Link tags: active

66

sparkline

Atlas of Space

A nifty interactive 3D map of our solar system

A Friendly Introduction to SVG • Josh W. Comeau

A fantastic explanation of the building blocks of SVG, illustrated—as always—with Josh’s interactive examples.

Frame of preference – Aresluna

Marcin has outdone himself this time. Not only has he created an exhaustive history of the settings controls in Apple interfaces, he’s gone and made them all interactive!

While it’s easy to be blown away by the detail of the interactive elements here, it’s also worth taking a moment to appreciate just how good the writing is too.

Bravo!

Nuberodesign > Blog > Designing for the Eye

I love the interactive illustrations in this article filled with type and architecture nerdery!

“Wait, not like that”: Free and open access in the age of generative AI

Anyone at an AI company who stops to think for half a second should be able to recognize they have a vampiric relationship with the commons. While they rely on these repositories for their sustenance, their adversarial and disrespectful relationships with creators reduce the incentives for anyone to make their work publicly available going forward (freely licensed or otherwise). They drain resources from maintainers of those common repositories often without any compensation.

Even if AI companies don’t care about the benefit to the common good, it shouldn’t be hard for them to understand that by bleeding these projects dry, they are destroying their own food supply.

And yet many AI companies seem to give very little thought to this, seemingly looking only at the months in front of them rather than operating on years-long timescales. (Though perhaps anyone who has observed AI companies’ activities more generally will be unsurprised to see that they do not act as though they believe their businesses will be sustainable on the order of years.)

It would be very wise for these companies to immediately begin prioritizing the ongoing health of the commons, so that they do not wind up strangling their golden goose. It would also be very wise for the rest of us to not rely on AI companies to suddenly, miraculously come to their senses or develop a conscience en masse.

Instead, we must ensure that mechanisms are in place to force AI companies to engage with these repositories on their creators’ terms.

The hardest working font in Manhattan – Aresluna

This is absolutely wonderful!

There’s deep dives and then there’s Marcin’s deeeeeeep dives. Sit back and enjoy this wholesome detective work, all beautifully presented with lovely interactive elements.

This is what the web is for!

Dark Patterns Detective

Deceptive design meets gamification in this explanatory puzzle game (though I wish it weren’t using the problematic label “dark patterns”).

I created this interactive experience to explore the intersection of design ethics and human psychology, helping us all make more informed choices while browsing the web.

The Neverending Story

Since the early days of the web, large corporations have seemingly always wanted more than the web platform or web standards could offer at any given moment. Whether they were aiming for cross-platform-compatibility, more advanced capabilities, or just to be the one runtime/framework/language to rule them all, there’s always been a company that believes they can “fix” it or “own” it.

Applets. ActiveX. Flash. Flex. Silverlight. Angular. React.

Book Tour Simulator 2024

A lovely choose-your-own-adventure blog post by Robin.

Config 2024: In defense of an old pixel (Marcin Wichary, Director of Design, Figma) - YouTube

Everyone’s raving about this great talk by Marcin, and rightly so!