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| 1 | from Tkinter import *
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| 2 |
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| 3 | # this file demonstrates the creation of widgets as part of a canvas object
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| 4 |
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| 5 | class Test(Frame):
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| 6 | def printhi(self):
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| 7 | print "hi"
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| 8 |
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| 9 | def createWidgets(self):
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| 10 | self.QUIT = Button(self, text='QUIT', foreground='red',
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| 11 | command=self.quit)
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| 12 | self.QUIT.pack(side=BOTTOM, fill=BOTH)
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| 13 |
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| 14 | self.draw = Canvas(self, width="5i", height="5i")
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| 15 |
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| 16 | self.button = Button(self, text="this is a button",
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| 17 | command=self.printhi)
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| 18 |
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| 19 | # note here the coords are given in pixels (form the
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| 20 | # upper right and corner of the window, as usual for X)
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| 21 | # but might just have well been given in inches or points or
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| 22 | # whatever...use the "anchor" option to control what point of the
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| 23 | # widget (in this case the button) gets mapped to the given x, y.
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| 24 | # you can specify corners, edges, center, etc...
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| 25 | self.draw.create_window(300, 300, window=self.button)
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| 26 |
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| 27 | self.draw.pack(side=LEFT)
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| 28 |
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| 29 | def __init__(self, master=None):
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| 30 | Frame.__init__(self, master)
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| 31 | Pack.config(self)
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| 32 | self.createWidgets()
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| 33 |
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| 34 | test = Test()
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| 35 |
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| 36 | test.mainloop()
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