Version: 2017.3

ModelImporterClipAnimation

class in UnityEditor

매뉴얼로 전환

설명

Animation clips to split animation into.

변수

additiveReferencePoseFrameThe additive reference pose frame.
curvesAdditionnal curves that will be that will be added during the import process.
cycleOffsetOffset to the cycle of a looping animation, if a different time in it is desired to be the start.
eventsAnimationEvents that will be added during the import process.
firstFrameFirst frame of the clip.
hasAdditiveReferencePoseEnable to defines an additive reference pose.
heightFromFeetKeeps the feet aligned with the root transform position.
heightOffsetOffset to the vertical root position.
keepOriginalOrientationKeeps the vertical position as it is authored in the source file.
keepOriginalPositionXZKeeps the vertical position as it is authored in the source file.
keepOriginalPositionYKeeps the vertical position as it is authored in the source file.