the
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| 19 | following should help you to get started.
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| 20 | The parameter conventions for the C functions are translated to Python as
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| 21 | follows:
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| 22 |
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| 23 | \begin{itemize}
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| 24 | \item
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| 25 | All (short, long, unsigned) int values are represented by Python
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| 26 | integers.
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| 27 | \item
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| 28 | All float and double values are represented by Python floating point
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| 29 | numbers.
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| 30 | In most cases, Python integers are also allowed.
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| 31 | \item
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| 32 | All arrays are represented by one-dimensional Python lists.
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| 33 | In most cases, tuples are also allowed.
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| 34 | \item
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| 35 | \begin{sloppypar}
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| 36 | All string and character arguments are represented by Python strings,
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| 37 | for instance,
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| 38 | \code{winopen('Hi There!')}
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| 39 | and
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| 40 | \code{rotate(900, 'z')}.
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| 41 | \end{sloppypar}
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| 42 | \item
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| 43 | All (short, long, unsigned) integer arguments or return values that are
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| 44 | only used to specify the length of an array argument are omitted.
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| 45 | For example, the C call
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| 46 |
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| 47 | \begin{verbatim}
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| 48 | lmdef(deftype, index, np, props)
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| 49 | \end{verbatim}
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| 50 |
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| 51 | is translated to Python as
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| 52 |
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| 53 | \begin{verbatim}
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| 54 | lmdef(deftype, index, props)
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| 55 | \end{verbatim}
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| 56 |
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| 57 | \item
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| 58 | Output arguments are omitted from the argument list; they are
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| 59 | transmitted as function return values instead.
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| 60 | If more than one value must be returned, the return value is a tuple.
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| 61 | If the C function has both a regular return value (that is not omitted
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| 62 | because of the previous rule) and an output argument, the return value
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| 63 | comes first in the tuple.
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| 64 | Examples: the C call
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| 65 |
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| 66 | \begin{verbatim}
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| 67 | getmcolor(i, &red, &green, &blue)
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| 68 | \end{verbatim}
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| 69 |
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| 70 | is translated to Python as
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| 71 |
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| 72 | \begin{verbatim}
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| 73 | red, green, blue = getmcolor(i)
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| 74 | \end{verbatim}
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| 75 |
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| 76 | \end{itemize}
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| 77 |
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| 78 | The following functions are non-standard or have special argument
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| 79 | conventions:
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| 80 |
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| 81 | \begin{funcdesc}{varray}{argument}
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| 82 | %JHXXX the argument-argument added
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| 83 | Equivalent to but faster than a number of
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| 84 | \code{v3d()}
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| 85 | calls.
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| 86 | The \var{argument} is a list (or tuple) of points.
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| 87 | Each point must be a tuple of coordinates
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| 88 | \code{(\var{x}, \var{y}, \var{z})} or \code{(\var{x}, \var{y})}.
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| 89 | The points may be 2- or 3-dimensional but must all have the
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| 90 | same dimension.
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| 91 | Float and int values may be mixed however.
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| 92 | The points are always converted to 3D double precision points
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| 93 | by assuming \code{\var{z} = 0.0} if necessary (as indicated in the man page),
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| 94 | and for each point
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| 95 | \code{v3d()}
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| 96 | is called.
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| 97 | \end{funcdesc}
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| 98 |
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| 99 | \begin{funcdesc}{nvarray}{}
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| 100 | Equivalent to but faster than a number of
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| 101 | \code{n3f}
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| 102 | and
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| 103 | \code{v3f}
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| 104 | calls.
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| 105 | The argument is an array (list or tuple) of pairs of normals and points.
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| 106 | Each pair is a tuple of a point and a normal for that point.
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| 107 | Each point or normal must be a tuple of coordinates
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| 108 | \code{(\var{x}, \var{y}, \var{z})}.
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| 109 | Three coordinates must be given.
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| 110 | Float and int values may be mixed.
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| 111 | For each pair,
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| 112 | \code{n3f()}
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| 113 | is called for the normal, and then
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| 114 | \code{v3f()}
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| 115 | is called for the point.
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| 116 | \end{funcdesc}
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| 117 |
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| 118 | \begin{funcdesc}{vnarray}{}
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| 119 | Similar to
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| 120 | \code{nvarray()}
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| 121 | but the pairs have the point first and the normal second.
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| 122 | \end{funcdesc}
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| 123 |
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| 124 | \begin{funcdesc}{nurbssurface}{s_k, t_k, ctl, s_ord, t_ord, type}
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| 125 | % XXX s_k[], t_k[], ctl[][]
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| 126 | Defines a nurbs surface.
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| 127 | The dimensions of
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| 128 | \code{\var{ctl}[][]}
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| 129 | are computed as follows:
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| 130 | \code{[len(\var{s_k}) - \var{s_ord}]},
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| 131 | \code{[len(\var{t_k}) - \var{t_ord}]}.
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| 132 | \end{funcdesc}
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| 133 |
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| 134 | \begin{funcdesc}{nurbscurve}{knots, ctlpoints, order, type}
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| 135 | Defines a nurbs curve.
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| 136 | The length of ctlpoints is
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| 137 | \code{len(\var{knots}) - \var{order}}.
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| 138 | \end{funcdesc}
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| 139 |
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| 140 | \begin{funcdesc}{pwlcurve}{points, type}
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| 141 | Defines a piecewise-linear curve.
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| 142 | \var{points}
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| 143 | is a list of points.
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| 144 | \var{type}
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| 145 | must be
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| 146 | \code{N_ST}.
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| 147 | \end{funcdesc}
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| 148 |
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| 149 | \begin{funcdesc}{pick}{n}
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| 150 | \funcline{select}{n}
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| 151 | The only argument to these functions specifies the desired size of the
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| 152 | pick or select buffer.
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| 153 | \end{funcdesc}
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| 154 |
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| 155 | \begin{funcdesc}{endpick}{}
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| 156 | \funcline{endselect}{}
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| 157 | These functions have no arguments.
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| 158 | They return a list of integers representing the used part of the
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| 159 | pick/select buffer.
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| 160 | No method is provided to detect buffer overrun.
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| 161 | \end{funcdesc}
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| 162 |
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| 163 | Here is a tiny but complete example GL program in Python:
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| 164 |
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| 165 | \begin{verbatim}
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| 166 | import gl, GL, time
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| 167 |
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| 168 | def main():
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| 169 | gl.foreground()
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| 170 | gl.prefposition(500, 900, 500, 900)
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| 171 | w = gl.winopen('CrissCross')
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| 172 | gl.ortho2(0.0, 400.0, 0.0, 400.0)
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| 173 | gl.color(GL.WHITE)
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| 174 | gl.clear()
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| 175 | gl.color(GL.RED)
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| 176 | gl.bgnline()
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| 177 | gl.v2f(0.0, 0.0)
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| 178 | gl.v2f(400.0, 400.0)
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| 179 | gl.endline()
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| 180 | gl.bgnline()
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| 181 | gl.v2f(400.0, 0.0)
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| 182 | gl.v2f(0.0, 400.0)
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| 183 | gl.endline()
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| 184 | time.sleep(5)
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| 185 |
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| 186 | main()
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| 187 | \end{verbatim}
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| 188 |
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| 189 |
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| 190 | \begin{seealso}
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| 191 | \seetitle[http://pyopengl.sourceforge.net/]
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| 192 | {PyOpenGL: The Python OpenGL Binding}
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| 193 | {An interface to OpenGL\index{OpenGL} is also available;
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| 194 | see information about the
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| 195 | \strong{PyOpenGL}\index{PyOpenGL} project online at
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| 196 | \url{http://pyopengl.sourceforge.net/}. This may be a
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| 197 | better option if support for SGI hardware from before
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| 198 | about 1996 is not required.}
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| 199 | \end{seealso}
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| 200 |
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| 201 |
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| 202 | \section{\module{DEVICE} ---
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| 203 | Constants used with the \module{gl} module}
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| 204 |
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| 205 | \declaremodule{standard}{DEVICE}
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| 206 | \platform{IRIX}
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| 207 | \modulesynopsis{Constants used with the \module{gl} module.}
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| 208 |
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| 209 | This modules defines the constants used by the Silicon Graphics
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| 210 | \emph{Graphics Library} that C programmers find in the header file
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| 211 | \code{<gl/device.h>}.
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| 212 | Read the module source file for details.
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| 213 |
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| 214 |
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| 215 | \section{\module{GL} ---
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| 216 | Constants used with the \module{gl} module}
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| 217 |
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| 218 | \declaremodule[gl-constants]{standard}{GL}
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| 219 | \platform{IRIX}
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| 220 | \modulesynopsis{Constants used with the \module{gl} module.}
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| 221 |
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| 222 | This module contains constants used by the Silicon Graphics
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| 223 | \emph{Graphics Library} from the C header file \code{<gl/gl.h>}.
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| 224 | Read the module source file for details.
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